Player Matchup

The Morrigan
The Morrigan
DivinneS
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,283 Elo+
Party 4
Artemis
Artemis
GuArDiAn1911
Artemis
Level 41
God Stats
33W - 27L
1,545 SR
Queue Stats
127W - 124L
1,418 Elo+
Party 1
Horus
Horus
Jenku
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
478W - 535L
1,424 Elo+
Party 1
Thanatos
Thanatos
SARFVM
Thanatos
Level 58
God Stats
0W - 3L
1,231 SR
Queue Stats
105W - 124L
1,365 Elo+
Party 4
Cerberus
Cerberus
gamergirleirene
Cerberus
Level 38
God Stats
25W - 37L
1,372 SR
Queue Stats
140W - 188L
1,352 Elo+
Party 1
Team Averages
Level 51
1,430 SR
1,368 Elo+

VS

Team Averages
Level 41
1,559 SR
1,525 Elo+
Hel
Hel
Ahshan
Hel
Level 12
God Stats
4W - 2L
1,662 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
HomieMusicManz
Cthulhu
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
29W - 28L
1,445 Elo+
Party 2
Chronos
Chronos
LumpyJumbo
Chronos
Level 56
God Stats
15W - 8L
1,634 SR
Queue Stats
53W - 47L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
S1mpleD
Amaterasu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 3
Thanatos
Thanatos
kingbilly01
Thanatos
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DivinneS
The Morrigan
15
7 / 6 / 5
9,261
579
13,360
9,392
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
GuArDiAn1911
Artemis
14
5 / 6 / 0
8,436
527
7,230
12,013
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Jenku
Horus
10
0 / 2 / 4
6,118
382
2,227
11,333
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
SARFVM
Thanatos
13
4 / 6 / 3
8,034
502
6,819
14,236
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
12
1 / 3 / 2
7,191
449
2,857
10,980
8,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ahshan
Hel
12
1 / 6 / 2
7,251
453
3,167
10,617
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 2 / 7
8,583
536
11,282
12,333
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
LumpyJumbo
Chronos
15
10 / 4 / 2
9,244
578
11,531
9,701
3,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
S1mpleD
Amaterasu
14
2 / 2 / 3
8,132
508
6,664
10,663
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
kingbilly01
Thanatos
14
5 / 3 / 3
8,443
528
7,998
13,697
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
17
Kills
23
23
Deaths
17
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
Ahshan
Hel
1
6
2
0.33
L
The Morrigan
DivinneS
The Morrigan
7
6
5
1.58
L
Artemis
GuArDiAn1911
Artemis
5
6
0
0.83
W
5
2
7
4.25
L
Horus
Jenku
Horus
0
2
4
1
W
Chronos
LumpyJumbo
Chronos
10
4
2
2.75
W
Amaterasu
S1mpleD
Amaterasu
2
2
3
1.75
L
Thanatos
SARFVM
Thanatos
4
6
3
0.92
L
Cerberus
1
3
2
0.67
W
Thanatos
kingbilly01
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,493
Damage
40,642
57,954
Taken
57,011
24,345
Mitigated
29,792
18,763
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ahshan
Hel
3,167
690
1,046
3,557
10,617
3,581
654
4,793
5,824
34,213
0
L
The Morrigan
DivinneS
The Morrigan
13,360
2,984
0
0
9,392
2,826
560
4,175
4,907
42,880
3,763
L
Artemis
GuArDiAn1911
Artemis
7,230
3,712
0
3,083
12,013
4,482
549
7,633
4,350
0
44,282
W
11,282
839
0
1,268
12,333
10,828
175
1,529
10,804
28,228
0
L
Horus
Jenku
Horus
2,227
1,177
1,514
4,906
11,333
4,542
69
6,981
4,292
0
15,913
W
Chronos
LumpyJumbo
Chronos
11,531
4,077
0
1,826
9,701
3,223
2,811
1,258
8,443
53,133
0
W
Amaterasu
S1mpleD
Amaterasu
6,664
3,809
0
3,571
10,663
7,321
566
2,845
7,818
0
33,376
L
Thanatos
SARFVM
Thanatos
6,819
2,939
0
6,435
14,236
4,246
0
4,052
10,049
0
46,510
L
Cerberus
2,857
306
0
2,825
10,980
8,249
0
2,747
7,893
27,726
0
W
Thanatos
kingbilly01
Thanatos
7,998
2,557
0
12,454
13,697
4,839
0
2,029
11,668
0
55,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
41,653
309
Minions Killed
348
0
Camps Cleared
0
1,235,955
Distance Traveled
1,426,823
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,251
453
61
4
0
252,393
1
L
The Morrigan
9,261
579
70
4
0
249,715
2
L
Artemis
8,436
527
75
5
0
245,087
3
W
Cthulhu
8,583
536
34
2
0
295,752
2
L
Horus
6,118
382
28
2
0
268,580
8
W
Chronos
9,244
578
87
5
0
272,704
1
W
Amaterasu
8,132
508
63
4
0
309,209
3
L
Thanatos
8,034
502
82
5
0
255,464
1
L
Cerberus
7,191
449
54
3
0
217,109
9
W
Thanatos
8,443
528
103
6
0
296,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role