Player Matchup

Baron Samedi
Baron Samedi
Chrischub9
Baron Samedi
Level 29
God Stats
18W - 20L
1,401 SR
Queue Stats
461W - 480L
1,338 Elo+
Solo
Odin
Odin
Priitzy
Odin
Level 18
God Stats
5W - 7L
1,393 SR
Queue Stats
111W - 109L
1,465 Elo+
Solo
Khepri
Khepri
R40Vs 6h05t
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,337 Elo+
Solo
Heimdallr
Heimdallr
xX JEWBUR305 Xx
Heimdallr
Level 23
God Stats
62W - 59L
1,528 SR
Queue Stats
441W - 494L
1,433 Elo+
Party 1
Ares
Ares
xXJonWangstaXx
Ares
Level 15
God Stats
4W - 5L
1,449 SR
Queue Stats
417W - 471L
1,418 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,398 Elo+

VS

Team Averages
Level 12
1,457 SR
1,375 Elo+
Odin
Odin
BroD-YT
Odin
Level 18
God Stats
6W - 9L
1,420 SR
Queue Stats
15W - 23L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kroosiia
Cu Chulainn
Level 20
God Stats
1W - 3L
1,618 SR
Queue Stats
27W - 36L
1,445 Elo+
Solo
Zeus
Zeus
THIAGO--N
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Solo
Sol
Sol
l-DrakeO-l
Sol
Level 9
God Stats
3W - 7L
1,250 SR
Queue Stats
25W - 30L
1,068 Elo+
Solo
Artemis
Artemis
mechkaa
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chrischub9
Baron Samedi
20
18 / 1 / 0
14,238
619
24,408
13,904
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Priitzy
Odin
20
8 / 0 / 5
12,950
563
11,545
10,335
9,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
11
0 / 12 / 3
8,622
375
2,563
14,754
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xX JEWBUR305 Xx
Heimdallr
17
6 / 6 / 0
11,052
481
12,479
17,821
7,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 7
10,865
472
3,495
14,566
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BroD-YT
Odin
16
7 / 2 / 5
10,061
437
11,973
20,105
20,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Kroosiia
Cu Chulainn
8
0 / 1 / 1
7,290
317
2,763
5,693
2,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
14
6 / 11 / 3
9,373
408
14,082
16,660
5,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 12 / 2
9,538
415
6,764
17,781
6,144
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
mechkaa
Artemis
11
2 / 7 / 0
8,476
369
4,041
10,035
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
33
Kills
16
21
Deaths
33
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
BroD-YT
Odin
7
2
5
4.75
W
Baron Samedi
Chrischub9
Baron Samedi
18
1
0
18
L
Cu Chulainn
Kroosiia
Cu Chulainn
0
1
1
0.5
W
Odin
Priitzy
Odin
8
0
5
10.5
W
Khepri
0
12
3
0.13
L
Zeus
6
11
3
0.68
L
1
12
2
0.17
L
Artemis
mechkaa
Artemis
2
7
0
0.29
W
Heimdallr
xX JEWBUR305 Xx
Heimdallr
6
6
0
1
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
39,623
71,380
Taken
70,274
44,808
Mitigated
37,898
17,742
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BroD-YT
Odin
11,973
5,280
0
4,219
20,105
20,501
0
8,339
11,766
0
27,156
W
Baron Samedi
Chrischub9
Baron Samedi
24,408
2,926
292
5,484
13,904
7,612
1,154
7,774
6,130
91,045
0
L
Cu Chulainn
Kroosiia
Cu Chulainn
2,763
564
0
1,109
5,693
2,122
0
674
5,019
0
22,456
W
Odin
Priitzy
Odin
11,545
2,641
0
796
10,335
9,494
1,563
780
9,555
0
80,045
W
Khepri
2,563
539
0
300
14,754
6,007
1,004
1,895
12,859
23,727
0
L
Zeus
14,082
3,026
0
1,536
16,660
5,515
363
8,358
8,302
47,744
0
L
6,764
2,394
0
4,192
17,781
6,144
1,504
11,293
6,488
57,989
0
L
Artemis
mechkaa
Artemis
4,041
2,731
0
0
10,035
3,616
1,105
1,802
8,233
0
27,703
W
Heimdallr
xX JEWBUR305 Xx
Heimdallr
12,479
6,554
0
7,917
17,821
7,699
2,164
4,546
13,275
0
84,080
W
3,495
746
632
2,321
14,566
13,996
950
5,851
8,715
32,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,727
Gold Earned
44,738
513
Minions Killed
299
0
Camps Cleared
0
1,914,599
Distance Traveled
1,554,309
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,061
437
29
1
0
500,678
0
W
Baron Samedi
14,238
619
138
6
0
365,156
3
L
Cu Chulainn
7,290
317
57
2
0
136,515
0
W
Odin
12,950
563
164
7
0
454,058
6
W
Khepri
8,622
375
47
2
0
357,980
0
L
Zeus
9,373
408
72
3
0
366,281
2
L
Sol
9,538
415
88
4
0
329,282
0
L
Artemis
8,476
369
53
2
0
221,553
1
W
Heimdallr
11,052
481
104
5
0
342,043
2
W
Ares
10,865
472
60
3
0
395,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role