Player Matchup

Cthulhu
Cthulhu
Chillytris
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,651 Elo+
Party 1
Bakasura
Bakasura
FlintLok
Bakasura
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,651 Elo+
Party 1
Janus
Janus
HEYIMJROD
Janus
Level 28
God Stats
18W - 23L
1,424 SR
Queue Stats
171W - 174L
1,524 Elo+
Party 2
Fenrir
Fenrir
Hxntai-Senpai1
Fenrir
Level 32
God Stats
3W - 8L
1,369 SR
Queue Stats
108W - 86L
1,665 Elo+
Party 2
Artemis
Artemis
MonkeyDNarutoKun
Artemis
Level 7
God Stats
5W - 1L
1,872 SR
Queue Stats
33W - 26L
1,647 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,628 Elo+

VS

Team Averages
Level 17
1,522 SR
1,496 Elo+
Fenrir
Fenrir
FenWinrir
Fenrir
Level 17
God Stats
36W - 41L
1,427 SR
Queue Stats
73W - 76L
1,379 Elo+
Solo
Bellona
Bellona
Her0Starx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,441 Elo+
Solo
Hades
Hades
Netol
Hades
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,657 Elo+
Solo
Athena
Athena
TheKaliKid
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,563 Elo+
Solo
Ullr
Ullr
urmomlul
Ullr
Level 28
God Stats
4W - 4L
1,683 SR
Queue Stats
72W - 83L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chillytris
Cthulhu
14
2 / 12 / 7
11,051
460
11,237
20,882
19,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
FlintLok
Bakasura
16
4 / 12 / 7
11,558
482
15,327
20,431
8,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
HEYIMJROD
Janus
18
1 / 7 / 7
12,520
522
9,416
12,144
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 2
16,513
688
17,858
22,545
18,811
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 6 / 4
16,438
685
33,956
25,102
11,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FenWinrir
Fenrir
18
9 / 5 / 5
11,864
494
12,320
20,573
10,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Her0Starx
Bellona
16
2 / 8 / 13
10,584
441
8,391
19,359
13,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Netol
Hades
18
12 / 8 / 10
12,209
509
18,210
21,112
12,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
TheKaliKid
Athena
18
12 / 4 / 12
13,067
544
17,835
30,414
39,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
18
5 / 9 / 8
12,027
501
9,927
23,300
13,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
34
Kills
40
40
Deaths
34
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chillytris
Cthulhu
2
12
7
0.46
L
Fenrir
FenWinrir
Fenrir
9
5
5
2.3
W
Bakasura
FlintLok
Bakasura
4
12
7
0.63
W
Janus
HEYIMJROD
Janus
1
7
7
0.64
L
Bellona
Her0Starx
Bellona
2
8
13
1.06
W
11
3
2
4
W
16
6
4
3
L
Hades
Netol
Hades
12
8
10
2.13
L
Athena
TheKaliKid
Athena
12
4
12
4.5
L
Ullr
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,794
Damage
66,683
101,104
Taken
114,758
62,963
Mitigated
88,351
23,364
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chillytris
Cthulhu
11,237
1,465
268
1,497
20,882
19,293
232
7,899
12,819
31,346
0
L
Fenrir
FenWinrir
Fenrir
12,320
4,729
0
4,540
20,573
10,049
0
2,135
17,851
0
72,708
W
Bakasura
FlintLok
Bakasura
15,327
9,461
0
4,309
20,431
8,977
2,056
7,274
13,093
0
31,947
W
Janus
HEYIMJROD
Janus
9,416
1,293
0
219
12,144
4,371
898
6,540
5,395
80,995
0
L
Bellona
Her0Starx
Bellona
8,391
3,029
0
2,424
19,359
13,258
784
2,521
15,880
0
46,471
W
17,858
7,225
0
4,472
22,545
18,811
5,086
6,348
16,115
0
127,489
W
33,956
22,305
0
12,599
25,102
11,511
9,228
7,542
17,450
0
115,767
L
Hades
Netol
Hades
18,210
1,465
624
6,426
21,112
12,247
666
6,295
13,843
64,588
0
L
Athena
TheKaliKid
Athena
17,835
4,637
0
2,682
30,414
39,272
453
3,980
25,218
52,015
0
L
Ullr
9,927
4,997
609
4,292
23,300
13,525
438
4,271
18,857
622
59,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,080
Gold Earned
59,751
623
Minions Killed
472
0
Camps Cleared
0
2,197,639
Distance Traveled
2,070,344
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,051
460
33
1
0
441,329
0
L
Fenrir
11,864
494
125
5
0
436,855
3
W
Bakasura
11,558
482
68
3
0
441,600
0
W
Janus
12,520
522
155
6
0
429,844
1
L
Bellona
10,584
441
91
4
0
333,820
3
W
Fenrir
16,513
688
206
9
0
477,595
2
W
Artemis
16,438
685
161
7
0
407,271
1
L
Hades
12,209
509
112
5
0
390,147
0
L
Athena
13,067
544
62
3
0
536,999
4
L
Ullr
12,027
501
82
3
0
372,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role