Player Matchup

Medusa
Medusa
DTB CEO Nick
Medusa
Level 97
God Stats
38W - 27L
1,478 SR
Queue Stats
243W - 233L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Liltrell333
Danzaburou
Level 11
God Stats
29W - 29L
1,461 SR
Queue Stats
44W - 49L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
Supwashere
Cthulhu
Level 9
God Stats
2W - 6L
1,289 SR
Queue Stats
10W - 18L
1,312 Elo+
Party 1
Sol
Sol
Zarissan
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 127L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
xxxXELREYXxxx
Jormungandr
Level 7
God Stats
3W - 4L
1,530 SR
Queue Stats
36W - 46L
1,261 Elo+
Solo
Team Averages
Level 30
1,451 SR
1,376 Elo+

VS

Team Averages
Level 12
1,434 SR
1,521 Elo+
The Morrigan
The Morrigan
Ce1ticBaggins
The Morrigan
Level 22
God Stats
4W - 9L
1,231 SR
Queue Stats
127W - 152L
1,326 Elo+
Solo
Anhur
Anhur
EnriqueSoliman
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 3
Bellona
Bellona
Kashear
Bellona
Level 26
God Stats
46W - 43L
1,248 SR
Queue Stats
113W - 123L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Warzone71
Kukulkan
Level 3
God Stats
8W - 2L
1,692 SR
Queue Stats
8W - 3L
1,670 Elo+
Party 3
Thor
Thor
zXransterXz
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
18 / 8 / 13
16,626
1,279
30,621
22,250
9,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Liltrell333
Danzaburou
20
14 / 6 / 12
15,452
1,189
26,332
14,246
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Supwashere
Cthulhu
20
1 / 2 / 23
12,542
965
7,951
23,438
23,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 5 / 22
13,079
1,006
13,930
16,150
5,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
xxxXELREYXxxx
Jormungandr
19
0 / 5 / 22
12,039
926
4,845
16,589
16,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ce1ticBaggins
The Morrigan
20
8 / 7 / 13
14,328
1,102
20,751
16,262
7,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 1 / 7
15,000
1,154
19,579
14,030
6,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Kashear
Bellona
17
2 / 12 / 7
11,570
890
10,832
27,065
19,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Warzone71
Kukulkan
18
3 / 1 / 7
12,252
942
14,961
3,794
1,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 15 / 16
13,788
1,061
21,770
27,383
13,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
76
36
Kills
26
26
Deaths
36
92
Assists
50
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ce1ticBaggins
The Morrigan
8
7
13
2.07
W
Medusa
18
8
13
3.06
L
8
1
7
11.5
L
Bellona
Kashear
Bellona
2
12
7
0.46
W
Danzaburou
Liltrell333
Danzaburou
14
6
12
3.33
W
Cthulhu
Supwashere
Cthulhu
1
2
23
6.25
L
Kukulkan
Warzone71
Kukulkan
3
1
7
6.5
W
3
5
22
2.8
W
Jormungandr
xxxXELREYXxxx
Jormungandr
0
5
22
2.2
L
5
15
16
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,679
Damage
87,893
92,673
Taken
88,534
61,386
Mitigated
49,695
17,574
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ce1ticBaggins
The Morrigan
20,751
3,658
0
0
16,262
7,832
0
4,655
11,247
33,866
291
W
Medusa
30,621
19,949
1,294
5,791
22,250
9,544
0
7,309
14,697
0
59,701
L
19,579
12,421
0
1,855
14,030
6,756
0
2,210
11,730
0
59,231
L
Bellona
Kashear
Bellona
10,832
2,113
0
310
27,065
19,995
0
10,114
16,801
0
15,939
W
Danzaburou
Liltrell333
Danzaburou
26,332
15,670
0
1,623
14,246
5,356
0
4,604
9,456
0
55,030
W
Cthulhu
Supwashere
Cthulhu
7,951
133
0
4,228
23,438
23,855
0
9,176
14,106
27,657
0
L
Kukulkan
Warzone71
Kukulkan
14,961
465
0
104
3,794
1,958
0
416
3,378
49,919
0
W
13,930
4,922
0
4,638
16,150
5,918
0
4,377
11,701
41,549
0
W
Jormungandr
xxxXELREYXxxx
Jormungandr
4,845
1,396
0
0
16,589
16,713
0
9,080
7,292
20,410
0
L
21,770
6,090
0
0
27,383
13,154
0
8,701
18,382
0
31,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,738
Gold Earned
66,938
265
Minions Killed
247
5
Camps Cleared
8
1,110,340
Distance Traveled
1,192,562
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,328
1,102
23
2
0
210,757
0
W
Medusa
16,626
1,279
44
3
1
190,548
0
L
Anhur
15,000
1,154
103
8
6
264,894
0
L
Bellona
11,570
890
12
1
1
218,249
1
W
Danzaburou
15,452
1,189
69
5
0
226,968
0
W
Cthulhu
12,542
965
50
4
1
259,618
1
L
Kukulkan
12,252
942
95
7
0
266,035
0
W
Sol
13,079
1,006
65
5
3
223,902
0
W
Jormungandr
12,039
926
37
3
0
209,304
1
L
Thor
13,788
1,061
14
1
1
232,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role