Player Matchup

Merlin
Merlin
LetMeFarm112
Merlin
Level 26
God Stats
8W - 1L
1,886 SR
Queue Stats
95W - 57L
1,699 Elo+
Solo
Bellona
Bellona
V1kkiVy
Bellona
Level 8
God Stats
2W - 1L
1,229 SR
Queue Stats
6W - 4L
1,701 Elo+
Party 1
Rama
Rama
octacxnt
Rama
Level 97
God Stats
15W - 2L
2,000 SR
Queue Stats
161W - 29L
1,946 Elo+
Party 2
Izanami
Izanami
pugolo228
Izanami
Level 16
God Stats
3W - 2L
1,720 SR
Queue Stats
11W - 6L
1,678 Elo+
Party 1
Ullr
Ullr
ПентаЧОк
Ullr
Level 3
God Stats
3W - 0L
1,748 SR
Queue Stats
4W - 1L
1,706 Elo+
Party 2
Team Averages
Level 30
1,717 SR
1,746 Elo+

VS

Team Averages
Level 17
1,599 SR
1,584 Elo+
Anhur
Anhur
Aroyoal
Anhur
Level 18
God Stats
7W - 8L
1,676 SR
Queue Stats
186W - 120L
1,733 Elo+
Solo
Ra
Ra
Plashen
Ra
Level 17
God Stats
15W - 15L
1,558 SR
Queue Stats
348W - 245L
1,605 Elo+
Solo
Neith
Neith
Skalari
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,618 Elo+
Solo
Zeus
Zeus
TheDarckness
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Arachne
Arachne
eleoxromatisths
Arachne
Level 18
God Stats
4W - 2L
1,761 SR
Queue Stats
23W - 31L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 3 / 0
5,578
558
2,246
3,493
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
V1kkiVy
Bellona
10
5 / 1 / 1
6,121
612
4,274
5,358
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
11
3 / 1 / 4
6,781
678
4,078
5,323
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
pugolo228
Izanami
8
1 / 4 / 2
4,887
489
1,395
5,871
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 2 / 4
5,842
584
3,986
5,595
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aroyoal
Anhur
10
6 / 1 / 1
6,396
640
6,206
4,824
1,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
5,647
565
2,352
4,850
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Skalari
Neith
9
0 / 3 / 1
5,405
541
1,582
4,811
1,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 3
4,739
474
1,150
3,952
1,031
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 1
5,304
530
2,865
6,724
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
11
11
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aroyoal
Anhur
6
1
1
6.5
W
Merlin
3
3
0
1
L
1
3
1
0.5
L
Neith
Skalari
Neith
0
3
1
0.17
L
1
4
3
0.63
W
Bellona
V1kkiVy
Bellona
5
1
1
5.5
L
3
4
1
0.88
W
Rama
3
1
4
5
W
Izanami
pugolo228
Izanami
1
4
2
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
14,155
25,640
Taken
25,161
7,780
Mitigated
7,090
7,045
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aroyoal
Anhur
6,206
3,415
0
1,737
4,824
1,323
0
751
4,073
0
33,646
W
Merlin
2,246
270
0
608
3,493
677
156
605
2,888
29,097
0
L
2,352
87
163
1,111
4,850
1,606
0
0
4,850
34,641
0
L
Neith
Skalari
Neith
1,582
538
0
1,820
4,811
1,214
0
0
4,811
0
25,241
L
1,150
415
0
586
3,952
1,031
93
1,344
2,608
13,657
0
W
Bellona
V1kkiVy
Bellona
4,274
844
0
1,430
5,358
3,449
0
311
5,047
0
27,521
L
2,865
2,061
0
967
6,724
1,916
7
151
6,573
0
15,859
W
Rama
4,078
3,666
0
2,287
5,323
1,471
2,172
946
4,377
0
35,357
W
Izanami
pugolo228
Izanami
1,395
674
0
928
5,871
592
0
368
5,503
0
18,498
W
3,986
1,957
0
1,792
5,595
1,591
0
1,272
4,323
0
29,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
27,491
318
Minions Killed
265
0
Camps Cleared
0
925,030
Distance Traveled
866,042
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,396
640
57
6
0
167,958
1
W
Merlin
5,578
558
63
6
0
177,956
1
L
Ra
5,647
565
76
8
0
179,794
3
L
Neith
5,405
541
54
5
0
184,080
2
L
Zeus
4,739
474
38
4
0
157,417
0
W
Bellona
6,121
612
65
7
0
219,797
0
L
Arachne
5,304
530
40
4
0
176,793
1
W
Rama
6,781
678
93
9
0
155,390
5
W
Izanami
4,887
489
35
4
0
192,219
1
W
Ullr
5,842
584
62
6
0
179,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role