Player Matchup

Cthulhu
Cthulhu
DXXBloodWolf
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,355 Elo+
Solo
The Morrigan
The Morrigan
K-oalaz-
The Morrigan
Level 8
God Stats
10W - 9L
1,556 SR
Queue Stats
23W - 19L
1,642 Elo+
Solo
Guan Yu
Guan Yu
ProDeR4ncho
Guan Yu
Level 17
God Stats
2W - 1L
1,827 SR
Queue Stats
32W - 20L
1,752 Elo+
Solo
Bacchus
Bacchus
TURP24
Bacchus
Level 26
God Stats
1W - 3L
1,344 SR
Queue Stats
31W - 28L
1,599 Elo+
Solo
Freya
Freya
mag0072003
Freya
Level 27
God Stats
0W - 1L
1,490 SR
Queue Stats
82W - 81L
1,397 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,549 Elo+

VS

Team Averages
Level 30
1,448 SR
1,446 Elo+
Chang'e
Chang'e
AbIaze
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
XanXunz
Thor
Level 9
God Stats
9W - 9L
1,386 SR
Queue Stats
57W - 66L
1,345 Elo+
Solo
Apollo
Apollo
Zack374
Apollo
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
efuuoy
Cabrakan
Level 30
God Stats
8W - 7L
1,527 SR
Queue Stats
143W - 131L
1,486 Elo+
Solo
Set
Set
yedgrftvbc9i0nm
Set
Level 17
God Stats
7W - 3L
1,327 SR
Queue Stats
66W - 48L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DXXBloodWolf
Cthulhu
8
0 / 10 / 1
6,194
344
5,684
14,820
5,278
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
K-oalaz-
The Morrigan
13
3 / 4 / 1
8,202
456
7,790
8,599
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
ProDeR4ncho
Guan Yu
14
4 / 0 / 2
8,442
469
11,297
12,741
12,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
TURP24
Bacchus
12
1 / 4 / 0
7,760
431
4,679
10,189
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
11
2 / 8 / 3
7,425
413
5,241
12,315
4,134

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbIaze
Chang'e
14
5 / 1 / 8
8,662
481
8,525
12,182
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
XanXunz
Thor
10
3 / 4 / 2
7,238
402
4,861
8,512
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Zack374
Apollo
17
13 / 0 / 6
10,966
609
19,304
11,778
4,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
efuuoy
Cabrakan
12
2 / 1 / 9
8,567
476
3,901
11,635
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 7
7,886
438
6,363
11,446
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
25
26
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AbIaze
Chang'e
5
1
8
9
L
Cthulhu
DXXBloodWolf
Cthulhu
0
10
1
0.05
L
The Morrigan
K-oalaz-
The Morrigan
3
4
1
0.88
L
Guan Yu
ProDeR4ncho
Guan Yu
4
0
2
5
L
Bacchus
TURP24
Bacchus
1
4
0
0.25
W
Thor
XanXunz
Thor
3
4
2
1
W
Apollo
Zack374
Apollo
13
0
6
16
W
Cabrakan
efuuoy
Cabrakan
2
1
9
6.5
L
Freya
2
8
3
0.44
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
42,954
58,664
Taken
55,553
31,969
Mitigated
26,536
10,469
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AbIaze
Chang'e
8,525
653
2,685
7,579
12,182
3,853
201
4,899
6,959
47,715
0
L
Cthulhu
DXXBloodWolf
Cthulhu
5,684
688
0
29
14,820
5,278
56
3,194
11,626
13,952
0
L
The Morrigan
K-oalaz-
The Morrigan
7,790
2,452
0
500
8,599
3,182
365
3,044
5,555
43,195
1,475
L
Guan Yu
ProDeR4ncho
Guan Yu
11,297
1,401
500
3,730
12,741
12,025
0
3,019
9,722
0
47,246
L
Bacchus
TURP24
Bacchus
4,679
294
441
2,171
10,189
7,350
172
1,885
8,304
32,441
0
W
Thor
XanXunz
Thor
4,861
1,300
0
243
8,512
2,311
828
3,938
4,530
0
19,104
W
Apollo
Zack374
Apollo
19,304
14,836
0
8,992
11,778
4,851
1,874
4,721
7,019
0
89,395
W
Cabrakan
efuuoy
Cabrakan
3,901
959
0
2,624
11,635
11,910
174
5,486
5,961
26,055
0
L
Freya
5,241
2,359
228
2,870
12,315
4,134
743
1,284
11,031
26,022
0
W
6,363
2,481
0
4,429
11,446
3,611
0
3,060
8,324
0
43,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
43,319
293
Minions Killed
372
0
Camps Cleared
0
1,565,671
Distance Traveled
1,666,148
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,662
481
85
5
0
375,081
5
L
Cthulhu
6,194
344
32
2
0
308,028
1
L
The Morrigan
8,202
456
84
5
0
294,363
2
L
Guan Yu
8,442
469
84
5
0
353,438
5
L
Bacchus
7,760
431
54
3
0
311,132
2
W
Thor
7,238
402
35
2
0
264,327
1
W
Apollo
10,966
609
129
7
0
321,971
3
W
Cabrakan
8,567
476
40
2
0
367,779
6
L
Freya
7,425
413
39
2
0
298,710
1
W
Set
7,886
438
83
5
0
336,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role