Player Matchup

Neith
Neith
OvoJaz
Neith
Level 63
God Stats
79W - 87L
1,463 SR
Queue Stats
126W - 144L
1,345 Elo+
Solo
Artio
Artio
quagller
Artio
Level 86
God Stats
2W - 5L
1,398 SR
Queue Stats
28W - 41L
1,345 Elo+
Party 1
Fenrir
Fenrir
seriousgamer44
Fenrir
Level 19
God Stats
1W - 0L
1,577 SR
Queue Stats
1W - 1L
1,104 Elo+
Party 1
Team Averages
Level 56
1,480 SR
1,265 Elo+

VS

Team Averages
Level 53
1,525 SR
1,376 Elo+
Athena
Athena
KwizTheMoose
Athena
Level 103
God Stats
18W - 17L
1,598 SR
Queue Stats
139W - 169L
1,342 Elo+
Solo
Sol
Sol
TheBrokencond-um
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 235L
1,367 Elo+
Solo
Bakasura
Bakasura
Thre3_King18
Bakasura
Level 29
God Stats
24W - 23L
1,477 SR
Queue Stats
173W - 171L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OvoJaz
Neith
15
4 / 0 / 12
10,934
683
14,851
10,255
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
quagller
Artio
15
8 / 1 / 8
12,041
753
15,008
21,653
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 3 / 10
11,245
703
9,337
11,805
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 7 / 2
10,375
648
10,618
20,988
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 3 / 3
9,101
569
10,764
13,904
4,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Thre3_King18
Bakasura
13
2 / 8 / 2
9,549
597
9,400
16,533
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
2
7
2
0.43
W
Neith
OvoJaz
Neith
4
0
12
10
L
0
3
3
0.5
L
Bakasura
Thre3_King18
Bakasura
2
8
2
0.38
W
Artio
quagller
Artio
8
1
8
12
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
30,782
43,713
Taken
51,425
31,341
Mitigated
25,894
19,739
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,618
2,053
364
1,690
20,988
14,179
120
5,484
15,504
25,909
0
W
Neith
OvoJaz
Neith
14,851
7,461
1,693
5,172
10,255
4,215
1,832
5,722
4,258
0
53,853
L
10,764
2,249
488
5,391
13,904
4,856
0
5,364
8,540
47,074
0
L
Bakasura
Thre3_King18
Bakasura
9,400
6,199
0
1,491
16,533
6,859
64
4,235
12,298
0
25,555
W
Artio
quagller
Artio
15,008
1,561
1,903
8,262
21,653
22,221
0
8,759
10,708
36,398
0
W
9,337
2,639
0
2,709
11,805
4,905
1,301
6,977
4,458
0
29,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
29,025
121
Minions Killed
134
0
Camps Cleared
0
861,038
Distance Traveled
758,431
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,375
648
32
2
0
239,004
0
W
Neith
10,934
683
60
4
0
285,859
11
L
Sol
9,101
569
61
4
0
249,894
2
L
Bakasura
9,549
597
41
3
0
269,533
0
W
Artio
12,041
753
24
2
0
290,837
1
W
Fenrir
11,245
703
37
2
0
284,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role