Player Matchup

Thor
Thor
DoubleF100
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,597 Elo+
Solo
Cu Chulainn
Cu Chulainn
F-Chapa-C
Cu Chulainn
Level 28
God Stats
12W - 2L
1,918 SR
Queue Stats
26W - 18L
1,588 Elo+
Party 2
Rama
Rama
Gabechapa_
Rama
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
37W - 26L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
LegionForceX117
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,591 Elo+
Solo
Ymir
Ymir
Weth3rdGen
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,619 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,592 Elo+

VS

Team Averages
Level 35
1,454 SR
1,492 Elo+
Pele
Pele
C0RW1N_22948
Pele
Level 14
God Stats
1W - 1L
1,196 SR
Queue Stats
5W - 4L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
GodSlayer227
Gilgamesh
Level 29
God Stats
5W - 2L
1,661 SR
Queue Stats
207W - 215L
1,502 Elo+
Solo
Apollo
Apollo
LilAZza7551
Apollo
Level 107
God Stats
18W - 16L
1,413 SR
Queue Stats
175W - 178L
1,529 Elo+
Party 1
Fenrir
Fenrir
TDWwolfblue
Fenrir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ºKaliº
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
5,819
364
2,098
4,373
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
F-Chapa-C
Cu Chulainn
14
9 / 2 / 3
8,518
532
10,461
14,296
5,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 3
7,501
469
3,517
9,020
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
7 / 2 / 4
8,306
519
10,509
8,972
3,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 8
7,718
482
8,560
14,926
8,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 0
5,810
363
1,749
11,266
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
GodSlayer227
Gilgamesh
16
2 / 4 / 0
9,312
582
7,803
13,439
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
13
4 / 2 / 2
8,524
533
6,240
7,474
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
2 / 1 / 4
8,186
512
8,577
12,524
6,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ºKaliº
Vulcan
12
1 / 3 / 3
7,425
464
13,925
7,576
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
10
10
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
11
0
0.09
L
2
1
1
2.5
L
Cu Chulainn
F-Chapa-C
Cu Chulainn
9
2
3
5.25
L
1
3
3
0.83
W
Gilgamesh
GodSlayer227
Gilgamesh
2
4
0
0.5
L
Kukulkan
7
2
4
4.5
W
Apollo
4
2
2
2.5
W
Fenrir
2
1
4
4
L
1
2
8
2.5
W
Vulcan
ºKaliº
Vulcan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
38,294
51,587
Taken
52,279
21,712
Mitigated
23,882
16,836
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,749
374
0
190
11,266
3,391
379
5,584
5,682
0
11,670
L
2,098
958
0
1,995
4,373
1,083
0
208
4,165
0
14,616
L
Cu Chulainn
F-Chapa-C
Cu Chulainn
10,461
1,569
0
4,411
14,296
5,764
0
4,797
9,499
0
39,117
L
3,517
2,548
0
3,678
9,020
3,106
0
2,070
6,950
0
39,653
W
Gilgamesh
GodSlayer227
Gilgamesh
7,803
2,982
0
4,273
13,439
7,484
1,832
1,761
11,678
0
70,791
L
Kukulkan
10,509
1,239
0
1,880
8,972
3,221
610
3,501
5,471
62,842
0
W
Apollo
6,240
4,182
0
2,405
7,474
3,277
1,114
2,690
4,784
0
45,604
W
Fenrir
8,577
2,245
0
2,852
12,524
6,900
0
5,057
7,467
5,588
21,258
L
8,560
2,463
0
4,872
14,926
8,538
34
5,706
9,220
27,511
0
W
Vulcan
ºKaliº
Vulcan
13,925
5,857
0
958
7,576
2,830
0
3,977
3,599
51,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
39,257
326
Minions Killed
381
0
Camps Cleared
0
1,264,159
Distance Traveled
1,443,537
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,810
363
23
1
0
304,985
0
L
Thor
5,819
364
35
2
0
126,038
0
L
Cu Chulainn
8,518
532
59
4
0
327,835
0
L
Rama
7,501
469
84
5
0
243,653
1
W
Gilgamesh
9,312
582
142
9
0
266,981
4
L
Kukulkan
8,306
519
112
7
0
257,801
3
W
Apollo
8,524
533
95
6
0
275,189
6
W
Fenrir
8,186
512
32
2
0
304,167
1
L
Ymir
7,718
482
36
2
0
308,832
7
W
Vulcan
7,425
464
89
6
0
292,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role