Player Matchup

Yemoja
Yemoja
FreshPrinceDL
Yemoja
Level 69
God Stats
3W - 4L
1,579 SR
Queue Stats
92W - 115L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
TheTroll IsReal
Cernunnos
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
156W - 221L
1,371 Elo+
Party 1
Sol
Sol
Your Splash 420
Sol
Level 40
God Stats
14W - 21L
1,474 SR
Queue Stats
98W - 130L
1,299 Elo+
Party 1
Team Averages
Level 58
1,518 SR
1,353 Elo+

VS

Team Averages
Level 60
1,382 SR
1,236 Elo+
Cthulhu
Cthulhu
batusai9
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,052 Elo+
Solo
Amaterasu
Amaterasu
johnboy85
Amaterasu
Level 106
God Stats
9W - 11L
1,349 SR
Queue Stats
189W - 210L
1,420 Elo+
Solo
Kukulkan
Kukulkan
kaffypoo
Kukulkan
Level 63
God Stats
32W - 41L
1,296 SR
Queue Stats
32W - 41L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
10,973
732
2,288
12,733
9,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
TheTroll IsReal
Cernunnos
15
11 / 4 / 6
11,691
779
18,929
13,985
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 10
11,473
765
14,418
15,042
4,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
batusai9
Cthulhu
10
0 / 8 / 3
8,426
562
2,017
12,036
8,259
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
johnboy85
Amaterasu
12
3 / 6 / 4
9,510
634
10,347
19,280
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
kaffypoo
Kukulkan
14
5 / 6 / 1
10,545
703
17,725
9,913
3,795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
8
9
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Cernunnos
TheTroll IsReal
Cernunnos
11
4
6
3.5
W
8
2
10
6.5
L
Cthulhu
batusai9
Cthulhu
0
8
3
0.19
L
Amaterasu
johnboy85
Amaterasu
3
6
4
0.83
L
Kukulkan
kaffypoo
Kukulkan
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
30,089
41,760
Taken
41,229
20,368
Mitigated
28,293
18,898
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,288
1,248
4,248
3,453
12,733
9,899
0
7,480
5,039
9,060
0
W
Cernunnos
TheTroll IsReal
Cernunnos
18,929
12,242
672
1,556
13,985
5,520
1,945
7,177
6,598
0
57,246
W
14,418
6,698
193
8,776
15,042
4,949
0
5,181
9,672
55,304
0
L
Cthulhu
batusai9
Cthulhu
2,017
241
0
0
12,036
8,259
66
4,800
7,236
9,529
0
L
Amaterasu
johnboy85
Amaterasu
10,347
4,637
46
3,997
19,280
16,239
0
7,030
12,250
0
19,226
L
Kukulkan
kaffypoo
Kukulkan
17,725
1,183
815
1,091
9,913
3,795
0
4,898
5,015
57,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
28,481
152
Minions Killed
119
0
Camps Cleared
0
690,917
Distance Traveled
689,986
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,973
732
15
1
0
242,037
0
W
Cernunnos
11,691
779
61
4
0
228,090
0
W
Sol
11,473
765
76
5
0
220,790
0
L
Cthulhu
8,426
562
14
1
0
166,371
0
L
Amaterasu
9,510
634
10
1
0
270,175
5
L
Kukulkan
10,545
703
95
6
0
253,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role