Player Matchup

Cerberus
Cerberus
AlBeano
Cerberus
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 258L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Gianluca02alessi
Ne Zha
Level 74
God Stats
4W - 11L
1,365 SR
Queue Stats
94W - 133L
1,281 Elo+
Party 2
Cernunnos
Cernunnos
Jegeleg
Cernunnos
Level 98
God Stats
64W - 42L
1,639 SR
Queue Stats
200W - 164L
1,548 Elo+
Party 1
Janus
Janus
Zeedkiel
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jenn02
Ymir
Level 60
God Stats
3W - 6L
1,358 SR
Queue Stats
48W - 98L
1,256 Elo+
Party 2
Team Averages
Level 89
1,473 SR
1,430 Elo+

VS

Team Averages
Level 81
1,633 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BTDarkDragonDD
Sun Wukong
Level 83
God Stats
41W - 27L
1,561 SR
Queue Stats
353W - 411L
1,399 Elo+
Solo
Chang'e
Chang'e
GMQ25
Chang'e
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HeyItsMarshal
Ymir
Level 100
God Stats
1W - 0L
1,957 SR
Queue Stats
2W - 1L
1,529 Elo+
Solo
Arachne
Arachne
kanao216
Arachne
Level 61
God Stats
55W - 37L
1,646 SR
Queue Stats
242W - 273L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlBeano
Cerberus
10
2 / 2 / 1
5,884
588
4,923
9,113
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 0
5,503
550
2,604
6,667
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Jegeleg
Cernunnos
6
0 / 2 / 0
4,158
416
3,615
4,989
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Zeedkiel
Janus
8
2 / 5 / 1
5,213
521
3,760
6,358
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
jenn02
Ymir
6
0 / 4 / 0
4,323
432
524
5,954
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
4 / 0 / 5
5,848
585
6,732
4,285
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
BTDarkDragonDD
Sun Wukong
11
3 / 2 / 3
6,030
603
6,623
8,397
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
GMQ25
Chang'e
9
2 / 3 / 2
5,223
522
2,312
5,330
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 5
5,772
577
1,673
6,453
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
kanao216
Arachne
11
6 / 1 / 4
6,690
669
5,991
5,938
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
17
17
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
5
6.5
L
Cerberus
AlBeano
Cerberus
2
2
1
1.25
W
Sun Wukong
BTDarkDragonDD
Sun Wukong
3
2
3
2.25
W
Chang'e
GMQ25
Chang'e
2
3
2
1
L
2
4
0
0.5
W
2
0
5
4.5
L
Cernunnos
Jegeleg
Cernunnos
0
2
0
0
L
Janus
Zeedkiel
Janus
2
5
1
0.5
L
Ymir
jenn02
Ymir
0
4
0
0
W
Arachne
kanao216
Arachne
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,426
Damage
23,331
33,081
Taken
30,403
11,592
Mitigated
11,168
10,499
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,732
3,100
0
2,622
4,285
873
121
251
4,030
30,128
0
L
Cerberus
AlBeano
Cerberus
4,923
522
0
4,759
9,113
4,901
0
536
8,527
33,676
0
W
Sun Wukong
BTDarkDragonDD
Sun Wukong
6,623
1,189
0
2,396
8,397
3,641
366
3,680
4,269
0
32,650
W
Chang'e
GMQ25
Chang'e
2,312
66
441
1,766
5,330
1,463
460
1,890
3,297
15,978
0
L
2,604
450
0
2,008
6,667
1,830
0
1,017
5,630
0
21,608
W
1,673
507
0
1,844
6,453
3,627
0
854
5,539
19,959
0
L
Cernunnos
Jegeleg
Cernunnos
3,615
1,461
0
1,691
4,989
1,198
0
3,328
1,621
0
15,847
L
Janus
Zeedkiel
Janus
3,760
266
0
1,102
6,358
1,570
0
1,565
4,639
22,738
0
L
Ymir
jenn02
Ymir
524
96
234
705
5,954
2,093
0
4,007
1,947
6,681
0
W
Arachne
kanao216
Arachne
5,991
4,022
0
1,765
5,938
1,564
0
1,751
4,061
0
32,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
29,563
244
Minions Killed
232
0
Camps Cleared
0
852,975
Distance Traveled
979,271
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,848
585
52
5
0
179,640
0
L
Cerberus
5,884
588
86
9
0
172,816
2
W
Sun Wukong
6,030
603
58
6
0
192,021
1
W
Chang'e
5,223
522
30
3
0
204,599
1
L
Ne Zha
5,503
550
56
6
0
191,425
1
W
Ymir
5,772
577
27
3
0
182,479
2
L
Cernunnos
4,158
416
39
4
0
109,227
0
L
Janus
5,213
521
55
6
0
193,186
3
L
Ymir
4,323
432
8
1
0
186,321
1
W
Arachne
6,690
669
65
7
0
220,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role