Player Matchup

Loki
Loki
Cawkbagel
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,401 Elo+
Solo
Neith
Neith
SeiekiUwU
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,153 Elo+
Party 1
Aphrodite
Aphrodite
Tangoro Hamado
Aphrodite
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
nyphik
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
onlylast60secs
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,745 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,460 Elo+

VS

Team Averages
Level 12
1,466 SR
1,390 Elo+
Ra
Ra
CovidRiver
Ra
Level 4
God Stats
2W - 0L
1,765 SR
Queue Stats
3W - 7L
1,488 Elo+
Solo
Nemesis
Nemesis
LargeFauther
Nemesis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,452 Elo+
Solo
Artemis
Artemis
SlickGlyph
Artemis
Level 22
God Stats
1W - 1L
1,300 SR
Queue Stats
12W - 6L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Zhesire
Cthulhu
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 12L
1,094 Elo+
Solo
Horus
Horus
twistymint
Horus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 93L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 7 / 4
12,516
1,043
9,782
11,875
3,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SeiekiUwU
Neith
20
9 / 8 / 10
15,460
1,288
23,472
16,904
6,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Tangoro Hamado
Aphrodite
19
3 / 11 / 11
12,355
1,030
10,015
17,848
13,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
nyphik
Ymir
19
1 / 17 / 13
12,260
1,022
10,430
34,960
43,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
20
9 / 8 / 12
14,450
1,204
24,939
23,083
7,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 28
13,501
1,125
13,149
11,749
5,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
LargeFauther
Nemesis
20
25 / 8 / 10
16,451
1,371
34,391
22,217
14,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
SlickGlyph
Artemis
20
14 / 7 / 21
13,970
1,164
28,308
17,348
8,057
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Zhesire
Cthulhu
20
4 / 5 / 34
13,837
1,153
14,738
18,352
28,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
20
3 / 3 / 26
12,935
1,078
6,795
17,634
21,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
170
28
Kills
51
51
Deaths
28
50
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Loki
6
7
4
1.14
W
5
5
28
3.8
W
Nemesis
LargeFauther
Nemesis
25
8
10
3.75
L
Neith
SeiekiUwU
Neith
9
8
10
1.75
W
Artemis
SlickGlyph
Artemis
14
7
21
3.5
L
Aphrodite
Tangoro Hamado
Aphrodite
3
11
11
0.77
W
Cthulhu
Zhesire
Cthulhu
4
5
34
4.2
L
Ymir
nyphik
Ymir
1
17
13
0.44
L
Hachiman
9
8
12
1.88
W
Horus
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,638
Damage
97,381
104,670
Taken
87,300
74,556
Mitigated
78,561
9,128
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,782
2,524
0
0
11,875
3,643
0
2,443
9,432
0
17,518
W
13,149
3,042
2,614
337
11,749
5,030
0
1,628
10,121
43,680
0
W
Nemesis
LargeFauther
Nemesis
34,391
23,027
0
1,938
22,217
14,941
0
4,025
18,192
0
50,916
L
Neith
SeiekiUwU
Neith
23,472
11,358
0
2,511
16,904
6,244
0
3,417
13,487
0
65,184
W
Artemis
SlickGlyph
Artemis
28,308
21,917
0
2,626
17,348
8,057
0
3,636
13,712
0
39,248
L
Aphrodite
Tangoro Hamado
Aphrodite
10,015
2,993
1,193
3,232
17,848
13,109
0
5,519
12,329
22,968
0
W
Cthulhu
Zhesire
Cthulhu
14,738
1,222
1,829
184
18,352
28,750
0
5,568
12,784
33,185
0
L
Ymir
nyphik
Ymir
10,430
4,149
0
0
34,960
43,583
0
11,109
23,851
19,987
0
L
Hachiman
24,939
14,865
0
2,192
23,083
7,977
0
5,399
17,684
0
47,815
W
Horus
6,795
3,956
2,296
2,744
17,634
21,783
0
5,588
12,046
0
18,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,041
Gold Earned
70,694
183
Minions Killed
198
2
Camps Cleared
6
912,080
Distance Traveled
1,005,870
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,516
1,043
17
1
0
137,541
0
W
Ra
13,501
1,125
75
6
2
173,809
0
W
Nemesis
16,451
1,371
37
3
0
223,122
0
L
Neith
15,460
1,288
85
7
2
199,599
3
W
Artemis
13,970
1,164
18
2
3
162,264
0
L
Aphrodite
12,355
1,030
27
2
0
162,336
2
W
Cthulhu
13,837
1,153
37
3
0
201,216
3
L
Ymir
12,260
1,022
21
2
0
183,963
1
L
Hachiman
14,450
1,204
33
3
0
228,641
0
W
Horus
12,935
1,078
31
3
1
245,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role