Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rex_Caesar82
Nu Wa
Level 127
God Stats
5W - 6L
1,508 SR
Queue Stats
273W - 296L
1,391 Elo+
Solo
Medusa
Medusa
ThreeHeadedDoggo
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 293L
1,418 Elo+
Solo
Heimdallr
Heimdallr
pooya612
Heimdallr
Level 44
God Stats
92W - 70L
1,521 SR
Queue Stats
483W - 465L
1,428 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,447 Elo+

VS

Team Averages
Level 74
1,564 SR
1,431 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jazllow
Thor
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
543W - 572L
1,438 Elo+
Solo
Skadi
Skadi
laurenceelliottt
Skadi
Level 89
God Stats
9W - 13L
1,523 SR
Queue Stats
857W - 843L
1,336 Elo+
Solo
Sobek
Sobek
mika_HD2003
Sobek
Level 47
God Stats
16W - 15L
1,584 SR
Queue Stats
364W - 378L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
suc-slash
Cu Chulainn
Level 44
God Stats
1W - 1L
1,711 SR
Queue Stats
103W - 99L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 1 / 4
7,531
628
5,106
7,497
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
10
3 / 1 / 5
6,332
528
4,782
7,486
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 0 / 3
6,908
576
7,304
2,978
1,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 5
6,127
511
5,615
6,681
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
pooya612
Heimdallr
11
2 / 2 / 3
6,722
560
6,160
5,631
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 2 / 0
7,082
590
4,774
4,582
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Jazllow
Thor
11
1 / 4 / 3
6,311
526
3,492
9,636
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 1
5,347
446
2,277
8,199
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 4
5,391
449
2,065
9,837
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
suc-slash
Cu Chulainn
10
2 / 3 / 3
5,827
486
2,682
9,408
5,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
6
6
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
4
7
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
Discordia
 
Discordia
3
2
0
1.5
L
Thor
Jazllow
Thor
1
4
3
0.63
W
4
0
3
5.5
W
2
2
5
2.25
L
0
6
1
0.08
L
0
1
4
2
W
Heimdallr
pooya612
Heimdallr
2
2
3
1.75
L
Cu Chulainn
suc-slash
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
15,290
30,273
Taken
41,662
14,538
Mitigated
15,223
6,985
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,106
1,705
0
1,423
7,497
2,577
1,523
788
6,709
0
43,086
W
Sylvanus
 
Sylvanus
4,782
1,625
742
2,615
7,486
5,664
29
2,683
4,803
18,654
5,628
L
Discordia
 
Discordia
4,774
88
0
1,198
4,582
1,135
486
2,638
1,944
32,459
0
L
Thor
Jazllow
Thor
3,492
985
0
2,866
9,636
2,604
0
1,930
7,706
0
33,351
W
7,304
2,430
0
500
2,978
1,023
0
1,634
1,344
37,967
0
W
5,615
2,920
0
1,510
6,681
1,968
0
962
5,719
0
27,591
L
2,277
1,091
0
1,466
8,199
1,666
0
1,874
6,325
0
25,423
L
2,065
183
0
3,671
9,837
4,540
135
4,332
5,505
13,895
0
W
Heimdallr
pooya612
Heimdallr
6,160
3,732
0
195
5,631
3,306
846
772
4,859
0
35,793
L
Cu Chulainn
suc-slash
Cu Chulainn
2,682
271
0
1,853
9,408
5,278
0
959
8,449
0
19,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
29,958
305
Minions Killed
263
0
Camps Cleared
0
1,111,845
Distance Traveled
1,142,188
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,531
628
83
7
0
262,545
0
W
Sylvanus
6,332
528
47
4
0
212,192
3
L
Discordia
7,082
590
77
6
0
222,834
2
L
Thor
6,311
526
72
6
0
252,708
0
W
Nu Wa
6,908
576
69
6
0
204,160
2
W
Medusa
6,127
511
38
3
0
224,476
6
L
Skadi
5,347
446
50
4
0
190,105
1
L
Sobek
5,391
449
25
2
0
239,754
0
W
Heimdallr
6,722
560
68
6
0
208,472
0
L
Cu Chulainn
5,827
486
39
3
0
236,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role