Player Matchup

Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Birdman2k17
Scylla
Level 122
God Stats
4W - 4L
1,547 SR
Queue Stats
252W - 252L
1,525 Elo+
Solo
Ne Zha
Ne Zha
DeviousControlz
Ne Zha
Level 156
God Stats
3W - 1L
1,565 SR
Queue Stats
365W - 342L
1,543 Elo+
Party 1
Cupid
Cupid
TYxREAPER
Cupid
Level 67
God Stats
16W - 15L
1,574 SR
Queue Stats
671W - 680L
1,558 Elo+
Solo
Achilles
Achilles
XianPyrex-
Achilles
Level 128
God Stats
5W - 1L
1,744 SR
Queue Stats
98W - 87L
1,547 Elo+
Party 1
Team Averages
Level 125
1,586 SR
1,535 Elo+

VS

Team Averages
Level 93
1,644 SR
1,574 Elo+
Cthulhu
Cthulhu
Dinasty_Noa
Cthulhu
Level 63
God Stats
0W - 1L
1,716 SR
Queue Stats
145W - 147L
1,511 Elo+
Solo
Scylla
Scylla
KillerJohan85
Scylla
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 219L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowLotus7272
Gilgamesh
Level 127
God Stats
15W - 10L
1,511 SR
Queue Stats
584W - 533L
1,548 Elo+
Solo
Skadi
Skadi
YamminYoMama
Skadi
Level 68
God Stats
2W - 3L
1,801 SR
Queue Stats
8W - 10L
1,679 Elo+
Solo
Bastet
Bastet
xSomeshortkidsx
Bastet
Level 63
God Stats
26W - 17L
1,694 SR
Queue Stats
321W - 298L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 3 / 2
12,391
563
13,656
18,596
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
17
2 / 3 / 4
11,236
511
10,590
11,015
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 12
12,169
553
6,206
20,023
12,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
TYxREAPER
Cupid
18
2 / 1 / 7
11,424
519
4,757
9,055
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
XianPyrex-
Achilles
18
4 / 3 / 7
11,221
510
10,063
21,615
15,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinasty_Noa
Cthulhu
15
1 / 4 / 6
9,322
424
9,428
18,540
19,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 5 / 2
10,406
473
3,230
10,317
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ShadowLotus7272
Gilgamesh
18
3 / 5 / 1
11,067
503
13,016
17,641
14,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 1
9,376
426
7,349
9,890
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 2
10,978
499
10,965
15,974
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
11
12
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
3
2
3.67
W
Scylla
2
3
4
1.33
W
4
2
12
5
L
Cthulhu
Dinasty_Noa
Cthulhu
1
4
6
1
L
0
5
2
0.2
L
Gilgamesh
ShadowLotus7272
Gilgamesh
3
5
1
0.7
W
Cupid
TYxREAPER
Cupid
2
1
7
5.5
W
Achilles
XianPyrex-
Achilles
4
3
7
2.5
L
1
5
1
0.3
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
43,988
80,304
Taken
72,362
43,114
Mitigated
46,592
28,944
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,656
3,330
0
6,467
18,596
7,679
0
1,675
16,701
0
95,100
W
Scylla
10,590
959
0
3,496
11,015
3,703
74
2,985
7,586
69,876
0
W
6,206
1,066
0
7,590
20,023
12,701
71
3,724
15,925
0
41,809
L
Cthulhu
Dinasty_Noa
Cthulhu
9,428
417
775
6,124
18,540
19,471
0
2,328
15,989
41,717
0
L
3,230
184
0
1,831
10,317
3,461
190
2,159
7,938
66,922
0
L
Gilgamesh
ShadowLotus7272
Gilgamesh
13,016
4,014
0
2,708
17,641
14,141
536
2,874
14,653
0
73,166
W
Cupid
TYxREAPER
Cupid
4,757
2,169
334
1,583
9,055
3,091
1,131
335
8,660
0
76,433
W
Achilles
XianPyrex-
Achilles
10,063
2,770
0
9,474
21,615
15,940
202
2,691
18,774
0
62,067
L
7,349
2,205
0
2,311
9,890
3,816
1,002
403
9,481
0
52,878
L
10,965
2,760
0
6,419
15,974
5,703
8
2,365
13,547
0
72,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,441
Gold Earned
51,149
574
Minions Killed
558
0
Camps Cleared
0
2,160,867
Distance Traveled
1,953,907
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,391
563
133
6
0
437,010
12
W
Scylla
11,236
511
152
7
0
399,014
8
W
Ne Zha
12,169
553
68
3
0
481,266
7
L
Cthulhu
9,322
424
59
3
0
450,883
3
L
Scylla
10,406
473
160
7
0
357,521
5
L
Gilgamesh
11,067
503
129
6
0
387,129
4
W
Cupid
11,424
519
126
6
0
434,770
0
W
Achilles
11,221
510
95
4
0
408,807
4
L
Skadi
9,376
426
103
5
0
298,532
3
L
Bastet
10,978
499
107
5
0
459,842
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role