Player Matchup

Gilgamesh
Gilgamesh
Platinum II
BananaHammer33
Gilgamesh
Platinum II
Level 147
God Stats
1W - 0L
1,577 SR
Queue Stats
83W - 72L
1,840 MMR
Party 2
Ares
Ares
Platinum V
ElPaisa
Ares
Platinum V
Level 85
God Stats
2W - 2L
1,560 SR
Queue Stats
44W - 49L
1,686 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Galox21
Cthulhu
Platinum IV
Level 159
God Stats
30W - 38L
1,445 SR
Queue Stats
773W - 787L
1,705 MMR
Solo
Kukulkan
Kukulkan
Platinum II
IIBansky
Kukulkan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
MisterCapp
Chiron
Platinum V
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 166L
1,635 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,516 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,607 SR
1,723 MMR
King Arthur
King Arthur
Gold III
Gearguard
King Arthur
Gold III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,741 MMR
Party 3
Agni
Agni
Silver I
ImWayTooStoned
Agni
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Gold I
SendFeetPicsPls
Athena
Gold I
Level 60
God Stats
0W - 1L
1,775 SR
Queue Stats
51W - 46L
1,803 MMR
Party 1
Heimdallr
Heimdallr
Gold II
mgrenci
Heimdallr
Gold II
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 36L
1,676 MMR
Solo
Achilles
Achilles
Platinum III
ÏnorÏ
Achilles
Platinum III
Level 159
God Stats
0W - 2L
1,762 SR
Queue Stats
143W - 125L
1,892 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BananaHammer33
Gilgamesh
18
8 / 1 / 2
10,963
609
10,510
13,505
9,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
ElPaisa
Ares
13
2 / 1 / 6
8,955
498
5,652
11,167
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Galox21
Cthulhu
18
1 / 0 / 4
11,298
628
9,091
10,604
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
IIBansky
Kukulkan
17
4 / 2 / 3
10,282
571
9,037
7,381
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MisterCapp
Chiron
18
1 / 1 / 3
10,730
596
11,075
11,099
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaSetGuan YuAnhurJanus

VS

Bans
TiamatTsukuyomiThe MorriganJing WeiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gearguard
King Arthur
16
1 / 3 / 0
9,299
517
7,664
18,669
10,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 2
8,315
462
4,869
8,173
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
8,085
449
4,123
14,153
6,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
mgrenci
Heimdallr
15
0 / 3 / 1
8,643
480
6,316
13,012
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ÏnorÏ
Achilles
16
3 / 3 / 1
9,309
517
7,577
11,151
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
5
5
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BananaHammer33
Gilgamesh
8
1
2
9
W
Ares
ElPaisa
Ares
2
1
6
5
W
Cthulhu
Galox21
Cthulhu
1
0
4
3
L
King Arthur
Gearguard
King Arthur
1
3
0
0.33
W
Kukulkan
IIBansky
Kukulkan
4
2
3
2.75
L
1
5
2
0.4
W
Chiron
MisterCapp
Chiron
1
1
3
2.5
L
0
3
4
0.67
L
Heimdallr
mgrenci
Heimdallr
0
3
1
0.17
L
Achilles
ÏnorÏ
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
30,549
53,756
Taken
65,158
36,542
Mitigated
30,534
14,186
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BananaHammer33
Gilgamesh
10,510
4,546
0
987
13,505
9,510
0
1,609
11,896
0
88,438
W
Ares
ElPaisa
Ares
5,652
211
0
2,738
11,167
8,365
0
3,445
7,722
31,061
0
W
Cthulhu
Galox21
Cthulhu
9,091
1,252
205
4,994
10,604
11,198
0
588
10,016
80,230
0
L
King Arthur
Gearguard
King Arthur
7,664
893
0
6,544
18,669
10,552
0
7,698
10,076
72
61,393
W
Kukulkan
IIBansky
Kukulkan
9,037
717
0
1,226
7,381
3,099
0
3,317
4,064
81,895
0
L
4,869
139
110
866
8,173
2,839
0
3,862
4,053
54,204
0
W
Chiron
MisterCapp
Chiron
11,075
3,601
424
3,612
11,099
4,370
0
344
10,755
0
89,346
L
4,123
1,365
0
1,180
14,153
6,600
0
6,974
7,029
17,800
0
L
Heimdallr
mgrenci
Heimdallr
6,316
2,967
0
3,196
13,012
4,742
0
2,053
10,939
0
66,263
L
Achilles
ÏnorÏ
Achilles
7,577
2,583
0
4,290
11,151
5,801
0
1,794
9,281
0
64,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,228
Gold Earned
43,651
658
Minions Killed
527
0
Camps Cleared
0
1,820,056
Distance Traveled
1,777,110
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,963
609
123
7
0
403,637
9
W
Ares
8,955
498
34
2
0
364,700
2
W
Cthulhu
11,298
628
184
10
0
381,478
4
L
King Arthur
9,299
517
143
8
0
354,810
0
W
Kukulkan
10,282
571
150
8
0
329,799
6
L
Agni
8,315
462
104
6
0
327,424
1
W
Chiron
10,730
596
167
9
0
340,442
7
L
Athena
8,085
449
32
2
0
386,964
7
L
Heimdallr
8,643
480
130
7
0
319,617
2
L
Achilles
9,309
517
118
7
0
388,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role