Player Matchup

Set
Set
Gnarbeats
Set
Level 28
God Stats
56W - 67L
1,459 SR
Queue Stats
257W - 277L
1,343 Elo+
Solo
Nemesis
Nemesis
NxLIMITx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ThiagoCSIR1913
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
thirdee
Tiamat
Level 15
God Stats
0W - 1L
1,345 SR
Queue Stats
4W - 2L
1,592 Elo+
Solo
Neith
Neith
zethor07
Neith
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 155L
1,239 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,435 Elo+

VS

Team Averages
Level 20
1,580 SR
1,347 Elo+
Cabrakan
Cabrakan
Leleck_68
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 77L
1,322 Elo+
Party 1
Anhur
Anhur
NF ViSi0N
Anhur
Level 16
God Stats
4W - 0L
1,772 SR
Queue Stats
6W - 3L
1,215 Elo+
Solo
Heimdallr
Heimdallr
Thats_Me_Dome
Heimdallr
Level 26
God Stats
11W - 10L
1,622 SR
Queue Stats
32W - 44L
1,377 Elo+
Party 1
Fenrir
Fenrir
VenomWolf09
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
backdropped
Nu Wa
Level 26
God Stats
20W - 15L
1,505 SR
Queue Stats
76W - 91L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 7
11,671
531
16,424
19,600
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
NxLIMITx
Nemesis
12
3 / 11 / 2
8,845
402
6,063
14,652
4,496
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
2 / 13 / 5
9,131
415
7,133
13,951
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
thirdee
Tiamat
11
5 / 9 / 4
8,517
387
7,358
16,335
8,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zethor07
Neith
14
6 / 9 / 1
9,074
412
7,641
19,860
6,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Leleck_68
Cabrakan
15
5 / 6 / 14
11,328
515
9,580
16,273
20,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
NF ViSi0N
Anhur
17
8 / 3 / 14
11,369
517
10,058
12,102
4,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Thats_Me_Dome
Heimdallr
19
16 / 2 / 8
13,527
615
18,436
15,024
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
10
3 / 18 / 4
8,709
396
3,891
16,230
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 7 / 4
11,820
537
20,271
11,310
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
28
Kills
45
48
Deaths
36
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
12
6
7
2.58
W
Cabrakan
Leleck_68
Cabrakan
5
6
14
2
W
Anhur
NF ViSi0N
Anhur
8
3
14
5
L
Nemesis
NxLIMITx
Nemesis
3
11
2
0.36
W
Heimdallr
Thats_Me_Dome
Heimdallr
16
2
8
10
L
Kukulkan
2
13
5
0.35
W
Fenrir
3
18
4
0.28
W
13
7
4
2.14
L
Tiamat
thirdee
Tiamat
5
9
4
0.78
L
Neith
zethor07
Neith
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
62,236
84,398
Taken
70,939
32,061
Mitigated
40,547
12,405
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,424
10,179
0
4,315
19,600
7,474
0
8,741
10,493
0
58,828
W
Cabrakan
Leleck_68
Cabrakan
9,580
1,435
0
2,234
16,273
20,708
568
3,764
12,370
35,689
0
W
Anhur
NF ViSi0N
Anhur
10,058
7,130
0
2,563
12,102
4,459
3,374
3,977
7,965
0
45,044
L
Nemesis
NxLIMITx
Nemesis
6,063
2,898
0
367
14,652
4,496
0
5,247
9,129
0
23,804
W
Heimdallr
Thats_Me_Dome
Heimdallr
18,436
14,004
372
6,588
15,024
5,766
6,212
3,634
11,350
0
84,656
L
Kukulkan
7,133
2,373
0
0
13,951
4,520
642
3,231
10,550
37,090
0
W
Fenrir
3,891
1,280
0
568
16,230
5,941
1,217
2,024
14,066
0
13,419
W
20,271
4,600
0
0
11,310
3,673
1,574
613
10,697
46,515
0
L
Tiamat
thirdee
Tiamat
7,358
999
0
1,925
16,335
8,901
792
2,797
13,352
31,441
0
L
Neith
zethor07
Neith
7,641
4,047
354
5,444
19,860
6,670
480
8,185
11,019
0
42,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,238
Gold Earned
56,753
312
Minions Killed
346
0
Camps Cleared
0
1,676,185
Distance Traveled
1,772,554
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,671
531
96
4
0
394,756
5
W
Cabrakan
11,328
515
49
2
0
328,238
0
W
Anhur
11,369
517
74
3
0
328,612
0
L
Nemesis
8,845
402
44
2
0
294,865
1
W
Heimdallr
13,527
615
132
6
0
375,512
2
L
Kukulkan
9,131
415
73
3
0
274,451
1
W
Fenrir
8,709
396
24
1
0
426,490
0
W
Nu Wa
11,820
537
67
3
0
313,702
2
L
Tiamat
8,517
387
32
1
0
419,636
1
L
Neith
9,074
412
67
3
0
292,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role