Player Matchup

Izanami
Izanami
Gold III
Tragic TW
Izanami
Gold III
Level 104
God Stats
21W - 13L
1,637 SR
Queue Stats
665W - 761L
1,558 MMR
Party 2
Pele
Pele
Gold V
oGodFlow
Pele
Gold V
Level 62
God Stats
7W - 10L
1,532 SR
Queue Stats
133W - 147L
1,471 MMR
Party 2
Hercules
Hercules
Gold IV
x1GoldenWolf
Hercules
Gold IV
Level 101
God Stats
2W - 4L
1,707 SR
Queue Stats
51W - 61L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,625 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,672 SR
1,505 MMR
He Bo
He Bo
Silver III
FatMushroom__
He Bo
Silver III
Level 64
God Stats
6W - 1L
1,762 SR
Queue Stats
8W - 9L
1,482 MMR
Solo
Kali
Kali
Bronze III
boomerdude12
Kali
Bronze III
Level 131
God Stats
23W - 17L
1,673 SR
Queue Stats
23W - 18L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
sheikaX
Medusa
Silver I
Level 45
God Stats
2W - 2L
1,582 SR
Queue Stats
17W - 8L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tragic TW
Izanami
12
3 / 8 / 2
9,286
663
7,486
12,616
3,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
3 / 9 / 3
8,941
639
9,960
16,510
5,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
x1GoldenWolf
Hercules
12
1 / 9 / 5
8,737
624
7,194
15,155
7,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Bans
ScyllaGilgameshChaacCerberusAthena

VS

Bans
Cu ChulainnAresBaron SamediBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 8
8,573
612
6,789
5,473
1,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
19 / 0 / 6
13,634
974
18,795
20,279
10,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
sheikaX
Medusa
16
6 / 3 / 16
11,581
827
11,743
11,999
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
26
26
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Izanami
Tragic TW
Izanami
3
8
2
0.5
W
19
0
6
22
L
Pele
3
9
3
0.5
W
Medusa
sheikaX
Medusa
6
3
16
4.67
L
Hercules
x1GoldenWolf
Hercules
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
37,327
44,281
Taken
37,751
16,872
Mitigated
17,920
6,929
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,789
42
399
1,281
5,473
1,457
105
0
5,473
19,699
0
L
Izanami
Tragic TW
Izanami
7,486
5,084
0
872
12,616
3,910
248
2,498
10,118
0
35,064
W
18,795
9,640
0
13,499
20,279
10,488
1,263
437
19,842
0
65,500
L
Pele
9,960
1,928
0
3,485
16,510
5,800
109
1,954
14,556
0
38,406
W
Medusa
sheikaX
Medusa
11,743
6,415
0
4,308
11,999
5,975
1,993
8
11,991
0
48,983
L
Hercules
x1GoldenWolf
Hercules
7,194
1,203
0
2,572
15,155
7,162
0
2,387
12,768
0
25,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
33,788
130
Minions Killed
165
0
Camps Cleared
0
675,097
Distance Traveled
684,678
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,573
612
29
2
0
143,149
3
L
Izanami
9,286
663
51
4
0
213,859
0
W
Kali
13,634
974
63
5
0
295,006
3
L
Pele
8,941
639
41
3
0
223,996
0
W
Medusa
11,581
827
73
5
0
246,523
3
L
Hercules
8,737
624
38
3
0
237,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role