Player Matchup

Rama
Rama
ArticStorm22
Rama
Level 80
God Stats
2W - 3L
1,192 SR
Queue Stats
198W - 182L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Euvictorfarias
Cernunnos
Level 108
God Stats
6W - 4L
1,778 SR
Queue Stats
241W - 229L
1,454 Elo+
Solo
Raijin
Raijin
Kalashnikov210
Raijin
Level 121
God Stats
2W - 3L
1,171 SR
Queue Stats
283W - 298L
1,442 Elo+
Solo
Nox
Nox
o JeSsDoG
Nox
Level 97
God Stats
5W - 1L
1,725 SR
Queue Stats
419W - 427L
1,468 Elo+
Solo
Neith
Neith
snakecondak
Neith
Level 121
God Stats
3W - 2L
1,576 SR
Queue Stats
225W - 234L
1,472 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,472 Elo+

VS

Team Averages
Level 83
1,559 SR
1,468 Elo+
Loki
Loki
Absolutex32
Loki
Level 141
God Stats
2W - 2L
1,441 SR
Queue Stats
131W - 137L
1,458 Elo+
Party 1
Merlin
Merlin
AlkingOsama
Merlin
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
299W - 325L
1,531 Elo+
Solo
Sol
Sol
CabooseGSC
Sol
Level 65
God Stats
2W - 3L
1,521 SR
Queue Stats
149W - 155L
1,440 Elo+
Party 1
Arachne
Arachne
N7killa
Arachne
Level 128
God Stats
1W - 1L
1,832 SR
Queue Stats
117W - 102L
1,532 Elo+
Party 1
King Arthur
King Arthur
Yurawurf
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 17
10,688
763
8,067
10,116
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Euvictorfarias
Cernunnos
18
5 / 4 / 14
10,837
774
12,841
13,863
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 5 / 12
11,984
856
18,326
11,837
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 2 / 13
11,631
831
14,118
8,715
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 2 / 19
10,156
725
12,810
12,535
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
9,006
643
7,291
11,595
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
19
6 / 5 / 7
10,671
762
14,918
13,253
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 4 / 7
10,149
725
20,168
15,965
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
N7killa
Arachne
14
3 / 5 / 7
8,732
624
7,256
13,298
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Yurawurf
King Arthur
13
0 / 10 / 12
8,103
579
2,272
17,426
19,235
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
28
Kills
17
17
Deaths
28
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
Merlin
6
5
7
1.9
W
3
4
17
2.88
L
6
4
7
2.38
W
Cernunnos
Euvictorfarias
Cernunnos
5
4
14
3
W
9
5
12
3
L
Arachne
N7killa
Arachne
3
5
7
1.3
L
King Arthur
Yurawurf
King Arthur
0
10
12
0.6
W
9
2
13
7.75
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,162
Damage
51,905
57,066
Taken
71,537
23,136
Mitigated
40,682
24,197
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,291
304
2,884
3,040
11,595
4,861
0
3,612
7,983
0
16,996
L
Merlin
14,918
611
1,597
3,777
13,253
5,829
92
6,956
6,297
41,652
0
W
8,067
6,483
67
1,716
10,116
3,898
2,148
7,335
2,781
0
16,850
L
20,168
5,196
2,814
6,899
15,965
6,056
0
8,723
7,242
36,485
0
W
Cernunnos
Euvictorfarias
Cernunnos
12,841
3,250
680
3,628
13,863
5,475
1,738
9,114
4,749
0
26,618
W
18,326
1,189
2,562
2,804
11,837
4,973
40
7,520
4,317
34,326
0
L
Arachne
N7killa
Arachne
7,256
4,804
1,093
3,516
13,298
4,701
0
5,394
7,904
0
10,436
L
King Arthur
Yurawurf
King Arthur
2,272
386
0
10
17,426
19,235
0
7,759
9,667
0
4,221
W
14,118
1,025
2,160
1,574
8,715
3,622
796
4,676
4,039
34,725
0
W
12,810
2,566
3,318
5,688
12,535
5,168
71
6,441
6,094
0
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
46,661
200
Minions Killed
133
0
Camps Cleared
0
1,263,228
Distance Traveled
1,216,344
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,006
643
17
1
0
257,763
0
L
Merlin
10,671
762
49
4
0
228,462
0
W
Rama
10,688
763
26
2
0
220,967
0
L
Sol
10,149
725
55
4
0
245,543
1
W
Cernunnos
10,837
774
35
3
0
272,513
1
W
Raijin
11,984
856
40
3
0
240,220
0
L
Arachne
8,732
624
9
1
0
262,644
5
L
King Arthur
8,103
579
3
0
0
221,932
0
W
Nox
11,631
831
62
4
0
267,209
0
W
Neith
10,156
725
37
3
0
262,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role