Player Matchup

Olorun
Olorun
Dainyel Eaoghan
Olorun
Level 118
God Stats
2W - 1L
1,237 SR
Queue Stats
140W - 136L
1,542 Elo+
Solo
Ymir
Ymir
Teonana
Ymir
Level 138
God Stats
5W - 1L
1,737 SR
Queue Stats
90W - 66L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Zantako
Amaterasu
Level 121
God Stats
3W - 1L
1,513 SR
Queue Stats
161W - 146L
1,573 Elo+
Solo
Fafnir
Fafnir
pplayer
Fafnir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,647 Elo+
Solo
Ares
Ares
Мясо1012
Ares
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
643W - 645L
1,491 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,558 Elo+

VS

Team Averages
Level 119
1,490 SR
1,492 Elo+
Cerberus
Cerberus
ArmsV1
Cerberus
Level 148
God Stats
9W - 5L
1,674 SR
Queue Stats
622W - 616L
1,494 Elo+
Solo
Persephone
Persephone
Malmake
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
forsakenz13
Thor
Level 142
God Stats
0W - 1L
1,277 SR
Queue Stats
160W - 162L
1,506 Elo+
Party 1
Susano
Susano
memez13
Susano
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,462 Elo+
Party 1
Tiamat
Tiamat
ramenkami
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 18
11,013
734
13,553
17,946
9,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Teonana
Ymir
20
3 / 3 / 19
11,434
762
12,423
21,459
26,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Zantako
Amaterasu
20
12 / 3 / 8
13,585
906
17,277
32,889
26,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
pplayer
Fafnir
17
4 / 6 / 13
11,044
736
7,562
17,834
21,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 4 / 14
12,284
819
13,684
24,375
25,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmsV1
Cerberus
16
0 / 7 / 18
9,729
649
12,330
33,957
34,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Malmake
Persephone
19
5 / 2 / 15
11,886
792
31,298
6,318
2,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 5 / 10
11,466
764
12,202
12,409
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
memez13
Susano
15
4 / 11 / 10
10,167
678
15,342
15,183
7,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
ramenkami
Tiamat
18
4 / 3 / 13
10,441
696
26,789
11,721
10,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
88
27
Kills
22
22
Deaths
28
72
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArmsV1
Cerberus
0
7
18
1.29
W
3
6
18
2
L
Persephone
Malmake
Persephone
5
2
15
6.25
W
Ymir
Teonana
Ymir
3
3
19
4.17
W
Amaterasu
Zantako
Amaterasu
12
3
8
5.33
L
9
5
10
2.8
L
Susano
memez13
Susano
4
11
10
0.82
W
Fafnir
pplayer
Fafnir
4
6
13
1.75
L
Tiamat
ramenkami
Tiamat
4
3
13
3.5
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,499
Damage
97,961
114,503
Taken
79,588
110,836
Mitigated
61,503
50,376
Healing
30,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArmsV1
Cerberus
12,330
409
921
16,874
33,957
34,195
71
17,751
16,206
24,400
0
W
13,553
5,315
10,688
7,088
17,946
9,862
3,459
12,096
5,630
34,640
0
L
Persephone
Malmake
Persephone
31,298
1,572
1,489
2,097
6,318
2,712
300
4,788
1,528
56,569
0
W
Ymir
Teonana
Ymir
12,423
1,311
3,511
4,407
21,459
26,640
0
13,738
7,440
26,604
0
W
Amaterasu
Zantako
Amaterasu
17,277
7,970
1,342
14,361
32,889
26,458
1,771
20,067
12,500
0
29,233
L
12,202
870
881
2,459
12,409
7,020
618
8,220
4,189
0
19,906
L
Susano
memez13
Susano
15,342
2,214
0
229
15,183
7,449
1,675
9,347
5,836
0
21,002
W
Fafnir
pplayer
Fafnir
7,562
1,993
1,678
3,330
17,834
21,915
115
9,302
8,285
13,405
0
L
Tiamat
ramenkami
Tiamat
26,789
1,268
1,070
4,312
11,721
10,127
633
7,114
4,607
41,131
0
W
13,684
409
253
3,718
24,375
25,961
29
13,917
10,034
25,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
53,689
140
Minions Killed
146
0
Camps Cleared
0
1,358,914
Distance Traveled
1,263,565
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,729
649
29
2
0
255,171
0
W
Olorun
11,013
734
48
3
0
257,166
2
L
Persephone
11,886
792
62
4
0
259,325
0
W
Ymir
11,434
762
38
3
0
248,045
0
W
Amaterasu
13,585
906
21
1
0
303,862
0
L
Thor
11,466
764
18
1
0
270,575
2
L
Susano
10,167
678
8
1
0
208,138
1
W
Fafnir
11,044
736
7
0
0
262,666
1
L
Tiamat
10,441
696
29
2
0
270,356
0
W
Ares
12,284
819
26
2
0
287,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role