Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Daddy2016Dad
Loki
Level 102
God Stats
57W - 60L
1,545 SR
Queue Stats
358W - 390L
1,476 Elo+
Party 2
Artemis
Artemis
HNC-Carnage
Artemis
Level 107
God Stats
23W - 15L
1,590 SR
Queue Stats
473W - 475L
1,478 Elo+
Party 2
Osiris
Osiris
HNC-CrackJesus
Osiris
Level 39
God Stats
5W - 3L
1,303 SR
Queue Stats
80W - 81L
1,369 Elo+
Party 2
Ne Zha
Ne Zha
HNC-Drxmatic
Ne Zha
Level 105
God Stats
4W - 9L
1,579 SR
Queue Stats
475W - 492L
1,456 Elo+
Party 2
Team Averages
Level 87
1,503 SR
1,456 Elo+

VS

Team Averages
Level 54
1,540 SR
1,498 Elo+
Tiamat
Tiamat
Nirv2267
Tiamat
Level 80
God Stats
6W - 21L
1,098 SR
Queue Stats
301W - 363L
1,422 Elo+
Party 1
Loki
Loki
OvethiNoko
Loki
Level 47
God Stats
6W - 2L
1,799 SR
Queue Stats
263W - 285L
1,514 Elo+
Solo
King Arthur
King Arthur
TrapBunieBubbles
King Arthur
Level 61
God Stats
17W - 25L
1,552 SR
Queue Stats
112W - 135L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
ohJackDaniels
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,764 Elo+
Solo
Ullr
Ullr
zLunar
Ullr
Level 40
God Stats
8W - 5L
1,750 SR
Queue Stats
877W - 892L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
8 / 0 / 1
8,442
649
9,530
7,286
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 0 / 0
6,773
521
6,539
7,797
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
HNC-Carnage
Artemis
10
0 / 2 / 4
5,777
444
5,879
6,507
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

12
1 / 1 / 2
6,579
506
6,525
7,391
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
12
1 / 3 / 5
6,842
526
3,396
8,534
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nirv2267
Tiamat
10
1 / 4 / 1
6,123
471
4,415
8,229
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 3 / 2
6,373
490
3,133
7,504
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TrapBunieBubbles
King Arthur
10
0 / 3 / 1
6,153
473
3,647
11,061
4,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
7
0 / 3 / 2
4,937
380
1,429
7,658
4,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
zLunar
Ullr
10
1 / 2 / 3
5,959
458
6,418
8,608
2,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
5
6
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
0
1
8.5
W
5
0
0
5
W
Artemis
HNC-Carnage
Artemis
0
2
4
1
W
1
1
2
2
W
Ne Zha
1
3
5
1.17
L
Tiamat
Nirv2267
Tiamat
1
4
1
0.38
L
3
3
2
1.33
L
King Arthur
TrapBunieBubbles
King Arthur
0
3
1
0.17
L
Kuzenbo
0
3
2
0.33
L
Ullr
zLunar
Ullr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
19,042
37,515
Taken
43,060
18,589
Mitigated
17,851
11,297
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,530
1,931
0
1,578
7,286
4,215
128
2,995
3,977
47,153
0
W
6,539
1,690
381
2,709
7,797
2,298
592
374
7,423
0
35,822
W
Artemis
HNC-Carnage
Artemis
5,879
1,439
0
2,861
6,507
2,660
728
931
5,576
0
24,225
W
6,525
2,005
0
2,129
7,391
6,493
383
0
7,391
0
29,970
W
Ne Zha
3,396
1,214
0
1,639
8,534
2,923
0
1,097
7,304
0
42,529
L
Tiamat
Nirv2267
Tiamat
4,415
972
0
1,540
8,229
3,971
186
4,352
3,702
28,941
0
L
3,133
488
0
2,136
7,504
2,339
0
3,173
4,176
0
31,537
L
King Arthur
TrapBunieBubbles
King Arthur
3,647
334
0
1,856
11,061
4,485
420
705
10,319
0
30,995
L
Kuzenbo
1,429
829
0
1,087
7,658
4,433
0
0
7,658
6,773
0
L
Ullr
zLunar
Ullr
6,418
2,146
0
2,820
8,608
2,623
697
907
7,675
0
36,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
29,545
369
Minions Killed
269
0
Camps Cleared
0
1,224,734
Distance Traveled
1,103,596
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,442
649
125
10
0
252,901
3
W
Loki
6,773
521
61
5
0
274,207
3
W
Artemis
5,777
444
50
4
0
219,544
3
W
Osiris
6,579
506
59
5
0
225,187
1
W
Ne Zha
6,842
526
74
6
0
252,895
2
L
Tiamat
6,123
471
66
5
0
211,621
5
L
Loki
6,373
490
75
6
0
245,154
1
L
King Arthur
6,153
473
54
4
0
225,549
2
L
Kuzenbo
4,937
380
9
1
0
211,123
1
L
Ullr
5,959
458
65
5
0
210,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role