Player Matchup

Tsukuyomi
Tsukuyomi
KatilVurucuSamet
Tsukuyomi
Level 10
God Stats
1W - 1L
1,716 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 1
Cerberus
Cerberus
MFMERCILESS
Cerberus
Level 13
God Stats
6W - 4L
1,866 SR
Queue Stats
27W - 25L
1,454 Elo+
Solo
Zeus
Zeus
Mamer3
Zeus
Level 8
God Stats
0W - 3L
1,261 SR
Queue Stats
8W - 11L
1,390 Elo+
Party 1
Hachiman
Hachiman
Mefios
Hachiman
Level 29
God Stats
22W - 15L
1,651 SR
Queue Stats
89W - 101L
1,449 Elo+
Solo
Yemoja
Yemoja
Peskymet
Yemoja
Level 8
God Stats
1W - 1L
1,755 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 1
Team Averages
Level 14
1,650 SR
1,401 Elo+

VS

Team Averages
Level 21
1,492 SR
1,453 Elo+
Thanatos
Thanatos
DeathNote4836
Thanatos
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Extramusica
Athena
Level 33
God Stats
9W - 7L
1,649 SR
Queue Stats
37W - 53L
1,422 Elo+
Party 2
Ra
Ra
Ka5zkaj
Ra
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
76W - 75L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
ScorpiShow
Gilgamesh
Level 24
God Stats
20W - 13L
1,314 SR
Queue Stats
74W - 69L
1,450 Elo+
Solo
Danzaburou
Danzaburou
krom974
Danzaburou
Level 28
God Stats
15W - 23L
1,498 SR
Queue Stats
32W - 45L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 4 / 1
7,227
482
2,235
10,339
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MFMERCILESS
Cerberus
13
2 / 6 / 1
7,829
522
5,413
12,710
6,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Mamer3
Zeus
12
1 / 7 / 1
7,205
480
6,159
8,579
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mefios
Hachiman
11
1 / 2 / 2
6,865
458
4,821
8,244
3,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Peskymet
Yemoja
10
0 / 2 / 4
6,668
445
3,783
5,950
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathNote4836
Thanatos
13
5 / 2 / 5
8,318
555
6,525
10,129
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
12
0 / 0 / 6
7,562
504
2,552
6,856
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 3
9,419
628
8,067
4,966
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ScorpiShow
Gilgamesh
14
4 / 1 / 5
8,202
547
9,515
11,043
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
krom974
Danzaburou
14
5 / 1 / 3
8,351
557
6,495
6,905
2,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
20
21
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeathNote4836
Thanatos
5
2
5
3.75
W
Athena
0
0
6
3
W
6
2
3
3.75
L
Tsukuyomi
2
4
1
0.63
L
Cerberus
MFMERCILESS
Cerberus
2
6
1
0.42
L
Zeus
Mamer3
Zeus
1
7
1
0.21
L
Hachiman
Mefios
Hachiman
1
2
2
1
L
Yemoja
Peskymet
Yemoja
0
2
4
1
W
Gilgamesh
ScorpiShow
Gilgamesh
4
1
5
6.5
W
Danzaburou
krom974
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
33,154
45,822
Taken
39,899
18,928
Mitigated
17,287
11,519
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeathNote4836
Thanatos
6,525
1,782
0
9,488
10,129
3,515
27
1,584
8,531
0
38,286
W
Athena
2,552
517
0
2,488
6,856
2,838
266
3,216
3,596
16,097
0
W
8,067
532
1,033
2,061
4,966
2,009
47
1,953
2,787
64,074
0
L
Tsukuyomi
2,235
643
0
2,650
10,339
2,973
0
742
9,495
0
46,551
L
Cerberus
MFMERCILESS
Cerberus
5,413
887
0
3,120
12,710
6,791
0
1,392
11,292
39,147
0
L
Zeus
Mamer3
Zeus
6,159
928
0
490
8,579
3,106
0
2,906
5,475
33,194
0
L
Hachiman
Mefios
Hachiman
4,821
2,353
0
2,294
8,244
3,213
0
2,632
5,542
0
37,942
L
Yemoja
Peskymet
Yemoja
3,783
900
2,206
759
5,950
2,845
0
2,461
3,399
11,055
0
W
Gilgamesh
ScorpiShow
Gilgamesh
9,515
2,633
0
639
11,043
6,604
0
5,504
5,408
0
42,892
W
Danzaburou
krom974
Danzaburou
6,495
3,204
0
2,551
6,905
2,321
793
2,595
4,222
0
47,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
41,852
365
Minions Killed
397
0
Camps Cleared
0
1,315,965
Distance Traveled
1,531,070
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,318
555
68
5
0
275,325
1
W
Athena
7,562
504
29
2
0
327,991
2
W
Ra
9,419
628
126
8
0
314,566
10
L
Tsukuyomi
7,227
482
87
6
0
278,910
0
L
Cerberus
7,829
522
120
8
0
235,943
0
L
Zeus
7,205
480
69
5
0
238,156
0
L
Hachiman
6,865
458
71
5
0
265,114
3
L
Yemoja
6,668
445
18
1
0
297,842
4
W
Gilgamesh
8,202
547
82
5
0
312,794
1
W
Danzaburou
8,351
557
92
6
0
300,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role