Player Matchup

Cthulhu
Cthulhu
LennyFaces
Cthulhu
Level 144
God Stats
5W - 4L
1,598 SR
Queue Stats
20W - 20L
1,618 Elo+
Solo
Thanatos
Thanatos
YKnowNothingG
Thanatos
Level 68
God Stats
3W - 5L
1,541 SR
Queue Stats
184W - 227L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
derp158
Kumbhakarna
Level 56
God Stats
0W - 2L
1,150 SR
Queue Stats
83W - 130L
1,339 Elo+
Solo
Merlin
Merlin
thebootytickler9
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
xThanatos45x
Apollo
Level 65
God Stats
19W - 22L
1,392 SR
Queue Stats
91W - 106L
1,194 Elo+
Solo
Team Averages
Level 88
1,436 SR
1,416 Elo+

VS

Team Averages
Level 91
1,518 SR
1,476 Elo+
Janus
Janus
Alexthe1st
Janus
Level 113
God Stats
6W - 8L
1,585 SR
Queue Stats
237W - 214L
1,577 Elo+
Solo
Ymir
Ymir
Eczuras
Ymir
Level 92
God Stats
8W - 4L
1,500 SR
Queue Stats
392W - 403L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Kovok420
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 122L
1,591 Elo+
Solo
Loki
Loki
LEGEND2019
Loki
Level 108
God Stats
9W - 9L
1,467 SR
Queue Stats
517W - 589L
1,301 Elo+
Solo
Artemis
Artemis
Snorloch
Artemis
Level 55
God Stats
8W - 7L
1,540 SR
Queue Stats
193W - 226L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LennyFaces
Cthulhu
13
3 / 1 / 6
8,520
448
9,205
17,083
10,052
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
YKnowNothingG
Thanatos
14
0 / 5 / 2
8,978
473
4,431
15,522
8,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
derp158
Kumbhakarna
11
1 / 5 / 3
7,062
372
3,233
16,261
13,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 4
9,183
483
13,414
9,836
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
4 / 3 / 6
8,511
448
8,753
10,562
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 1 / 6
10,883
573
10,712
11,149
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Eczuras
Ymir
12
1 / 4 / 4
8,026
422
5,368
15,122
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Kovok420
Cthulhu
16
6 / 0 / 5
10,183
536
11,231
13,467
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 6
9,785
515
7,129
13,609
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Snorloch
Artemis
14
2 / 4 / 4
8,784
462
6,955
7,916
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
11
Kills
18
18
Deaths
11
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
6
6
W
Ymir
Eczuras
Ymir
1
4
4
0.75
W
Cthulhu
Kovok420
Cthulhu
6
0
5
8.5
W
6
2
6
4.5
L
Cthulhu
LennyFaces
Cthulhu
3
1
6
6
W
Artemis
Snorloch
Artemis
2
4
4
1
L
Thanatos
YKnowNothingG
Thanatos
0
5
2
0.2
L
Kumbhakarna
derp158
Kumbhakarna
1
5
3
0.5
L
3
4
4
1.25
L
Apollo
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
41,395
69,264
Taken
61,263
40,365
Mitigated
31,892
19,879
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,712
108
145
2,705
11,149
3,487
138
5,506
5,319
90,845
0
W
Ymir
Eczuras
Ymir
5,368
1,287
0
3,143
15,122
8,453
918
6,813
8,092
34,468
0
W
Cthulhu
Kovok420
Cthulhu
11,231
1,222
112
4,845
13,467
12,829
0
4,162
9,114
52,838
0
W
7,129
747
0
4,728
13,609
4,710
0
5,263
8,077
0
50,890
L
Cthulhu
LennyFaces
Cthulhu
9,205
427
1,176
4,057
17,083
10,052
0
4,024
12,835
53,331
0
W
Artemis
Snorloch
Artemis
6,955
4,732
0
2,028
7,916
2,413
1,921
3,222
4,656
0
37,007
L
Thanatos
YKnowNothingG
Thanatos
4,431
1,034
0
9,701
15,522
8,372
347
4,918
9,974
300
47,634
L
Kumbhakarna
derp158
Kumbhakarna
3,233
343
631
1,401
16,261
13,976
355
7,274
8,676
16,601
0
L
13,414
481
0
941
9,836
3,960
661
5,234
4,270
57,750
0
L
Apollo
8,753
4,130
0
1,972
10,562
4,005
807
4,180
6,198
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
47,661
396
Minions Killed
489
0
Camps Cleared
0
1,798,861
Distance Traveled
1,794,681
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,883
573
183
10
0
433,117
5
W
Ymir
8,026
422
42
2
0
336,083
2
W
Cthulhu
10,183
536
94
5
0
343,900
1
W
Loki
9,785
515
94
5
0
368,345
0
L
Cthulhu
8,520
448
93
5
0
399,908
0
W
Artemis
8,784
462
76
4
0
313,236
0
L
Thanatos
8,978
473
114
6
0
331,691
1
L
Kumbhakarna
7,062
372
17
1
0
345,531
4
L
Merlin
9,183
483
110
6
0
360,494
6
L
Apollo
8,511
448
62
3
0
361,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role