Player Matchup

Cernunnos
Cernunnos
BillyDtheHeel17
Cernunnos
Level 28
God Stats
1W - 2L
1,419 SR
Queue Stats
3W - 3L
1,517 Elo+
Solo
Nemesis
Nemesis
FS BecNua11
Nemesis
Level 29
God Stats
32W - 28L
1,531 SR
Queue Stats
239W - 307L
1,415 Elo+
Solo
Tiamat
Tiamat
FleekGawd16
Tiamat
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
169W - 176L
1,373 Elo+
Solo
Zeus
Zeus
Shoto8334
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Ares
Ares
SoggyNanners
Ares
Level 25
God Stats
92W - 80L
1,569 SR
Queue Stats
385W - 401L
1,367 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,468 Elo+

VS

Team Averages
Level 20
1,566 SR
1,462 Elo+
Guan Yu
Guan Yu
Jamarie3296
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Bakasura
Bakasura
OrbMastaB
Bakasura
Level 39
God Stats
33W - 39L
1,562 SR
Queue Stats
270W - 297L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
RainbowFizzy
Nu Wa
Level 27
God Stats
11W - 7L
1,601 SR
Queue Stats
54W - 43L
1,536 Elo+
Solo
Cupid
Cupid
SmileyKiller44
Cupid
Level 24
God Stats
11W - 5L
1,667 SR
Queue Stats
178W - 167L
1,527 Elo+
Solo
King Arthur
King Arthur
hanzohunter2018
King Arthur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BillyDtheHeel17
Cernunnos
5
0 / 2 / 1
4,154
415
665
3,655
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
FS BecNua11
Nemesis
9
2 / 2 / 0
5,245
525
3,778
6,620
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
9
2 / 0 / 0
5,239
524
1,922
5,576
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
6
0 / 6 / 0
4,217
422
1,752
5,055
919
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 0
4,841
484
1,443
6,894
2,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jamarie3296
Guan Yu
7
0 / 2 / 1
4,439
444
1,338
4,346
1,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
OrbMastaB
Bakasura
8
4 / 0 / 3
5,688
569
2,697
5,302
1,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 2
6,216
622
4,223
4,307
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 0
6,049
605
4,680
3,842
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
hanzohunter2018
King Arthur
11
5 / 0 / 0
6,337
634
2,609
5,219
2,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
14
14
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BillyDtheHeel17
Cernunnos
0
2
1
0.25
L
Nemesis
FS BecNua11
Nemesis
2
2
0
1
L
Tiamat
2
0
0
2
W
Guan Yu
Jamarie3296
Guan Yu
0
2
1
0.25
W
Bakasura
OrbMastaB
Bakasura
4
0
3
5.5
W
0
2
2
0.5
L
Zeus
0
6
0
0
W
5
0
0
5
L
0
4
0
0
W
King Arthur
hanzohunter2018
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,560
Damage
15,547
27,800
Taken
23,016
8,418
Mitigated
7,949
5,027
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BillyDtheHeel17
Cernunnos
665
256
0
820
3,655
1,121
280
314
3,288
0
12,162
L
Nemesis
FS BecNua11
Nemesis
3,778
1,600
0
730
6,620
1,680
0
788
5,648
0
21,918
L
Tiamat
1,922
542
0
1,723
5,576
2,653
0
2,084
3,325
23,552
0
W
Guan Yu
Jamarie3296
Guan Yu
1,338
399
50
300
4,346
1,542
926
1,513
2,695
0
3,401
W
Bakasura
OrbMastaB
Bakasura
2,697
2,066
0
1,559
5,302
1,484
0
615
4,665
0
17,521
W
4,223
854
0
741
4,307
1,093
929
278
3,955
38,658
0
L
Zeus
1,752
502
0
0
5,055
919
0
398
4,481
13,746
0
W
4,680
2,472
520
1,361
3,842
1,003
3,018
393
3,449
0
31,096
L
1,443
379
0
1,754
6,894
2,045
0
314
6,474
13,983
0
W
King Arthur
hanzohunter2018
King Arthur
2,609
806
0
2,028
5,219
2,827
664
2,032
3,135
0
23,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
28,729
182
Minions Killed
238
0
Camps Cleared
0
760,980
Distance Traveled
861,162
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,154
415
27
3
0
104,298
0
L
Nemesis
5,245
525
51
5
0
188,978
0
L
Tiamat
5,239
524
52
5
0
183,974
0
W
Guan Yu
4,439
444
5
1
0
145,240
0
W
Bakasura
5,688
569
33
3
0
210,027
2
W
Nu Wa
6,216
622
90
9
0
157,650
7
L
Zeus
4,217
422
32
3
0
136,754
0
W
Cupid
6,049
605
60
6
0
159,054
1
L
Ares
4,841
484
20
2
0
146,976
2
W
King Arthur
6,337
634
50
5
0
189,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role