Player Matchup

Fenrir
Fenrir
BigGun Toranado
Fenrir
Level 15
God Stats
8W - 11L
1,348 SR
Queue Stats
33W - 45L
1,176 Elo+
Solo
Jormungandr
Jormungandr
CAPTAINCOLeD
Jormungandr
Level 8
God Stats
2W - 3L
1,696 SR
Queue Stats
10W - 10L
1,511 Elo+
Party 2
Neith
Neith
CandeHereje
Neith
Level 16
God Stats
12W - 8L
1,610 SR
Queue Stats
50W - 38L
1,520 Elo+
Solo
Medusa
Medusa
itsjessiehaaay
Medusa
Level 24
God Stats
49W - 56L
1,475 SR
Queue Stats
187W - 213L
1,342 Elo+
Solo
Vamana
Vamana
xKingAiresx
Vamana
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 36L
1,266 Elo+
Party 2
Team Averages
Level 25
1,526 SR
1,363 Elo+

VS

Team Averages
Level 13
1,544 SR
1,356 Elo+
Ra
Ra
Grumble Cakes
Ra
Level 12
God Stats
2W - 2L
1,243 SR
Queue Stats
4W - 5L
1,182 Elo+
Solo
Merlin
Merlin
SpawnSlays
Merlin
Level 24
God Stats
4W - 5L
1,766 SR
Queue Stats
148W - 179L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
WaitedWheat440
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,218 Elo+
Solo
Thor
Thor
YBNChase34
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
http_Hokage
Jing Wei
Level 13
God Stats
10W - 10L
1,713 SR
Queue Stats
46W - 61L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
11,248
937
10,599
14,712
6,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
CAPTAINCOLeD
Jormungandr
19
3 / 2 / 22
12,238
1,020
6,829
11,176
11,042
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 1 / 15
12,330
1,028
19,768
10,008
3,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 2 / 11
12,805
1,067
24,714
13,679
5,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
18
9 / 4 / 9
12,268
1,022
13,176
16,478
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,610
884
14,833
13,710
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
SpawnSlays
Merlin
18
0 / 4 / 9
11,446
954
17,148
16,233
6,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WaitedWheat440
Gilgamesh
15
0 / 7 / 4
9,704
809
2,505
16,175
10,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 14 / 3
10,087
841
8,719
19,631
8,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
http_Hokage
Jing Wei
17
10 / 2 / 2
12,771
1,064
12,872
14,263
5,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
35
Kills
13
13
Deaths
35
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Jormungandr
CAPTAINCOLeD
Jormungandr
3
2
22
7
W
9
1
15
16.5
L
2
8
5
0.56
L
Merlin
SpawnSlays
Merlin
0
4
9
1.13
L
Gilgamesh
WaitedWheat440
Gilgamesh
0
7
4
0.29
L
1
14
3
0.18
L
Jing Wei
http_Hokage
Jing Wei
10
2
2
5.5
W
11
2
11
8.25
W
Vamana
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,086
Damage
56,077
66,053
Taken
80,012
37,957
Mitigated
36,878
10,105
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,599
2,583
0
422
14,712
6,985
0
8,350
6,362
0
17,084
W
Jormungandr
CAPTAINCOLeD
Jormungandr
6,829
1,248
0
0
11,176
11,042
0
3,445
7,252
27,013
0
W
19,768
14,470
435
4,092
10,008
3,815
0
6,113
3,895
0
39,870
L
14,833
2,167
657
204
13,710
5,179
0
1,425
12,135
28,549
0
L
Merlin
SpawnSlays
Merlin
17,148
2,116
0
2,086
16,233
6,902
0
1,370
14,743
53,486
0
L
Gilgamesh
WaitedWheat440
Gilgamesh
2,505
1,754
0
506
16,175
10,242
0
1,429
14,588
0
10,167
L
8,719
3,011
0
46
19,631
8,630
0
1,358
18,033
0
16,803
L
Jing Wei
http_Hokage
Jing Wei
12,872
9,064
216
981
14,263
5,925
0
1,555
12,588
0
19,426
W
24,714
12,587
0
1,926
13,679
5,471
0
7,066
6,613
0
43,984
W
Vamana
13,176
7,867
0
3,230
16,478
10,644
0
7,007
8,715
308
32,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,889
Gold Earned
54,618
201
Minions Killed
140
5
Camps Cleared
4
1,101,403
Distance Traveled
991,798
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,248
937
19
2
1
228,044
0
W
Jormungandr
12,238
1,020
56
5
1
176,256
1
W
Neith
12,330
1,028
37
3
3
221,425
0
L
Ra
10,610
884
20
2
0
169,420
2
L
Merlin
11,446
954
87
7
1
204,877
0
L
Gilgamesh
9,704
809
11
1
3
160,053
0
L
Thor
10,087
841
16
1
0
161,866
0
L
Jing Wei
12,771
1,064
6
1
0
295,582
1
W
Medusa
12,805
1,067
46
4
0
236,661
0
W
Vamana
12,268
1,022
43
4
0
239,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role