Player Matchup

Cupid
Cupid
Andrew c wea
Cupid
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,028 Elo+
Solo
Bellona
Bellona
Gen Biley
Bellona
Level 28
God Stats
13W - 10L
1,369 SR
Queue Stats
51W - 45L
1,189 Elo+
Solo
Anubis
Anubis
Predator12128
Anubis
Level 24
God Stats
37W - 20L
1,658 SR
Queue Stats
177W - 171L
1,226 Elo+
Solo
Neith
Neith
yomama87
Neith
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
yonathan711
Jormungandr
Level 22
God Stats
5W - 3L
1,269 SR
Queue Stats
29W - 20L
1,308 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,250 Elo+

VS

Team Averages
Level 12
1,469 SR
1,427 Elo+
Zeus
Zeus
DeuceD0930
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Dulaaaaa3691
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fafnir
Fafnir
HollowReaper009
Fafnir
Level 28
God Stats
0W - 1L
1,529 SR
Queue Stats
88W - 79L
1,324 Elo+
Party 1
Horus
Horus
tfmegatron124
Horus
Level 26
God Stats
1W - 4L
1,315 SR
Queue Stats
81W - 74L
1,310 Elo+
Party 1
Nemesis
Nemesis
wisdom233445
Nemesis
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,480
540
2,955
4,257
1,183
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Gen Biley
Bellona
11
3 / 3 / 0
6,371
531
5,113
6,653
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 2 / 2
6,098
508
6,506
5,321
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
yomama87
Neith
6
2 / 3 / 2
5,112
426
993
3,105
688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
yonathan711
Jormungandr
8
0 / 0 / 6
5,549
462
4,992
4,788
3,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
5,088
424
3,203
6,210
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
12
4 / 0 / 0
6,479
540
3,320
6,912
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 1 / 1
5,389
449
4,843
8,695
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

10
1 / 2 / 1
6,080
507
2,220
7,754
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
wisdom233445
Nemesis
5
0 / 5 / 2
4,492
374
53
5,145
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
6
9
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
1
8
2
0.25
L
Fenrir
4
0
0
4
W
Bellona
Gen Biley
Bellona
3
3
0
1
L
0
1
1
0.5
W
5
2
2
3
L
1
2
1
0.75
L
Nemesis
wisdom233445
Nemesis
0
5
2
0.2
W
Neith
yomama87
Neith
2
3
2
1
W
Jormungandr
yonathan711
Jormungandr
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
13,639
24,124
Taken
34,716
12,667
Mitigated
12,645
5,869
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,955
1,629
368
1,093
4,257
1,183
871
1,431
2,650
0
20,569
L
3,203
1,318
0
0
6,210
1,301
238
1,414
4,796
12,077
0
L
Fenrir
3,320
856
0
2,200
6,912
2,467
0
0
6,912
0
27,453
W
Bellona
Gen Biley
Bellona
5,113
2,122
0
737
6,653
5,230
345
774
5,795
0
28,855
L
4,843
1,878
0
3,012
8,695
4,384
0
4,612
4,083
24,917
0
W
6,506
364
96
2,209
5,321
2,306
239
3,140
2,123
23,961
0
L
2,220
1,425
1,044
2,486
7,754
3,444
0
5,042
2,712
0
15,843
L
Nemesis
wisdom233445
Nemesis
53
53
0
125
5,145
1,049
34
430
4,715
0
5,789
W
Neith
yomama87
Neith
993
486
0
361
3,105
688
0
366
2,683
0
10,410
W
Jormungandr
yonathan711
Jormungandr
4,992
1,451
585
420
4,788
3,260
91
1,943
2,827
17,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
27,528
162
Minions Killed
181
0
Camps Cleared
0
987,425
Distance Traveled
1,002,960
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,480
540
42
4
0
232,274
0
L
Zeus
5,088
424
29
2
0
173,137
0
L
Fenrir
6,479
540
59
5
0
219,207
2
W
Bellona
6,371
531
50
4
0
193,154
0
L
Fafnir
5,389
449
36
3
0
197,924
0
W
Anubis
6,098
508
31
3
0
175,589
0
L
Horus
6,080
507
44
4
0
219,072
0
L
Nemesis
4,492
374
13
1
0
193,620
0
W
Neith
5,112
426
5
0
0
197,472
2
W
Jormungandr
5,549
462
34
3
0
188,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role