Player Matchup

Bastet
Bastet
CirceLeFay
Bastet
Level 69
God Stats
6W - 3L
1,522 SR
Queue Stats
364W - 395L
1,425 Elo+
Solo
Sobek
Sobek
HPLoveCrab
Sobek
Level 104
God Stats
5W - 9L
1,497 SR
Queue Stats
79W - 74L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
Maetlep
Ah Puch
Level 68
God Stats
3W - 0L
1,285 SR
Queue Stats
57W - 55L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
MundaneGoblin21
Danzaburou
Level 96
God Stats
2W - 0L
1,811 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 2
Olorun
Olorun
Tibor Lumirath
Olorun
Level 138
God Stats
2W - 1L
1,592 SR
Queue Stats
30W - 27L
1,553 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,446 Elo+

VS

Team Averages
Level 100
1,466 SR
1,456 Elo+
Hou Yi
Hou Yi
ChicagoWaffle
Hou Yi
Level 84
God Stats
9W - 6L
1,500 SR
Queue Stats
54W - 40L
1,493 Elo+
Solo
Thor
Thor
Roddyricheard
Thor
Level 67
God Stats
18W - 24L
1,510 SR
Queue Stats
271W - 280L
1,445 Elo+
Solo
Chang'e
Chang'e
Wallhog
Chang'e
Level 82
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Set
Set
friskymudbone
Set
Level 124
God Stats
1W - 1L
1,418 SR
Queue Stats
25W - 31L
1,273 Elo+
Party 1
Ymir
Ymir
x Dark Ninja x
Ymir
Level 144
God Stats
0W - 1L
1,583 SR
Queue Stats
14W - 12L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CirceLeFay
Bastet
17
6 / 1 / 5
10,567
813
14,340
11,439
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
16
3 / 4 / 8
10,769
828
11,320
16,102
15,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Maetlep
Ah Puch
17
2 / 0 / 7
9,631
741
16,367
5,112
2,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
MundaneGoblin21
Danzaburou
15
1 / 1 / 6
8,962
689
8,389
7,563
2,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 6
9,505
731
10,974
10,438
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
10,843
834
11,389
12,735
4,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 5
7,839
603
5,190
13,844
7,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Wallhog
Chang'e
15
1 / 3 / 3
8,262
636
9,569
13,753
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 5 / 3
7,774
598
6,602
13,792
5,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 5
8,021
617
8,110
18,569
9,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
15
Kills
9
9
Deaths
15
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Bastet
CirceLeFay
Bastet
6
1
5
8.5
W
Sobek
3
4
8
1.75
W
Ah Puch
Maetlep
Ah Puch
2
0
7
5.5
W
Danzaburou
MundaneGoblin21
Danzaburou
1
1
6
4
L
0
2
5
1.25
W
3
3
6
2
L
Chang'e
Wallhog
Chang'e
1
3
3
0.83
L
1
5
3
0.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,390
Damage
40,860
50,654
Taken
72,693
29,770
Mitigated
31,838
17,000
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,389
5,345
0
340
12,735
4,878
0
5,857
6,878
0
31,549
W
Bastet
CirceLeFay
Bastet
14,340
4,121
924
4,286
11,439
4,697
871
5,568
5,625
0
37,019
W
Sobek
11,320
617
0
2,442
16,102
15,121
236
5,323
10,459
28,161
0
W
Ah Puch
Maetlep
Ah Puch
16,367
1,569
0
2,193
5,112
2,286
946
1,974
3,082
44,296
0
W
Danzaburou
MundaneGoblin21
Danzaburou
8,389
3,071
1,105
1,815
7,563
2,993
1,120
1,888
5,615
0
22,701
L
5,190
1,440
0
2,428
13,844
7,141
32
7,143
6,701
0
18,578
W
10,974
4,386
991
3,244
10,438
4,673
557
2,282
8,020
33,881
0
L
Chang'e
Wallhog
Chang'e
9,569
905
3,707
5,359
13,753
4,634
1
6,746
7,007
26,555
0
L
6,602
2,057
0
1,654
13,792
5,727
0
8,996
4,796
0
26,478
L
8,110
1,437
853
5,042
18,569
9,458
0
10,088
8,481
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
42,739
273
Minions Killed
257
8
Camps Cleared
5
1,216,359
Distance Traveled
1,066,946
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,843
834
76
6
1
218,175
4
W
Bastet
10,567
813
47
4
3
299,762
1
W
Sobek
10,769
828
37
3
0
254,976
0
W
Ah Puch
9,631
741
79
6
2
248,139
1
W
Danzaburou
8,962
689
36
3
0
200,631
0
L
Thor
7,839
603
34
3
3
196,003
0
W
Olorun
9,505
731
74
6
3
212,851
1
L
Chang'e
8,262
636
66
5
1
212,570
0
L
Set
7,774
598
49
4
0
219,869
0
L
Ymir
8,021
617
32
2
0
220,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role