Player Matchup

Bacchus
Bacchus
AhnungsIos
Bacchus
Level 51
God Stats
0W - 2L
1,537 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Neith
Neith
brainsick4
Neith
Level 88
God Stats
2W - 3L
1,471 SR
Queue Stats
123W - 165L
1,450 Elo+
Solo
Thanatos
Thanatos
nyklich
Thanatos
Level 29
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
temp-671355
Heimdallr
Level 26
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Artio
Artio
zirrio
Artio
Level 29
God Stats
0W - 1L
1,150 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Team Averages
Level 45
1,349 SR
1,363 Elo+

VS

Team Averages
Level 77
1,388 SR
1,462 Elo+
Apollo
Apollo
Baqueroo12
Apollo
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,547 Elo+
Party 2
Scylla
Scylla
RMARME
Scylla
Level 88
God Stats
6W - 1L
1,496 SR
Queue Stats
62W - 76L
1,422 Elo+
Party 2
Loki
Loki
caniellas
Loki
Level 88
God Stats
2W - 5L
1,190 SR
Queue Stats
113W - 112L
1,432 Elo+
Party 2
Horus
Horus
kittymia
Horus
Level 107
God Stats
1W - 4L
1,291 SR
Queue Stats
536W - 531L
1,473 Elo+
Solo
Ares
Ares
perujo70
Ares
Level 86
God Stats
11W - 11L
1,461 SR
Queue Stats
96W - 106L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhnungsIos
Bacchus
13
2 / 6 / 2
8,951
426
8,441
14,955
10,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
16
4 / 9 / 0
10,476
499
8,342
17,439
7,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
nyklich
Thanatos
12
3 / 9 / 1
8,206
391
3,036
15,364
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
temp-671355
Heimdallr
15
1 / 7 / 4
9,321
444
10,039
15,897
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
zirrio
Artio
13
1 / 6 / 2
8,223
392
7,335
18,130
12,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Baqueroo12
Apollo
17
5 / 4 / 5
11,231
535
12,588
19,080
8,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
RMARME
Scylla
20
14 / 3 / 4
12,889
614
20,147
12,780
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
11 / 1 / 7
12,856
612
12,183
12,735
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
kittymia
Horus
17
3 / 2 / 3
10,773
513
10,070
15,488
11,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
16
4 / 1 / 9
9,661
460
9,511
17,486
18,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
37
37
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AhnungsIos
Bacchus
2
6
2
0.5
W
Apollo
Baqueroo12
Apollo
5
4
5
1.88
W
Scylla
RMARME
Scylla
14
3
4
5.33
L
Neith
4
9
0
0.44
W
Loki
11
1
7
14.5
W
Horus
kittymia
Horus
3
2
3
2.25
L
Thanatos
nyklich
Thanatos
3
9
1
0.39
W
Ares
4
1
9
8.5
L
Heimdallr
temp-671355
Heimdallr
1
7
4
0.43
L
Artio
zirrio
Artio
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
64,499
81,785
Taken
77,569
42,404
Mitigated
48,510
22,624
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AhnungsIos
Bacchus
8,441
705
537
2,230
14,955
10,867
207
6,479
8,423
32,983
0
W
Apollo
Baqueroo12
Apollo
12,588
9,182
0
7,691
19,080
8,243
2,247
3,011
16,069
0
89,108
W
Scylla
RMARME
Scylla
20,147
1,613
0
2,716
12,780
5,170
1,840
1,549
11,231
93,045
0
L
Neith
8,342
2,785
0
2,578
17,439
7,055
0
8,655
8,372
0
62,151
W
Loki
12,183
3,756
0
657
12,735
5,034
2,333
1,873
10,862
0
107,676
W
Horus
kittymia
Horus
10,070
5,800
1,746
8,461
15,488
11,241
406
6,136
9,352
0
51,846
L
Thanatos
nyklich
Thanatos
3,036
867
0
6,059
15,364
5,518
0
5,018
10,278
0
25,208
W
Ares
9,511
322
568
4,506
17,486
18,822
29
4,010
13,476
27,321
0
L
Heimdallr
temp-671355
Heimdallr
10,039
3,455
380
4,194
15,897
6,833
1,439
3,678
12,197
0
43,824
L
Artio
zirrio
Artio
7,335
121
1,205
5,441
18,130
12,131
0
5,207
12,857
39,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
57,410
344
Minions Killed
564
0
Camps Cleared
0
1,778,999
Distance Traveled
2,019,755
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,951
426
58
3
0
376,724
0
W
Apollo
11,231
535
126
6
0
371,373
2
W
Scylla
12,889
614
153
7
0
356,525
0
L
Neith
10,476
499
105
5
0
306,058
5
W
Loki
12,856
612
165
8
0
455,672
2
W
Horus
10,773
513
90
4
0
381,978
0
L
Thanatos
8,206
391
49
2
0
389,438
1
W
Ares
9,661
460
30
1
0
454,207
4
L
Heimdallr
9,321
444
80
4
0
328,044
0
L
Artio
8,223
392
52
2
0
378,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role