Player Matchup

Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Fathoming
The Morrigan
Level 76
God Stats
11W - 3L
1,728 SR
Queue Stats
157W - 145L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Jahownd
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 80L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Steadmonster
Cu Chulainn
Level 142
God Stats
27W - 15L
1,644 SR
Queue Stats
963W - 979L
1,458 Elo+
Solo
Fenrir
Fenrir
WarSniper12
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,450 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,451 Elo+

VS

Team Averages
Level 102
1,576 SR
1,478 Elo+
Heimdallr
Heimdallr
Bretun
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Delilah03411
Janus
Level 101
God Stats
1W - 2L
1,457 SR
Queue Stats
65W - 71L
1,511 Elo+
Solo
Kali
Kali
FaexVitae
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,546 Elo+
Solo
Chaac
Chaac
ICE_MAN346
Chaac
Level 120
God Stats
0W - 1L
1,753 SR
Queue Stats
13W - 20L
1,367 Elo+
Solo
Cerberus
Cerberus
RabidMidget
Cerberus
Level 160
God Stats
6W - 7L
1,669 SR
Queue Stats
551W - 593L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 2 / 26
11,941
853
8,951
14,630
17,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Fathoming
The Morrigan
19
8 / 2 / 20
11,827
845
17,459
6,084
3,272
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Jahownd
Sun Wukong
17
8 / 5 / 18
10,898
778
17,406
17,643
23,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Steadmonster
Cu Chulainn
17
2 / 5 / 16
11,448
818
12,178
19,058
21,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
19
15 / 2 / 16
12,096
864
14,499
13,407
7,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bretun
Heimdallr
13
2 / 9 / 6
8,879
634
10,630
15,212
6,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 8 / 9
9,095
650
10,047
13,025
4,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
16
2 / 6 / 9
9,792
699
9,456
13,510
6,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
20
5 / 5 / 10
11,664
833
7,860
18,550
23,020
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RabidMidget
Cerberus
18
6 / 7 / 6
11,135
795
10,980
19,308
16,966
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
56
35
Kills
16
16
Deaths
35
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
26
7.5
L
Heimdallr
Bretun
Heimdallr
2
9
6
0.56
L
1
8
9
0.69
L
Kali
2
6
9
1.08
W
The Morrigan
Fathoming
The Morrigan
8
2
20
9
L
Chaac
5
5
10
2
W
Sun Wukong
Jahownd
Sun Wukong
8
5
18
3.4
L
Cerberus
RabidMidget
Cerberus
6
7
6
1.29
W
Cu Chulainn
Steadmonster
Cu Chulainn
2
5
16
2
W
Fenrir
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,493
Damage
48,973
70,822
Taken
79,605
73,835
Mitigated
56,523
17,104
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,951
393
2,039
783
14,630
17,740
1,208
4,683
9,947
19,609
0
L
Heimdallr
Bretun
Heimdallr
10,630
4,424
2,037
1,309
15,212
6,107
0
4,440
10,562
0
27,459
L
10,047
549
1,036
1,748
13,025
4,183
198
2,745
10,130
24,523
0
L
Kali
9,456
6,048
1,236
3,092
13,510
6,247
616
2,530
10,800
0
18,385
W
The Morrigan
Fathoming
The Morrigan
17,459
1,453
1,225
497
6,084
3,272
2,188
1,723
4,358
38,807
2,870
L
Chaac
7,860
1,070
740
4,888
18,550
23,020
273
8,740
9,720
0
25,161
W
Sun Wukong
Jahownd
Sun Wukong
17,406
2,881
83
4,121
17,643
23,478
682
4,571
13,072
0
26,968
L
Cerberus
RabidMidget
Cerberus
10,980
985
1,253
3,280
19,308
16,966
146
5,856
13,152
24,318
0
W
Cu Chulainn
Steadmonster
Cu Chulainn
12,178
2,766
190
878
19,058
21,934
945
6,072
12,986
0
32,273
W
Fenrir
14,499
2,551
3,749
3,539
13,407
7,411
1,134
3,978
9,429
0
19,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
50,565
122
Minions Killed
146
0
Camps Cleared
0
1,399,638
Distance Traveled
1,159,083
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,941
853
18
1
0
276,636
0
L
Heimdallr
8,879
634
28
2
0
222,002
4
L
Janus
9,095
650
32
2
0
225,834
1
L
Kali
9,792
699
15
1
0
269,281
0
W
The Morrigan
11,827
845
43
3
0
345,743
0
L
Chaac
11,664
833
31
2
0
256,351
1
W
Sun Wukong
10,898
778
9
1
0
234,469
2
L
Cerberus
11,135
795
40
3
0
185,615
3
W
Cu Chulainn
11,448
818
36
3
0
254,626
0
W
Fenrir
12,096
864
16
1
0
288,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role