Player Matchup

Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Only1Puffy
Nike
Level 80
God Stats
0W - 3L
1,319 SR
Queue Stats
142W - 154L
1,423 Elo+
Solo
Artemis
Artemis
SHE_4_DA_STREETS
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
VOYAGER 886
Mulan
Level 85
God Stats
0W - 1L
1,498 SR
Queue Stats
52W - 43L
1,569 Elo+
Solo
Team Averages
Level 90
1,464 SR
1,499 Elo+

VS

Team Averages
Level 105
1,434 SR
1,410 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kevinspartan
Loki
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 192L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
MediMachete
Kukulkan
Level 74
God Stats
2W - 0L
1,443 SR
Queue Stats
39W - 45L
1,218 Elo+
Solo
Hou Yi
Hou Yi
Termineitor1159
Hou Yi
Level 129
God Stats
1W - 0L
1,226 SR
Queue Stats
46W - 54L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
joelgrande
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 115L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 2 / 10
8,973
816
14,564
8,784
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
 
Kali
13
4 / 4 / 7
7,672
697
3,679
7,672
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 5
7,572
688
5,029
12,511
7,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 6 / 5
6,487
590
3,595
7,146
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 8
9,121
829
5,172
15,568
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 7
9,349
850
11,622
9,467
3,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 6 / 9
8,435
767
2,285
8,200
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
MediMachete
Kukulkan
18
11 / 2 / 9
11,287
1,026
15,392
8,574
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 10
9,042
822
10,490
6,832
3,049
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
joelgrande
Cthulhu
15
2 / 3 / 12
8,945
813
7,930
11,107
9,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
71
15
Kills
24
24
Deaths
15
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
10
4
L
Kali
 
Kali
4
4
7
1.88
W
Sol
 
Sol
4
2
7
3.75
W
2
6
9
1.08
W
Kukulkan
MediMachete
Kukulkan
11
2
9
7.75
L
3
6
5
0.92
L
0
6
5
0.42
W
5
2
10
5
L
5
6
8
1.5
W
Cthulhu
joelgrande
Cthulhu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
47,719
51,681
Taken
44,180
34,431
Mitigated
24,110
12,902
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,564
524
1,355
2,814
8,784
3,607
0
6,596
2,188
41,095
0
L
Kali
 
Kali
3,679
1,543
597
1,611
7,672
3,659
0
4,628
3,044
0
5,848
W
Sol
 
Sol
11,622
2,107
1,284
4,121
9,467
3,747
3,525
3,625
5,842
22,789
0
W
2,285
688
342
171
8,200
3,449
0
2,526
5,674
0
5,489
W
Kukulkan
MediMachete
Kukulkan
15,392
1,395
2,297
2,529
8,574
4,192
165
2,422
6,152
36,080
0
L
5,029
291
1,090
838
12,511
7,573
0
9,324
3,187
0
10,529
L
3,595
1,026
0
119
7,146
2,643
0
4,590
2,556
0
5,520
W
10,490
4,648
1,085
1,285
6,832
3,049
1,523
2,234
4,598
0
16,873
L
5,172
706
1,305
3,173
15,568
16,949
0
9,806
5,762
0
9,492
W
Cthulhu
joelgrande
Cthulhu
7,930
78
1,831
1,558
11,107
9,673
68
3,757
7,350
19,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
47,058
86
Minions Killed
121
0
Camps Cleared
0
853,939
Distance Traveled
970,843
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,973
816
55
5
0
198,884
3
L
Kali
7,672
697
1
0
0
203,888
0
W
Sol
9,349
850
36
3
0
188,855
0
W
Loki
8,435
767
4
0
0
198,664
0
W
Kukulkan
11,287
1,026
53
5
0
196,458
1
L
Nike
7,572
688
16
1
0
179,248
1
L
Artemis
6,487
590
7
1
0
99,328
0
W
Hou Yi
9,042
822
13
1
0
175,720
0
L
Mulan
9,121
829
7
1
0
172,591
2
W
Cthulhu
8,945
813
15
1
0
211,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role