Player Matchup

Gilgamesh
Gilgamesh
Amstine
Gilgamesh
Level 158
God Stats
10W - 5L
1,933 SR
Queue Stats
175W - 123L
1,738 Elo+
Party 1
Zeus
Zeus
BiggRed02
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 69L
1,739 Elo+
Party 1
Izanami
Izanami
Mr Deadbeat Dad
Izanami
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Team Averages
Level 151
1,644 SR
1,608 Elo+

VS

Team Averages
Level 121
1,610 SR
1,519 Elo+
Anubis
Anubis
BadJokker
Anubis
Level 116
God Stats
2W - 1L
1,829 SR
Queue Stats
32W - 27L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Crizoo
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SaPainQc
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 251L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amstine
Gilgamesh
16
12 / 1 / 10
12,484
832
17,366
13,384
15,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
14
4 / 4 / 15
11,123
742
18,879
8,051
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 16
11,911
794
9,621
7,023
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadJokker
Anubis
14
3 / 8 / 1
10,655
710
6,383
15,111
7,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Crizoo
Danzaburou
13
0 / 7 / 4
9,813
654
2,430
13,947
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SaPainQc
Amaterasu
13
4 / 7 / 1
11,318
755
8,652
22,158
14,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
22
Kills
7
7
Deaths
22
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amstine
Gilgamesh
12
1
10
17
L
Anubis
BadJokker
Anubis
3
8
1
0.44
W
Zeus
4
4
15
2.88
L
Danzaburou
Crizoo
Danzaburou
0
7
4
0.29
W
6
2
16
7
L
Amaterasu
SaPainQc
Amaterasu
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
17,465
28,458
Taken
51,216
19,721
Mitigated
27,080
4,230
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amstine
Gilgamesh
17,366
6,028
0
2,328
13,384
15,720
413
2,278
11,106
0
46,299
L
Anubis
BadJokker
Anubis
6,383
35
0
2,807
15,111
7,622
0
6,106
8,219
48,408
0
W
Zeus
18,879
892
0
1,088
8,051
1,825
706
2,331
5,720
51,332
0
L
Danzaburou
Crizoo
Danzaburou
2,430
426
0
1,010
13,947
4,744
0
4,116
9,313
0
41,485
W
9,621
5,034
0
814
7,023
2,176
2,274
1,994
5,029
0
57,306
L
Amaterasu
SaPainQc
Amaterasu
8,652
3,565
0
3,891
22,158
14,714
0
7,445
13,589
716
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
31,786
219
Minions Killed
182
0
Camps Cleared
0
805,623
Distance Traveled
707,785
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,484
832
50
3
0
294,692
1
L
Anubis
10,655
710
81
5
0
213,973
3
W
Zeus
11,123
742
72
5
0
236,437
1
L
Danzaburou
9,813
654
67
4
0
204,231
2
W
Izanami
11,911
794
97
6
0
274,494
1
L
Amaterasu
11,318
755
34
2
0
289,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role