Player Matchup

Sun Wukong
Sun Wukong
BiNUts
Sun Wukong
Level 66
God Stats
23W - 31L
1,264 SR
Queue Stats
114W - 153L
1,462 Elo+
Party 2
Janus
Janus
FilyBerg
Janus
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 160L
1,421 Elo+
Party 2
Artio
Artio
Hardgree
Artio
Level 21
God Stats
5W - 2L
1,878 SR
Queue Stats
13W - 22L
1,321 Elo+
Party 2
Cernunnos
Cernunnos
LasagnaMan00
Cernunnos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SrangeGUy223
Awilix
Level 104
God Stats
5W - 12L
1,061 SR
Queue Stats
168W - 175L
1,444 Elo+
Party 2
Team Averages
Level 60
1,441 SR
1,430 Elo+

VS

Team Averages
Level 55
1,399 SR
1,399 Elo+
Aphrodite
Aphrodite
BECKZonTour
Aphrodite
Level 69
God Stats
36W - 44L
1,419 SR
Queue Stats
765W - 868L
1,330 Elo+
Party 1
Janus
Janus
DeadlySiren43
Janus
Level 81
God Stats
14W - 24L
1,335 SR
Queue Stats
600W - 697L
1,370 Elo+
Party 3
Neith
Neith
DesperateClam
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 148L
1,625 Elo+
Party 3
Fenrir
Fenrir
LLLCUBED
Fenrir
Level 88
God Stats
96W - 109L
1,366 SR
Queue Stats
801W - 922L
1,380 Elo+
Party 3
Gilgamesh
Gilgamesh
whymk
Gilgamesh
Level 20
God Stats
19W - 29L
1,377 SR
Queue Stats
109W - 128L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiNUts
Sun Wukong
20
9 / 4 / 11
13,196
550
19,269
20,347
18,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
FilyBerg
Janus
20
7 / 2 / 11
12,851
535
13,392
9,883
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Hardgree
Artio
16
0 / 6 / 14
11,209
467
2,687
22,102
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
LasagnaMan00
Cernunnos
18
11 / 3 / 8
12,694
529
13,595
14,284
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
20
8 / 3 / 9
13,221
551
14,836
15,906
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BECKZonTour
Aphrodite
16
1 / 8 / 12
9,891
412
8,588
15,908
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 4
11,718
488
11,533
15,371
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 7 / 6
11,081
462
10,402
15,738
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
LLLCUBED
Fenrir
17
3 / 6 / 4
10,868
453
7,497
17,238
8,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
whymk
Gilgamesh
14
3 / 8 / 4
9,647
402
10,591
18,876
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
35
Kills
18
18
Deaths
35
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BECKZonTour
Aphrodite
1
8
12
0.88
W
Sun Wukong
BiNUts
Sun Wukong
9
4
11
3.63
L
4
6
4
1
L
7
7
6
1.43
W
Janus
FilyBerg
Janus
7
2
11
6.25
W
Artio
Hardgree
Artio
0
6
14
1.17
L
Fenrir
LLLCUBED
Fenrir
3
6
4
0.83
W
Cernunnos
LasagnaMan00
Cernunnos
11
3
8
5
W
Awilix
8
3
9
4.17
L
Gilgamesh
whymk
Gilgamesh
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,779
Damage
48,611
82,522
Taken
83,131
59,374
Mitigated
32,252
17,375
Healing
17,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BECKZonTour
Aphrodite
8,588
0
4,110
5,207
15,908
6,008
0
4,779
10,975
50,592
0
W
Sun Wukong
BiNUts
Sun Wukong
19,269
3,822
0
5,972
20,347
18,951
2,193
4,527
15,618
0
82,380
L
11,533
484
0
1,146
15,371
5,518
1,009
2,526
12,727
79,562
0
L
10,402
3,888
0
1,807
15,738
4,952
360
3,520
12,122
0
57,697
W
Janus
FilyBerg
Janus
13,392
1,134
0
667
9,883
3,589
180
3,044
6,713
87,499
0
W
Artio
Hardgree
Artio
2,687
502
899
3,822
22,102
23,748
827
5,086
16,778
33,634
0
L
Fenrir
LLLCUBED
Fenrir
7,497
1,593
0
1,199
17,238
8,726
0
2,565
14,579
0
61,916
W
Cernunnos
LasagnaMan00
Cernunnos
13,595
5,736
0
5,795
14,284
5,708
3,514
4,104
10,064
0
74,966
W
Awilix
14,836
5,552
0
220
15,906
7,378
2,190
2,550
13,228
0
90,396
L
Gilgamesh
whymk
Gilgamesh
10,591
3,561
397
3,475
18,876
7,048
0
2,201
16,649
0
35,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,171
Gold Earned
53,205
564
Minions Killed
478
0
Camps Cleared
0
2,248,038
Distance Traveled
2,064,057
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,891
412
90
4
0
408,346
0
W
Sun Wukong
13,196
550
133
6
0
443,516
7
L
Janus
11,718
488
150
6
0
437,707
10
L
Neith
11,081
462
76
3
0
380,339
7
W
Janus
12,851
535
141
6
0
454,139
5
W
Artio
11,209
467
48
2
0
422,785
5
L
Fenrir
10,868
453
106
4
0
453,644
13
W
Cernunnos
12,694
529
108
5
0
406,484
10
W
Awilix
13,221
551
134
6
0
521,114
8
L
Gilgamesh
9,647
402
56
2
0
384,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role