Player Matchup

Fafnir
Fafnir
Gwud
Fafnir
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 207L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Mattayus
Ne Zha
Level 121
God Stats
2W - 2L
1,343 SR
Queue Stats
36W - 39L
1,477 Elo+
Party 1
Chiron
Chiron
XxMETRALHAxX
Chiron
Level 125
God Stats
3W - 1L
1,212 SR
Queue Stats
347W - 338L
1,473 Elo+
Solo
Anubis
Anubis
Zartthan
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
crackleb123
Cu Chulainn
Level 159
God Stats
50W - 56L
1,522 SR
Queue Stats
608W - 629L
1,482 Elo+
Solo
Team Averages
Level 120
1,415 SR
1,494 Elo+

VS

Team Averages
Level 69
1,454 SR
1,523 Elo+
Yemoja
Yemoja
Palpawalker_Skyt
Yemoja
Level 68
God Stats
1W - 5L
1,244 SR
Queue Stats
18W - 28L
1,407 Elo+
Party 3
Thanatos
Thanatos
Smaug_Gamer_Alb
Thanatos
Level 103
God Stats
16W - 10L
1,491 SR
Queue Stats
333W - 353L
1,462 Elo+
Party 3
Neith
Neith
XTrueBerserkerX
Neith
Level 38
God Stats
9W - 7L
1,587 SR
Queue Stats
143W - 109L
1,604 Elo+
Party 2
King Arthur
King Arthur
Zodarkgod
King Arthur
Level 109
God Stats
27W - 35L
1,447 SR
Queue Stats
680W - 656L
1,489 Elo+
Party 2
Sol
Sol
xvision157
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gwud
Fafnir
13
2 / 0 / 5
8,729
546
6,745
9,109
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Mattayus
Ne Zha
15
1 / 1 / 2
8,518
532
1,894
10,440
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
16
6 / 0 / 2
9,414
588
10,444
7,339
2,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Zartthan
Anubis
15
0 / 1 / 2
8,469
529
11,141
7,768
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
crackleb123
Cu Chulainn
15
1 / 1 / 0
8,875
555
10,813
13,041
7,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,179
449
2,790
10,676
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
1 / 4 / 2
7,805
488
4,187
11,385
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 1
8,346
522
5,601
9,685
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zodarkgod
King Arthur
15
1 / 0 / 0
8,444
528
9,024
14,149
8,129
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 0
7,903
494
4,736
9,600
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Gwud
Fafnir
2
0
5
4.5
W
Ne Zha
Mattayus
Ne Zha
1
1
2
2
L
0
2
2
0.5
L
Thanatos
1
4
2
0.5
L
1
0
1
1.5
W
Chiron
6
0
2
7
W
Anubis
Zartthan
Anubis
0
1
2
1
L
King Arthur
Zodarkgod
King Arthur
1
0
0
1
W
Cu Chulainn
crackleb123
Cu Chulainn
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,037
Damage
26,338
47,697
Taken
55,495
28,798
Mitigated
22,551
26,052
Healing
27,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Gwud
Fafnir
6,745
957
0
3,198
9,109
10,383
172
2,622
6,487
22,109
0
W
Ne Zha
Mattayus
Ne Zha
1,894
117
0
7,236
10,440
3,962
0
810
9,630
0
63,769
L
2,790
496
1,982
3,855
10,676
5,373
0
5,437
5,037
17,309
0
L
Thanatos
4,187
1,163
0
9,056
11,385
4,472
0
3,301
7,984
0
57,614
L
5,601
1,521
0
2,740
9,685
2,359
0
6,633
2,742
0
66,052
W
Chiron
10,444
4,442
565
4,742
7,339
2,643
1,139
3,461
3,878
0
66,064
W
Anubis
Zartthan
Anubis
11,141
219
42
4,011
7,768
4,196
0
404
7,364
75,905
0
L
King Arthur
Zodarkgod
King Arthur
9,024
825
0
6,569
14,149
8,129
0
548
13,601
0
64,751
W
Cu Chulainn
crackleb123
Cu Chulainn
10,813
1,239
0
6,258
13,041
7,614
0
229
12,812
0
65,250
L
4,736
985
0
3,152
9,600
2,218
726
1,355
8,245
53,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
39,677
574
Minions Killed
520
0
Camps Cleared
0
1,550,297
Distance Traveled
1,529,870
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,729
546
28
2
0
325,008
9
W
Ne Zha
8,518
532
141
9
0
297,849
3
L
Yemoja
7,179
449
18
1
0
289,178
5
L
Thanatos
7,805
488
104
7
0
351,685
5
L
Neith
8,346
522
164
10
0
305,412
11
W
Chiron
9,414
588
118
7
0
310,545
1
W
Anubis
8,469
529
145
9
0
301,045
5
L
King Arthur
8,444
528
118
7
0
307,345
7
W
Cu Chulainn
8,875
555
142
9
0
315,850
3
L
Sol
7,903
494
116
7
0
276,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role