Player Matchup

Zeus
Zeus
Alicenasc6803
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,206 Elo+
Solo
Neith
Neith
Nemyia
Neith
Level 25
God Stats
8W - 4L
1,654 SR
Queue Stats
130W - 84L
1,612 Elo+
Solo
Mercury
Mercury
NewMetaMTF
Mercury
Level 15
God Stats
4W - 4L
1,673 SR
Queue Stats
8W - 7L
1,660 Elo+
Solo
Ares
Ares
The witvher
Ares
Level 15
God Stats
6W - 3L
1,677 SR
Queue Stats
24W - 32L
1,388 Elo+
Solo
Yemoja
Yemoja
Zerefneitor
Yemoja
Level 14
God Stats
1W - 3L
1,419 SR
Queue Stats
26W - 24L
1,496 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,472 Elo+

VS

Team Averages
Level 36
1,607 SR
1,502 Elo+
Nu Wa
Nu Wa
HoudiniX88
Nu Wa
Level 27
God Stats
5W - 2L
1,702 SR
Queue Stats
211W - 248L
1,360 Elo+
Solo
Athena
Athena
PaulinhoReiDelaz
Athena
Level 102
God Stats
30W - 10L
1,833 SR
Queue Stats
720W - 449L
1,619 Elo+
Party 1
Odin
Odin
SUCODESAPO
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 219L
1,493 Elo+
Solo
Anhur
Anhur
TracerDiff_
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,515 Elo+
Party 1
Thanatos
Thanatos
esc0lh4_um-n0m3
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,402
400
345
5,072
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nemyia
Neith
9
1 / 5 / 1
5,219
474
3,556
7,829
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
NewMetaMTF
Mercury
13
4 / 2 / 1
7,087
644
3,579
6,670
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 2
6,642
604
2,151
7,083
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
7
0 / 3 / 1
5,033
458
1,321
5,320
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 4
6,508
592
1,798
2,638
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 2 / 4
7,451
677
5,637
9,262
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 2 / 2
6,500
591
4,995
4,898
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 3
6,569
597
4,717
6,730
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
5 / 2 / 3
6,936
631
5,613
7,263
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
21
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Nu Wa
1
0
4
3
L
Neith
Nemyia
Neith
1
5
1
0.3
L
Mercury
NewMetaMTF
Mercury
4
2
1
2.25
W
7
2
4
4.5
W
3
2
2
2
L
2
4
2
0.75
W
5
1
3
6.5
L
Yemoja
0
3
1
0.17
W
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,952
Damage
22,760
31,974
Taken
30,791
10,151
Mitigated
14,325
3,599
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
345
81
0
86
5,072
855
198
1,375
3,667
8,375
0
W
Nu Wa
1,798
488
0
1,331
2,638
684
214
122
2,476
33,663
0
L
Neith
Nemyia
Neith
3,556
1,706
0
2,467
7,829
1,632
0
1,720
6,109
0
27,515
L
Mercury
NewMetaMTF
Mercury
3,579
1,546
0
250
6,670
2,136
0
1,043
5,537
0
41,401
W
5,637
2,401
0
3,529
9,262
6,344
280
854
8,408
25,635
0
W
4,995
1,569
0
420
4,898
2,745
299
1,690
3,208
0
22,951
L
2,151
402
0
305
7,083
3,592
0
1,040
5,623
22,138
0
W
4,717
2,216
0
3,155
6,730
2,154
194
580
6,150
0
28,204
L
Yemoja
1,321
483
320
171
5,320
1,936
144
2,257
3,063
4,777
0
W
Thanatos
5,613
2,037
0
5,685
7,263
2,398
0
491
6,732
0
35,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
33,964
212
Minions Killed
269
0
Camps Cleared
0
918,694
Distance Traveled
1,051,553
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,402
400
23
2
0
162,100
2
W
Nu Wa
6,508
592
48
4
0
193,140
3
L
Neith
5,219
474
40
4
0
169,206
0
L
Mercury
7,087
644
86
8
0
237,405
1
W
Athena
7,451
677
40
4
0
232,418
1
W
Odin
6,500
591
49
4
0
213,082
4
L
Ares
6,642
604
52
5
0
193,279
0
W
Anhur
6,569
597
62
6
0
199,628
0
L
Yemoja
5,033
458
11
1
0
156,704
0
W
Thanatos
6,936
631
70
6
0
213,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role