Player Matchup

Baron Samedi
Baron Samedi
CreΩtor
Baron Samedi
Level 28
God Stats
92W - 97L
1,494 SR
Queue Stats
621W - 657L
1,464 Elo+
Solo
Ares
Ares
Dirtydeeds14
Ares
Level 5
God Stats
1W - 3L
1,382 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Hel
Hel
HoLye
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,429 Elo+
Solo
Thor
Thor
SeiekiUwU
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,066 Elo+
Party 1
Nemesis
Nemesis
Tangoro Hamado
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Team Averages
Level 10
1,475 SR
1,274 Elo+

VS

Team Averages
Level 28
1,377 SR
1,417 Elo+
Tiamat
Tiamat
BKJRlegend
Tiamat
Level 13
God Stats
9W - 12L
1,365 SR
Queue Stats
55W - 66L
1,441 Elo+
Solo
Mercury
Mercury
Erick0131
Mercury
Level 5
God Stats
1W - 2L
1,149 SR
Queue Stats
1W - 3L
1,229 Elo+
Solo
Kukulkan
Kukulkan
Freaky87games
Kukulkan
Level 3
God Stats
8W - 9L
1,538 SR
Queue Stats
22W - 30L
1,436 Elo+
Party 2
Ra
Ra
Shubah
Ra
Level 107
God Stats
1W - 2L
1,293 SR
Queue Stats
17W - 22L
1,529 Elo+
Party 2
Merlin
Merlin
VertigoKikiri
Merlin
Level 12
God Stats
5W - 8L
1,538 SR
Queue Stats
28W - 38L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreΩtor
Baron Samedi
19
5 / 0 / 4
13,234
1,018
10,034
10,044
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 8 / 1
10,665
820
1,205
12,438
5,374
Hel
HoLye
Hel
20
5 / 3 / 9
14,225
1,094
24,626
19,024
10,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
2 / 14 / 12
12,688
976
19,764
25,868
10,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 11 / 9
12,952
996
11,612
23,295
9,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BKJRlegend
Tiamat
19
2 / 4 / 15
12,087
930
6,423
11,384
4,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Erick0131
Mercury
19
10 / 6 / 9
13,560
1,043
14,498
16,166
6,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Freaky87games
Kukulkan
20
13 / 0 / 18
14,981
1,152
29,664
12,411
5,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
20
7 / 3 / 24
13,481
1,037
20,146
17,005
7,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 4 / 17
12,331
949
12,718
13,822
5,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
17
Kills
36
36
Deaths
17
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BKJRlegend
Tiamat
2
4
15
2.38
L
Baron Samedi
CreΩtor
Baron Samedi
5
0
4
7
L
1
8
1
0.19
W
Mercury
Erick0131
Mercury
10
6
9
2.42
W
Kukulkan
Freaky87games
Kukulkan
13
0
18
22
L
Hel
HoLye
Hel
5
3
9
3.17
L
Thor
2
14
12
0.57
W
Ra
7
3
24
6.33
L
4
11
9
0.77
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,241
Damage
83,449
90,669
Taken
70,788
40,928
Mitigated
29,544
23,268
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BKJRlegend
Tiamat
6,423
424
0
1,808
11,384
4,725
0
6,062
5,298
26,922
0
L
Baron Samedi
CreΩtor
Baron Samedi
10,034
689
1,814
1,369
10,044
5,043
0
7,315
2,729
32,783
0
L
1,205
199
0
130
12,438
5,374
0
9,855
2,583
8,254
0
W
Mercury
Erick0131
Mercury
14,498
7,379
0
918
16,166
6,270
0
9,520
6,312
0
24,196
W
Kukulkan
Freaky87games
Kukulkan
29,664
3,936
0
648
12,411
5,207
0
6,043
6,322
68,804
0
L
Hel
HoLye
Hel
24,626
1,776
7,540
11,125
19,024
10,689
0
12,401
6,623
69,458
0
L
Thor
19,764
5,413
0
0
25,868
10,373
0
20,680
5,188
0
42,421
W
Ra
20,146
2,789
1,791
5,852
17,005
7,727
0
7,523
9,292
44,608
0
L
11,612
2,705
0
1,290
23,295
9,449
0
18,700
4,595
0
26,206
W
12,718
1,107
206
1,077
13,822
5,615
0
6,069
7,699
25,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,764
Gold Earned
66,440
257
Minions Killed
251
9
Camps Cleared
4
1,081,025
Distance Traveled
1,131,669
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,087
930
48
4
0
181,302
0
L
Baron Samedi
13,234
1,018
71
5
1
240,548
0
L
Ares
10,665
820
13
1
0
100,375
3
W
Mercury
13,560
1,043
23
2
1
250,787
1
W
Kukulkan
14,981
1,152
95
7
1
263,106
0
L
Hel
14,225
1,094
121
9
0
279,421
0
L
Thor
12,688
976
24
2
7
216,618
3
W
Ra
13,481
1,037
66
5
2
235,431
0
L
Nemesis
12,952
996
28
2
1
244,063
0
W
Merlin
12,331
949
19
1
0
201,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role