Player Matchup

Cupid
Cupid
Bowmanschmer
Cupid
Level 57
God Stats
4W - 3L
1,425 SR
Queue Stats
223W - 237L
1,384 Elo+
Solo
Cerberus
Cerberus
MrIceT
Cerberus
Level 84
God Stats
22W - 14L
1,807 SR
Queue Stats
274W - 262L
1,596 Elo+
Party 1
Ares
Ares
SenorFabio
Ares
Level 109
God Stats
4W - 5L
1,729 SR
Queue Stats
474W - 445L
1,574 Elo+
Party 1
Olorun
Olorun
YKnowNothingG
Olorun
Level 68
God Stats
2W - 3L
1,631 SR
Queue Stats
184W - 227L
1,420 Elo+
Solo
Ne Zha
Ne Zha
xXCoffeeShopXx
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,618 SR
1,495 Elo+

VS

Team Averages
Level 101
1,596 SR
1,497 Elo+
Chaac
Chaac
MakoNova
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,618 Elo+
Solo
Ganesha
Ganesha
MusHU1
Ganesha
Level 65
God Stats
3W - 1L
1,681 SR
Queue Stats
102W - 172L
1,403 Elo+
Solo
Scylla
Scylla
VanquisherBR1
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
WattageTheGod
Pele
Level 76
God Stats
8W - 3L
1,801 SR
Queue Stats
33W - 30L
1,463 Elo+
Solo
Heimdallr
Heimdallr
monocerosV101
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,365
530
4,816
5,451
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MrIceT
Cerberus
12
0 / 1 / 0
6,660
555
6,806
11,328
9,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 0 / 2
6,898
575
6,358
9,917
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
6,186
516
3,254
5,637
2,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 2
5,463
455
3,773
7,834
2,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MakoNova
Chaac
14
1 / 0 / 0
7,666
639
10,324
12,062
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
MusHU1
Ganesha
10
0 / 4 / 3
6,036
503
3,682
8,656
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 2
6,932
578
4,598
5,506
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 1
7,271
606
4,624
7,153
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
monocerosV101
Heimdallr
11
0 / 3 / 3
6,384
532
5,273
7,385
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
8
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Chaac
MakoNova
Chaac
1
0
0
1
L
Cerberus
MrIceT
Cerberus
0
1
0
0
W
Ganesha
MusHU1
Ganesha
0
4
3
0.38
L
4
0
2
5
W
2
0
2
3
W
5
0
1
5.5
L
1
3
0
0.33
W
Heimdallr
monocerosV101
Heimdallr
0
3
3
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
28,501
40,167
Taken
40,762
20,680
Mitigated
19,773
10,660
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,816
3,733
464
870
5,451
1,639
102
1,355
4,096
0
30,211
W
Chaac
MakoNova
Chaac
10,324
3,634
0
6,930
12,062
8,986
260
6,666
5,396
0
57,411
L
Cerberus
MrIceT
Cerberus
6,806
2,157
0
5,514
11,328
9,978
0
0
10,458
42,704
0
W
Ganesha
MusHU1
Ganesha
3,682
546
0
1,647
8,656
4,756
132
2,868
5,788
18,397
0
L
6,358
200
0
750
9,917
4,913
0
2,406
7,511
18,677
0
W
4,598
620
0
2,663
5,506
1,640
0
1,759
3,747
38,037
0
W
4,624
1,419
0
1,483
7,153
2,038
350
1,565
5,588
0
44,306
L
3,254
1,252
0
1,396
5,637
2,018
748
3,191
2,446
34,431
0
W
Heimdallr
monocerosV101
Heimdallr
5,273
2,694
0
1,297
7,385
2,353
0
3,560
3,825
0
38,184
L
3,773
850
0
1,666
7,834
2,132
0
1,328
6,446
0
28,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
34,289
332
Minions Killed
362
0
Camps Cleared
0
1,121,408
Distance Traveled
1,194,342
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,365
530
67
6
0
192,823
1
W
Chaac
7,666
639
113
9
0
243,241
3
L
Cerberus
6,660
555
129
11
0
218,038
5
W
Ganesha
6,036
503
13
1
0
220,502
2
L
Ares
6,898
575
21
2
0
268,143
6
W
Scylla
6,932
578
77
6
0
239,995
4
W
Pele
7,271
606
83
7
0
270,032
2
L
Olorun
6,186
516
65
5
0
214,746
3
W
Heimdallr
6,384
532
76
6
0
220,572
3
L
Ne Zha
5,463
455
50
4
0
227,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role