Player Matchup

Tiamat
Tiamat
Duffman-bud
Tiamat
Level 13
God Stats
2W - 0L
1,660 SR
Queue Stats
2W - 0L
1,631 Elo+
Solo
Ravana
Ravana
JzMagic
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Sol
Sol
Lucifertargaryen
Sol
Level 18
God Stats
4W - 2L
1,644 SR
Queue Stats
15W - 9L
1,620 Elo+
Solo
Izanami
Izanami
TOUCHMYKITTY68
Izanami
Level 29
God Stats
59W - 54L
1,523 SR
Queue Stats
59W - 54L
1,554 Elo+
Solo
Horus
Horus
xKunaiWithChain
Horus
Level 28
God Stats
7W - 5L
1,638 SR
Queue Stats
112W - 81L
1,633 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,568 Elo+

VS

Team Averages
Level 11
1,497 SR
1,466 Elo+
Ares
Ares
DarkartFESZ
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 12L
1,828 Elo+
Party 1
Danzaburou
Danzaburou
KillRonin
Danzaburou
Level 11
God Stats
2W - 5L
1,755 SR
Queue Stats
7W - 7L
1,716 Elo+
Party 1
Chiron
Chiron
NordNomadic
Chiron
Level 7
God Stats
1W - 3L
1,302 SR
Queue Stats
126W - 116L
1,389 Elo+
Solo
Loki
Loki
ProBroplays
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,089 Elo+
Solo
Anubis
Anubis
bacon n hash
Anubis
Level 29
God Stats
11W - 16L
1,428 SR
Queue Stats
126W - 142L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 2 / 5
8,496
531
3,178
6,965
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
JzMagic
Ravana
15
5 / 2 / 4
9,396
587
7,527
11,693
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 0 / 2
10,997
687
7,252
8,348
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 2
9,558
597
8,288
9,062
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 9
8,279
517
6,177
10,329
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,668
542
7,570
15,099
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KillRonin
Danzaburou
15
1 / 2 / 1
8,941
559
3,973
10,153
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
13
2 / 4 / 2
7,714
482
7,889
10,505
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 2
6,726
420
3,693
6,220
1,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
7
0 / 3 / 0
5,895
368
2,482
4,560
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
9
9
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Tiamat
4
2
5
3.25
W
Ravana
JzMagic
Ravana
5
2
4
3.5
L
Danzaburou
KillRonin
Danzaburou
1
2
1
0.75
W
4
0
2
5
L
Chiron
2
4
2
0.75
L
1
6
2
0.33
W
3
4
2
1
L
Anubis
0
3
0
0
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
25,607
46,397
Taken
46,537
22,484
Mitigated
20,981
17,494
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,570
683
0
3,351
15,099
11,057
0
3,544
11,120
27,490
0
W
Tiamat
3,178
569
0
2,043
6,965
3,213
351
1,861
5,104
32,266
0
W
Ravana
JzMagic
Ravana
7,527
3,347
0
3,686
11,693
4,769
134
1,842
9,851
0
52,596
L
Danzaburou
KillRonin
Danzaburou
3,973
2,105
0
2,555
10,153
3,353
0
4,343
5,504
0
53,276
W
7,252
818
0
4,932
8,348
2,764
6,907
1,167
7,181
74,688
0
L
Chiron
7,889
2,829
651
3,632
10,505
3,296
0
486
9,780
0
46,736
L
3,693
1,108
0
0
6,220
1,505
0
943
5,222
0
13,983
W
8,288
6,055
222
1,967
9,062
3,398
2,166
2,840
6,222
0
68,758
L
Anubis
2,482
0
0
1,452
4,560
1,770
0
645
3,803
24,298
0
W
6,177
2,504
600
4,044
10,329
8,340
74
2,342
7,987
0
20,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
37,944
482
Minions Killed
312
0
Camps Cleared
0
1,408,699
Distance Traveled
1,335,375
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,668
542
31
2
0
320,989
5
W
Tiamat
8,496
531
58
4
0
243,563
2
W
Ravana
9,396
587
90
6
0
296,377
3
L
Danzaburou
8,941
559
112
7
0
301,119
1
W
Sol
10,997
687
168
11
0
288,380
1
L
Chiron
7,714
482
83
5
0
260,967
2
L
Loki
6,726
420
32
2
0
333,149
4
W
Izanami
9,558
597
133
8
0
258,421
3
L
Anubis
5,895
368
54
3
0
119,151
2
W
Horus
8,279
517
33
2
0
321,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role