Player Matchup

Chernobog
Chernobog
Silver III
EternalMiser
Chernobog
Silver III
Level 75
God Stats
10W - 5L
1,742 SR
Queue Stats
696W - 730L
868 MMR
Solo
Fenrir
Fenrir
Bronze IV
Furãoo
Fenrir
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
lazybutcompetent
Athena
Silver III
Level 108
God Stats
6W - 7L
1,026 SR
Queue Stats
162W - 180L
776 MMR
Solo
Achilles
Achilles
Bronze II
lobodewalstret
Achilles
Bronze II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
ÐWølf
Janus
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,454 SR
1,229 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,504 SR
513 MMR
Izanami
Izanami
Bronze III
Clerkedd
Izanami
Bronze III
Level 59
God Stats
86W - 91L
1,478 SR
Queue Stats
226W - 263L
107 MMR
Solo
Camazotz
Camazotz
Silver IV
JheyMi
Camazotz
Silver IV
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 213L
679 MMR
Solo
Bacchus
Bacchus
Bronze III
Nababarsati
Bacchus
Bronze III
Level 86
God Stats
29W - 22L
1,542 SR
Queue Stats
97W - 132L
98 MMR
Solo
Hun Batz
Hun Batz
Silver III
Soadsnow
Hun Batz
Silver III
Level 149
God Stats
4W - 6L
1,587 SR
Queue Stats
40W - 48L
958 MMR
Solo
Discordia
Discordia
Silver IV
allywaaa
Discordia
Silver IV
Level 128
God Stats
37W - 50L
1,416 SR
Queue Stats
430W - 444L
722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EternalMiser
Chernobog
8
2 / 2 / 1
4,495
642
4,212
4,330
788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
Furãoo
Fenrir
7
0 / 0 / 2
4,300
614
1,153
4,181
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 1
4,275
611
2,979
3,806
1,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
7
1 / 0 / 0
4,031
576
2,258
4,167
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
ÐWølf
Janus
9
2 / 0 / 0
5,295
756
1,173
2,593
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
GilgameshSetDanzaburouTiamat

VS

Bans
ApolloCthulhuKing ArthurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clerkedd
Izanami
7
0 / 1 / 2
4,283
612
3,342
3,802
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
JheyMi
Camazotz
7
0 / 2 / 0
3,945
564
2,590
4,854
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Nababarsati
Bacchus
5
0 / 1 / 1
3,739
534
790
3,868
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Soadsnow
Hun Batz
8
3 / 2 / 0
4,594
656
1,848
3,817
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
allywaaa
Discordia
8
0 / 1 / 0
4,263
609
1,349
2,559
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Clerkedd
Izanami
0
1
2
1
W
Chernobog
EternalMiser
Chernobog
2
2
1
1.25
W
Fenrir
Furãoo
Fenrir
0
0
2
1
L
Camazotz
JheyMi
Camazotz
0
2
0
0
L
Bacchus
Nababarsati
Bacchus
0
1
1
0.5
L
Hun Batz
Soadsnow
Hun Batz
3
2
0
1.5
L
Discordia
allywaaa
Discordia
0
1
0
0
W
2
1
1
2.5
W
Achilles
1
0
0
1
W
Janus
ÐWølf
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,775
Damage
9,919
19,077
Taken
18,900
6,398
Mitigated
5,832
5,321
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Clerkedd
Izanami
3,342
2,861
0
1,398
3,802
862
0
620
3,182
0
22,578
W
Chernobog
EternalMiser
Chernobog
4,212
2,464
0
1,677
4,330
788
0
463
3,867
0
20,773
W
Fenrir
Furãoo
Fenrir
1,153
405
0
44
4,181
1,196
0
231
3,890
0
16,448
L
Camazotz
JheyMi
Camazotz
2,590
577
0
2,500
4,854
1,796
52
852
3,642
0
14,449
L
Bacchus
Nababarsati
Bacchus
790
249
222
991
3,868
1,404
0
1,143
2,725
3,048
0
L
Hun Batz
Soadsnow
Hun Batz
1,848
472
0
1,160
3,817
1,085
0
347
3,450
0
18,273
L
Discordia
allywaaa
Discordia
1,349
97
0
787
2,559
685
0
1,034
1,389
21,189
0
W
2,979
926
0
1,195
3,806
1,369
0
382
3,394
8,880
0
W
Achilles
2,258
753
0
1,680
4,167
2,352
0
0
3,906
0
16,059
W
Janus
ÐWølf
Janus
1,173
0
0
725
2,593
693
0
1,063
1,530
27,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
20,824
198
Minions Killed
183
0
Camps Cleared
0
663,909
Distance Traveled
624,195
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,283
612
53
8
0
138,137
0
W
Chernobog
4,495
642
41
6
0
121,911
2
W
Fenrir
4,300
614
44
6
0
145,421
1
L
Camazotz
3,945
564
25
4
0
126,265
2
L
Bacchus
3,739
534
9
1
0
93,597
2
L
Hun Batz
4,594
656
48
7
0
156,898
2
L
Discordia
4,263
609
48
7
0
109,298
5
W
Athena
4,275
611
12
2
0
150,615
0
W
Achilles
4,031
576
31
4
0
108,749
0
W
Janus
5,295
756
70
10
0
137,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role