Player Matchup

Horus
Horus
CWHellBlazer
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,449 Elo+
Party 1
Olorun
Olorun
DodoZilla
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
hosseinmlk
Sylvanus
Level 28
God Stats
6W - 9L
1,436 SR
Queue Stats
101W - 107L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
melinxuall
Ne Zha
Level 25
God Stats
9W - 7L
1,271 SR
Queue Stats
90W - 113L
1,440 Elo+
Party 2
Neith
Neith
salarisss
Neith
Level 27
God Stats
4W - 5L
1,700 SR
Queue Stats
100W - 113L
1,451 Elo+
Party 2
Team Averages
Level 24
1,481 SR
1,448 Elo+

VS

Team Averages
Level 24
1,421 SR
1,470 Elo+
Cthulhu
Cthulhu
BONOSA
Cthulhu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,594 Elo+
Party 4
Kukulkan
Kukulkan
OGSoldat
Kukulkan
Level 28
God Stats
10W - 6L
1,482 SR
Queue Stats
149W - 139L
1,440 Elo+
Party 3
Nemesis
Nemesis
Refl3ctionGames
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,416 Elo+
Party 4
Fenrir
Fenrir
TheTimeSays420
Fenrir
Level 18
God Stats
1W - 2L
1,326 SR
Queue Stats
73W - 68L
1,498 Elo+
Party 3
Anhur
Anhur
TiKerM
Anhur
Level 27
God Stats
1W - 1L
1,295 SR
Queue Stats
11W - 13L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 6 / 1
6,682
514
6,423
9,374
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
DodoZilla
Olorun
10
1 / 5 / 0
5,765
443
2,809
9,137
3,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
hosseinmlk
Sylvanus
8
0 / 4 / 2
4,992
384
3,057
9,398
3,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
melinxuall
Ne Zha
12
1 / 2 / 3
6,918
532
4,121
10,421
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
salarisss
Neith
9
2 / 4 / 0
5,596
430
6,597
5,894
1,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BONOSA
Cthulhu
10
4 / 1 / 6
6,429
495
7,218
7,317
3,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
OGSoldat
Kukulkan
12
4 / 0 / 4
7,200
554
6,565
3,713
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 5 / 3
7,333
564
6,084
8,264
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 4
7,566
582
6,300
10,052
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
TiKerM
Anhur
11
4 / 1 / 2
6,605
508
6,115
8,226
2,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
21
21
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BONOSA
Cthulhu
4
1
6
7
L
6
6
1
1.08
L
Olorun
DodoZilla
Olorun
1
5
0
0.2
W
Kukulkan
OGSoldat
Kukulkan
4
0
4
6
W
4
5
3
1.1
W
5
3
4
2.33
W
Anhur
TiKerM
Anhur
4
1
2
5
L
Sylvanus
hosseinmlk
Sylvanus
0
4
2
0.25
L
Ne Zha
melinxuall
Ne Zha
1
2
3
1.25
L
Neith
salarisss
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,007
Damage
32,282
44,224
Taken
37,572
18,998
Mitigated
13,821
11,174
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BONOSA
Cthulhu
7,218
759
506
2,516
7,317
3,402
528
1,699
5,618
21,357
0
L
6,423
3,634
229
1,320
9,374
7,569
29
812
8,562
0
19,585
L
Olorun
DodoZilla
Olorun
2,809
1,458
0
1,733
9,137
3,157
782
5,315
3,822
26,820
0
W
Kukulkan
OGSoldat
Kukulkan
6,565
987
0
500
3,713
1,277
390
1,941
1,772
30,278
0
W
6,084
2,975
0
1,153
8,264
3,399
993
229
8,035
0
29,101
W
6,300
2,216
0
3,667
10,052
3,613
0
240
9,812
0
40,426
W
Anhur
TiKerM
Anhur
6,115
3,057
0
2,102
8,226
2,130
871
1,757
6,469
0
31,575
L
Sylvanus
hosseinmlk
Sylvanus
3,057
688
235
1,376
9,398
3,206
0
3,010
6,388
10,285
0
L
Ne Zha
melinxuall
Ne Zha
4,121
1,385
0
4,770
10,421
3,286
0
1,000
9,421
0
38,426
L
Neith
salarisss
Neith
6,597
3,612
0
1,511
5,894
1,780
0
3,646
2,248
0
29,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
35,133
225
Minions Killed
263
0
Camps Cleared
0
1,151,029
Distance Traveled
1,204,614
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,429
495
23
2
0
235,686
1
L
Horus
6,682
514
28
2
0
204,507
0
L
Olorun
5,765
443
45
3
0
217,135
0
W
Kukulkan
7,200
554
55
4
0
232,014
1
W
Nemesis
7,333
564
39
3
0
259,529
1
W
Fenrir
7,566
582
78
6
0
241,163
2
W
Anhur
6,605
508
68
5
0
236,222
2
L
Sylvanus
4,992
384
18
1
0
245,601
6
L
Ne Zha
6,918
532
85
7
0
269,588
0
L
Neith
5,596
430
49
4
0
214,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role