Player Matchup

Neith
Neith
CrabbierKhan905
Neith
Level 17
God Stats
0W - 1L
1,297 SR
Queue Stats
53W - 54L
1,194 Elo+
Solo
Kukulkan
Kukulkan
EndOfFlames
Kukulkan
Level 2
God Stats
7W - 9L
1,721 SR
Queue Stats
48W - 65L
1,438 Elo+
Party 1
Tiamat
Tiamat
SithPrinceHammy
Tiamat
Level 41
God Stats
33W - 30L
1,547 SR
Queue Stats
96W - 105L
1,465 Elo+
Party 1
Serqet
Serqet
WailingDARK
Serqet
Level 24
God Stats
17W - 17L
1,462 SR
Queue Stats
135W - 174L
1,370 Elo+
Solo
Guan Yu
Guan Yu
egrvalve1
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,436 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,381 Elo+

VS

Team Averages
Level 17
1,575 SR
1,416 Elo+
Poseidon
Poseidon
ArcticBuckle678
Poseidon
Level 15
God Stats
8W - 11L
1,418 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 2
Medusa
Medusa
CT474747
Medusa
Level 18
God Stats
21W - 17L
1,665 SR
Queue Stats
65W - 57L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
FappityOg420
Gilgamesh
Level 26
God Stats
11W - 5L
1,588 SR
Queue Stats
130W - 105L
1,462 Elo+
Solo
Zeus
Zeus
Niike_007
Zeus
Level 25
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 3L
1,210 Elo+
Solo
Loki
Loki
thegameingadam
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
10,277
514
10,730
14,347
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
EndOfFlames
Kukulkan
14
4 / 8 / 3
8,724
436
8,553
10,435
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 6 / 0
10,543
527
14,720
14,118
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
14
6 / 3 / 4
9,508
475
4,782
9,163
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
egrvalve1
Guan Yu
12
1 / 6 / 3
8,147
407
2,701
10,743
6,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 5 / 1
8,797
440
8,188
13,372
4,084
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
CT474747
Medusa
17
4 / 7 / 5
10,727
536
10,531
12,921
3,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
FappityOg420
Gilgamesh
19
10 / 3 / 3
13,363
668
9,109
17,440
12,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
20
7 / 2 / 2
12,708
635
13,317
14,509
5,258
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 5
8,096
405
2,244
9,994
3,263
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
24
Kills
27
27
Deaths
26
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
5
1
1.1
W
Medusa
CT474747
Medusa
4
7
5
0.93
L
8
4
6
2.75
L
Kukulkan
EndOfFlames
Kukulkan
4
8
3
0.69
W
Gilgamesh
FappityOg420
Gilgamesh
10
3
3
3.83
W
Zeus
7
2
2
4
L
5
6
0
0.83
L
Serqet
6
3
4
2.67
L
Guan Yu
egrvalve1
Guan Yu
1
6
3
0.42
W
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
43,389
58,806
Taken
68,236
26,981
Mitigated
28,650
10,017
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,188
1,349
660
6,324
13,372
4,084
1,356
5,623
7,100
40,978
0
W
Medusa
CT474747
Medusa
10,531
3,953
0
1,577
12,921
3,819
2,718
3,491
8,679
0
62,480
L
10,730
5,294
0
4,485
14,347
4,838
492
5,753
8,594
0
51,840
L
Kukulkan
EndOfFlames
Kukulkan
8,553
1,587
0
0
10,435
3,581
1,493
5,179
5,256
36,999
0
W
Gilgamesh
FappityOg420
Gilgamesh
9,109
3,222
522
2,787
17,440
12,226
3,004
1,349
15,587
0
78,675
W
Zeus
13,317
2,004
0
5,168
14,509
5,258
176
8,608
5,257
105,340
0
L
14,720
1,020
0
3,685
14,118
9,011
643
8,425
5,693
63,798
0
L
Serqet
4,782
843
0
580
9,163
3,354
0
423
8,740
0
42,109
L
Guan Yu
egrvalve1
Guan Yu
2,701
208
0
1,267
10,743
6,197
175
1,725
9,018
0
25,475
W
2,244
643
0
444
9,994
3,263
625
2,687
7,158
0
15,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
53,691
400
Minions Killed
529
0
Camps Cleared
0
1,667,862
Distance Traveled
1,675,187
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,797
440
59
3
0
313,968
4
W
Medusa
10,727
536
104
5
0
326,740
0
L
Neith
10,277
514
75
4
0
339,968
5
L
Kukulkan
8,724
436
71
4
0
342,363
0
W
Gilgamesh
13,363
668
129
6
0
389,664
1
W
Zeus
12,708
635
213
11
0
335,103
2
L
Tiamat
10,543
527
130
7
0
322,430
3
L
Serqet
9,508
475
79
4
0
382,825
4
L
Guan Yu
8,147
407
45
2
0
280,276
2
W
Loki
8,096
405
24
1
0
309,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role