Player Matchup

Cupid
Cupid
EpicChilly
Cupid
Level 109
God Stats
2W - 0L
1,804 SR
Queue Stats
99W - 82L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
OilyJohn
Sylvanus
Level 78
God Stats
11W - 5L
1,677 SR
Queue Stats
250W - 245L
1,485 Elo+
Party 1
Thor
Thor
TheBlackFalco
Thor
Level 105
God Stats
13W - 13L
1,342 SR
Queue Stats
165W - 164L
1,509 Elo+
Party 1
Tyr
Tyr
TheDon227
Tyr
Level 65
God Stats
15W - 9L
1,514 SR
Queue Stats
400W - 398L
1,543 Elo+
Party 1
Ra
Ra
morgs0
Ra
Level 18
God Stats
9W - 6L
1,649 SR
Queue Stats
40W - 55L
1,448 Elo+
Party 1
Team Averages
Level 75
1,597 SR
1,501 Elo+

VS

Team Averages
Level 47
1,607 SR
1,343 Elo+
Neith
Neith
Castillotroll
Neith
Level 47
God Stats
3W - 5L
1,549 SR
Queue Stats
20W - 24L
1,394 Elo+
Party 2
Ymir
Ymir
Drayguer
Ymir
Level 85
God Stats
1W - 4L
1,491 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
Phyton87
Cthulhu
Level 9
God Stats
1W - 4L
1,612 SR
Queue Stats
7W - 18L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
RavenINK
Kukulkan
Level 7
God Stats
0W - 1L
1,883 SR
Queue Stats
2W - 9L
1,247 Elo+
Party 2
Thor
Thor
ThunderHyrule115
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
5 / 2 / 7
9,864
519
9,462
13,209
5,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OilyJohn
Sylvanus
15
4 / 0 / 12
10,484
552
6,007
15,443
11,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 7
10,329
544
8,147
10,793
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 0 / 5
11,115
585
13,721
11,923
7,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
16
0 / 3 / 8
10,086
531
3,774
5,847
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,966
419
7,957
10,221
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
0 / 4 / 2
7,798
410
7,986
11,489
9,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Phyton87
Cthulhu
11
0 / 4 / 2
6,738
355
6,081
9,573
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
RavenINK
Kukulkan
14
1 / 5 / 1
7,960
419
4,085
9,995
4,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 1
8,853
466
9,387
11,625
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
6
6
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Ymir
0
4
2
0.25
W
Cupid
5
2
7
4.25
W
Sylvanus
OilyJohn
Sylvanus
4
0
12
10
L
Cthulhu
Phyton87
Cthulhu
0
4
2
0.25
L
Kukulkan
RavenINK
Kukulkan
1
5
1
0.3
W
6
1
7
9.5
W
7
0
5
9.5
L
3
4
1
0.88
W
Ra
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,111
Damage
35,496
57,215
Taken
52,903
31,474
Mitigated
28,322
27,088
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
3,700
0
2,818
10,221
3,032
0
1,930
8,291
0
49,419
L
Ymir
7,986
386
0
500
11,489
9,989
0
1,400
9,985
33,149
0
W
Cupid
9,462
6,046
1,224
7,175
13,209
5,308
1,997
2,891
10,086
0
63,907
W
Sylvanus
OilyJohn
Sylvanus
6,007
2,841
1,778
6,311
15,443
11,070
406
6,560
8,297
32,727
0
L
Cthulhu
Phyton87
Cthulhu
6,081
0
0
1,127
9,573
6,957
34
1,812
7,761
17,147
0
L
Kukulkan
RavenINK
Kukulkan
4,085
556
0
890
9,995
4,120
55
1,644
8,197
38,386
0
W
8,147
1,302
0
3,822
10,793
5,250
0
1,592
9,045
0
71,869
W
13,721
2,841
0
4,598
11,923
7,386
1,094
3,482
8,089
0
81,417
L
9,387
1,619
0
2,836
11,625
4,224
0
2,591
8,888
0
55,527
W
Ra
3,774
0
1,274
906
5,847
2,460
408
2,207
3,546
61,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
39,315
551
Minions Killed
390
0
Camps Cleared
0
1,862,863
Distance Traveled
1,644,569
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,966
419
117
6
0
312,810
5
L
Ymir
7,798
410
61
3
0
364,680
1
W
Cupid
9,864
519
112
6
0
328,208
2
W
Sylvanus
10,484
552
38
2
0
329,533
3
L
Cthulhu
6,738
355
22
1
0
330,416
4
L
Kukulkan
7,960
419
85
4
0
296,569
3
W
Thor
10,329
544
126
7
0
424,038
3
W
Tyr
11,115
585
142
7
0
422,510
2
L
Thor
8,853
466
105
6
0
340,094
6
W
Ra
10,086
531
133
7
0
358,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role