Player Matchup

Ravana
Ravana
Gold IV
ChrisTooIceY412
Ravana
Gold IV
Level 128
God Stats
8W - 11L
1,570 SR
Queue Stats
129W - 126L
1,377 MMR
Solo
Izanami
Izanami
Gold IV
KEITH007DYDSON
Izanami
Gold IV
Level 137
God Stats
45W - 24L
1,749 SR
Queue Stats
326W - 323L
1,382 MMR
Solo
Poseidon
Poseidon
Silver IV
KingBrezy801
Poseidon
Silver IV
Level 63
God Stats
1W - 2L
1,545 SR
Queue Stats
83W - 97L
1,389 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
SuchA_Nerd
Baba Yaga
Gold V
Level 154
God Stats
2W - 2L
1,620 SR
Queue Stats
222W - 206L
1,365 MMR
Solo
Ares
Ares
Gold V
hulkbuster1096
Ares
Gold V
Level 118
God Stats
0W - 1L
1,299 SR
Queue Stats
119W - 119L
1,378 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,557 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,521 SR
1,403 MMR
Raijin
Raijin
Gold V
FlameSoda44
Raijin
Gold V
Level 118
God Stats
3W - 6L
1,319 SR
Queue Stats
35W - 40L
1,325 MMR
Party 1
Ymir
Ymir
Gold V
LongHector
Ymir
Gold V
Level 88
God Stats
18W - 16L
1,599 SR
Queue Stats
272W - 276L
1,467 MMR
Party 1
Cupid
Cupid
Gold IV
TheViper0248
Cupid
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
boomerdude12
Arachne
Bronze III
Level 131
God Stats
2W - 1L
1,610 SR
Queue Stats
2W - 1L
1,459 MMR
Party 2
Nu Wa
Nu Wa
Silver I
sheikaX
Nu Wa
Silver I
Level 45
God Stats
15W - 15L
1,576 SR
Queue Stats
21W - 25L
1,265 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 2
10,893
495
8,466
19,900
8,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 9 / 2
11,023
501
16,384
21,326
8,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
KingBrezy801
Poseidon
12
0 / 9 / 3
8,483
386
5,670
12,690
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
SuchA_Nerd
Baba Yaga
17
4 / 5 / 4
11,121
506
13,811
18,721
17,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 9 / 3
9,249
420
3,889
20,524
15,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
HeraGilgameshTiamatAthenaTsukuyomi

VS

Bans
JanusCthulhuKing ArthurCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 1 / 7
14,204
646
20,572
12,409
4,970
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 16
12,235
556
5,861
19,427
20,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 4 / 6
12,573
572
11,098
17,997
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
boomerdude12
Arachne
19
9 / 1 / 9
12,753
580
16,796
21,629
11,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nu Wa
sheikaX
Nu Wa
18
10 / 4 / 10
12,621
574
18,401
14,348
5,690
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
12
Kills
41
42
Deaths
12
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
Raijin
11
1
7
14.5
L
4
9
2
0.56
L
Poseidon
KingBrezy801
Poseidon
0
9
3
0.17
W
4
2
16
6
L
Baba Yaga
SuchA_Nerd
Baba Yaga
4
5
4
1.2
W
7
4
6
2.5
W
Arachne
boomerdude12
Arachne
9
1
9
13.5
L
0
9
3
0.17
W
Nu Wa
sheikaX
Nu Wa
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,220
Damage
72,728
93,161
Taken
85,810
54,256
Mitigated
48,775
18,776
Healing
30,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,466
1,881
0
4,974
19,900
8,848
0
9,466
10,268
0
65,560
W
Raijin
20,572
1,373
0
6,192
12,409
4,970
892
3,059
9,256
136,111
0
L
16,384
11,058
0
4,255
21,326
8,031
1,004
6,918
14,364
0
79,087
L
Poseidon
KingBrezy801
Poseidon
5,670
754
0
2,295
12,690
3,702
0
6,844
5,812
45,355
0
W
5,861
963
0
3,474
19,427
20,972
686
8,873
10,438
22,634
0
L
Baba Yaga
SuchA_Nerd
Baba Yaga
13,811
984
0
4,205
18,721
17,741
0
10,226
8,413
66,374
0
W
11,098
6,697
219
7,876
17,997
6,127
4,510
4,276
13,707
0
80,383
W
Arachne
boomerdude12
Arachne
16,796
10,655
0
8,151
21,629
11,016
1,331
6,097
15,394
0
88,919
L
3,889
316
59
2,988
20,524
15,934
0
11,184
9,202
47,276
0
W
Nu Wa
sheikaX
Nu Wa
18,401
7,108
229
3,976
14,348
5,690
3,441
4,376
9,916
83,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
64,386
515
Minions Killed
589
0
Camps Cleared
0
1,720,894
Distance Traveled
2,036,246
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,893
495
118
5
0
351,117
6
W
Raijin
14,204
646
207
9
0
420,808
1
L
Izanami
11,023
501
134
6
0
335,357
2
L
Poseidon
8,483
386
90
4
0
310,011
3
W
Ymir
12,235
556
23
1
0
395,662
5
L
Baba Yaga
11,121
506
78
4
0
397,139
2
W
Cupid
12,573
572
123
6
0
395,100
3
W
Arachne
12,753
580
115
5
0
495,340
0
L
Ares
9,249
420
95
4
0
327,270
2
W
Nu Wa
12,621
574
121
6
0
329,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role