Player Matchup

The Morrigan
The Morrigan
Foot Licker4697
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 118L
1,681 Elo+
Solo
Chang'e
Chang'e
ImNoTaMyTh4048
Chang'e
Level 5
God Stats
1W - 2L
1,593 SR
Queue Stats
58W - 43L
1,494 Elo+
Solo
Susano
Susano
JUST_DlFFERENT-
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,527 Elo+
Solo
Anhur
Anhur
Queen-Sandra2002
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,639 Elo+
Solo
Aphrodite
Aphrodite
best_healer_ever
Aphrodite
Level 27
God Stats
29W - 24L
1,563 SR
Queue Stats
77W - 57L
1,615 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,591 Elo+

VS

Team Averages
Level 24
1,768 SR
1,631 Elo+
Ares
Ares
KyleDaBagel
Ares
Level 24
God Stats
2W - 0L
1,900 SR
Queue Stats
49W - 30L
1,688 Elo+
Party 1
Da Ji
Da Ji
MelloJello___
Da Ji
Level 21
God Stats
21W - 21L
1,505 SR
Queue Stats
36W - 39L
1,436 Elo+
Solo
Arachne
Arachne
SrryUrBadKiddo
Arachne
Level 25
God Stats
51W - 30L
1,730 SR
Queue Stats
58W - 33L
1,697 Elo+
Party 1
Anubis
Anubis
UrKindaBadBro
Anubis
Level 25
God Stats
2W - 0L
1,806 SR
Queue Stats
67W - 40L
1,700 Elo+
Party 1
Izanami
Izanami
Wasted9305
Izanami
Level 26
God Stats
6W - 0L
1,902 SR
Queue Stats
107W - 77L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Foot Licker4697
The Morrigan
15
2 / 5 / 2
9,172
459
7,389
9,649
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 1
10,051
503
8,696
13,219
12,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 3
8,465
423
6,299
11,310
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 3
8,906
445
10,117
19,932
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
14
4 / 4 / 2
9,574
479
7,680
10,317
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
9,593
480
9,386
12,510
12,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 1
10,815
541
4,922
12,807
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 2 / 5
10,239
512
9,263
13,448
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 4
12,846
642
14,985
18,072
11,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wasted9305
Izanami
20
3 / 2 / 1
13,177
659
9,082
13,104
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
22
22
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Foot Licker4697
The Morrigan
2
5
2
0.6
L
2
4
1
0.63
L
1
1
3
2.5
W
2
3
10
2.33
W
3
1
1
3.5
L
2
8
3
0.44
W
5
2
5
3.75
W
9
3
4
3.67
W
Izanami
Wasted9305
Izanami
3
2
1
1.75
L
Aphrodite
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,181
Damage
47,638
64,427
Taken
69,941
31,235
Mitigated
41,973
21,103
Healing
28,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Foot Licker4697
The Morrigan
7,389
1,108
0
1,677
9,649
3,832
488
4,193
5,393
58,882
2,404
L
8,696
163
324
4,553
13,219
12,036
344
2,001
11,218
68,442
0
L
6,299
807
0
3,179
11,310
3,721
0
3,846
7,464
0
45,202
W
9,386
260
0
750
12,510
12,429
1,655
4,220
8,290
31,433
0
W
4,922
1,124
0
5,304
12,807
7,420
0
3,882
8,925
0
74,789
L
10,117
4,325
0
3,875
19,932
5,658
0
8,692
11,240
0
67,564
W
9,263
6,288
0
4,079
13,448
5,225
1,952
3,844
9,604
0
55,642
W
14,985
1,554
0
12,901
18,072
11,099
2,037
4,950
13,122
104,395
0
W
Izanami
Wasted9305
Izanami
9,082
6,681
0
5,272
13,104
5,800
757
7,108
5,996
0
126,711
L
Aphrodite
7,680
926
3,426
4,069
10,317
5,988
0
5,576
4,741
31,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
56,670
535
Minions Killed
695
0
Camps Cleared
0
1,579,291
Distance Traveled
1,871,838
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,172
459
113
6
0
339,714
4
L
Chang'e
10,051
503
140
7
0
347,158
4
L
Susano
8,465
423
93
5
0
324,751
2
W
Ares
9,593
480
36
2
0
370,132
0
W
Da Ji
10,815
541
147
7
0
424,584
0
L
Anhur
8,906
445
118
6
0
275,603
2
W
Arachne
10,239
512
80
4
0
417,066
0
W
Anubis
12,846
642
204
10
0
303,314
0
W
Izanami
13,177
659
228
11
0
356,742
4
L
Aphrodite
9,574
479
71
4
0
292,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role