Player Matchup

Scylla
Scylla
E4zyDubz
Scylla
Level 158
God Stats
19W - 10L
1,667 SR
Queue Stats
438W - 283L
1,716 Elo+
Party 1
Artemis
Artemis
Hyperscope115
Artemis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 94L
1,673 Elo+
Party 1
Zeus
Zeus
slimback1234
Zeus
Level 119
God Stats
5W - 1L
1,926 SR
Queue Stats
60W - 46L
1,726 Elo+
Party 1
Team Averages
Level 127
1,698 SR
1,705 Elo+

VS

Team Averages
Level 101
1,614 SR
1,524 Elo+
Artemis
Artemis
Millsycks
Artemis
Level 56
God Stats
8W - 8L
1,487 SR
Queue Stats
201W - 217L
1,527 Elo+
Solo
Athena
Athena
TheZelda
Athena
Level 111
God Stats
1W - 3L
1,853 SR
Queue Stats
11W - 18L
1,544 Elo+
Solo
Scylla
Scylla
Yeico
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
E4zyDubz
Scylla
12
8 / 1 / 5
8,636
785
8,413
6,299
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
13
5 / 0 / 9
8,943
813
7,136
4,120
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 11
8,351
759
9,434
7,468
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Millsycks
Artemis
10
3 / 5 / 0
7,921
720
4,114
8,298
3,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
TheZelda
Athena
9
0 / 6 / 2
7,067
642
3,888
13,852
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Yeico
Scylla
9
0 / 6 / 1
6,590
599
4,054
7,163
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
E4zyDubz
Scylla
8
1
5
10.5
W
Artemis
5
0
9
9.5
L
Artemis
Millsycks
Artemis
3
5
0
0.6
L
Athena
TheZelda
Athena
0
6
2
0.17
L
Scylla
Yeico
Scylla
0
6
1
0.08
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
12,056
17,887
Taken
29,313
5,965
Mitigated
13,159
7,484
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
E4zyDubz
Scylla
8,413
1,058
0
2,277
6,299
2,038
193
2,043
4,110
25,075
0
W
Artemis
7,136
3,816
0
2,057
4,120
1,641
846
2,249
1,749
0
38,111
L
Artemis
Millsycks
Artemis
4,114
1,328
0
840
8,298
3,379
0
6,129
2,169
0
21,815
L
Athena
TheZelda
Athena
3,888
1,353
0
1,709
13,852
7,073
0
7,271
6,581
12,476
0
L
Scylla
Yeico
Scylla
4,054
0
0
760
7,163
2,707
0
4,523
2,640
21,666
0
W
9,434
700
0
3,150
7,468
2,286
939
3,308
3,934
37,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
21,578
162
Minions Killed
100
0
Camps Cleared
0
583,579
Distance Traveled
537,457
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,636
785
33
3
0
191,475
2
W
Artemis
8,943
813
68
6
0
205,580
4
L
Artemis
7,921
720
28
3
0
156,495
2
L
Athena
7,067
642
15
1
0
201,375
3
L
Scylla
6,590
599
57
5
0
179,587
5
W
Zeus
8,351
759
61
6
0
186,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role