Player Matchup

Loki
Loki
Elcora
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kthnos
Neith
Level 146
God Stats
3W - 6L
1,666 SR
Queue Stats
175W - 189L
1,491 Elo+
Party 2
Hera
Hera
Paulos07
Hera
Level 128
God Stats
2W - 2L
1,333 SR
Queue Stats
115W - 99L
1,605 Elo+
Party 2
King Arthur
King Arthur
goldenpangolier
King Arthur
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 75L
1,797 Elo+
Party 1
Sylvanus
Sylvanus
katele
Sylvanus
Level 156
God Stats
43W - 39L
1,574 SR
Queue Stats
248W - 248L
1,559 Elo+
Party 2
Team Averages
Level 112
1,515 SR
1,591 Elo+

VS

Team Averages
Level 46
1,537 SR
1,563 Elo+
Bellona
Bellona
AkkitaNeru
Bellona
Level 13
God Stats
2W - 1L
1,858 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FrNeXyZ
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,539 Elo+
Party 3
Cupid
Cupid
Iruushy
Cupid
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,489 Elo+
Party 3
Da Ji
Da Ji
KiljaySK
Da Ji
Level 29
God Stats
0W - 4L
1,329 SR
Queue Stats
13W - 11L
1,569 Elo+
Party 3
Merlin
Merlin
Ronshon
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Elcora
Loki
16
8 / 2 / 4
10,009
626
6,977
10,557
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Kthnos
Neith
15
9 / 4 / 7
9,736
609
17,050
12,258
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
14
1 / 3 / 6
8,605
538
8,836
8,927
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
goldenpangolier
King Arthur
15
6 / 3 / 6
9,744
609
11,722
12,683
10,055
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
katele
Sylvanus
13
4 / 4 / 10
8,034
502
5,963
13,128
13,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkkitaNeru
Bellona
14
5 / 5 / 3
8,708
544
9,158
14,621
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
FrNeXyZ
Kumbhakarna
12
2 / 3 / 7
8,698
544
4,693
12,117
7,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Iruushy
Cupid
12
1 / 6 / 5
7,324
458
3,954
11,686
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
KiljaySK
Da Ji
12
4 / 8 / 1
7,644
478
6,580
15,251
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ronshon
Merlin
13
3 / 6 / 3
8,270
517
7,216
10,115
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
28
Kills
15
16
Deaths
28
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
AkkitaNeru
Bellona
5
5
3
1.3
W
Loki
Elcora
Loki
8
2
4
5
L
Kumbhakarna
FrNeXyZ
Kumbhakarna
2
3
7
1.83
L
Cupid
Iruushy
Cupid
1
6
5
0.58
L
Da Ji
KiljaySK
Da Ji
4
8
1
0.56
W
Neith
Kthnos
Neith
9
4
7
3.13
W
Hera
1
3
6
1.33
L
Merlin
Ronshon
Merlin
3
6
3
0.75
W
King Arthur
goldenpangolier
King Arthur
6
3
6
3
W
Sylvanus
katele
Sylvanus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
31,601
57,553
Taken
63,790
35,530
Mitigated
30,319
19,316
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AkkitaNeru
Bellona
9,158
3,941
0
4,916
14,621
9,662
0
2,840
11,727
0
40,780
W
Loki
Elcora
Loki
6,977
2,907
0
2,849
10,557
3,711
139
1,386
9,127
0
55,178
L
Kumbhakarna
FrNeXyZ
Kumbhakarna
4,693
871
0
0
12,117
7,487
0
4,048
7,937
11,816
0
L
Cupid
Iruushy
Cupid
3,954
2,046
246
2,224
11,686
3,738
0
2,338
9,304
0
40,263
L
Da Ji
KiljaySK
Da Ji
6,580
1,834
0
3,740
15,251
5,496
0
3,290
11,779
0
36,862
W
Neith
Kthnos
Neith
17,050
7,501
0
5,464
12,258
4,691
1,383
3,326
8,822
0
66,455
W
Hera
8,836
1,452
151
2,049
8,927
3,404
471
2,861
5,828
55,445
0
L
Merlin
Ronshon
Merlin
7,216
406
0
1,118
10,115
3,936
570
3,046
6,977
46,385
0
W
King Arthur
goldenpangolier
King Arthur
11,722
1,496
0
2,116
12,683
10,055
209
1,558
11,076
6,865
50,266
W
Sylvanus
katele
Sylvanus
5,963
1,330
2,490
4,197
13,128
13,669
754
2,259
10,791
19,136
5,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
40,644
451
Minions Killed
338
0
Camps Cleared
0
1,462,988
Distance Traveled
1,384,337
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,708
544
79
5
0
317,466
2
W
Loki
10,009
626
107
7
0
329,470
0
L
Kumbhakarna
8,698
544
9
1
0
304,800
6
L
Cupid
7,324
458
73
5
0
272,133
1
L
Da Ji
7,644
478
75
5
0
255,111
0
W
Neith
9,736
609
97
6
0
247,078
1
W
Hera
8,605
538
105
7
0
282,420
4
L
Merlin
8,270
517
102
6
0
234,827
0
W
King Arthur
9,744
609
112
7
0
346,585
0
W
Sylvanus
8,034
502
30
2
0
257,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role