Player Matchup

Set
Set
Aft3rBir7h
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,341 Elo+
Party 2
Geb
Geb
JaxM34
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 60L
1,333 Elo+
Party 2
Odin
Odin
SouthPainter294
Odin
Level 29
God Stats
11W - 15L
1,243 SR
Queue Stats
109W - 124L
1,352 Elo+
Solo
Neith
Neith
amberan1111
Neith
Level 4
God Stats
1W - 1L
1,805 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Vulcan
Vulcan
zmann109
Vulcan
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 55L
1,286 Elo+
Party 2
Team Averages
Level 26
1,510 SR
1,378 Elo+

VS

Team Averages
Level 15
1,505 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
KevixJr
Cu Chulainn
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,486 Elo+
Solo
Artemis
Artemis
MonkeyDNarutoKun
Artemis
Level 6
God Stats
5W - 1L
1,825 SR
Queue Stats
33W - 26L
1,627 Elo+
Solo
Scylla
Scylla
SargeTom10
Scylla
Level 34
God Stats
5W - 10L
1,200 SR
Queue Stats
248W - 262L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
TheWindEagle
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
chaneke100
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
5,638
513
3,033
8,070
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
JaxM34
Geb
6
0 / 3 / 1
4,679
425
1,286
5,791
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 1
6,534
594
4,858
5,431
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
4,202
382
671
2,129
372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
zmann109
Vulcan
10
3 / 3 / 1
6,163
560
6,033
6,659
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KevixJr
Cu Chulainn
11
0 / 3 / 0
6,208
564
2,724
11,389
4,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 3
7,100
645
5,052
6,255
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SargeTom10
Scylla
11
4 / 4 / 3
6,494
590
5,489
5,614
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TheWindEagle
Cthulhu
10
3 / 1 / 5
6,265
570
2,694
6,683
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

2
0 / 0 / 0
3,880
353
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Geb
JaxM34
Geb
0
3
1
0.17
W
Cu Chulainn
KevixJr
Cu Chulainn
0
3
0
0
W
6
0
3
7.5
W
Scylla
SargeTom10
Scylla
4
4
3
1.38
L
3
0
1
3.5
W
Cthulhu
TheWindEagle
Cthulhu
3
1
5
5.5
L
0
2
0
0
W
0
0
0
0
L
Vulcan
zmann109
Vulcan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
15,959
28,080
Taken
29,941
11,264
Mitigated
11,129
6,711
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,033
1,975
135
2,434
8,070
2,585
0
3,048
4,898
0
21,571
L
Geb
JaxM34
Geb
1,286
378
0
537
5,791
2,128
0
674
5,117
9,857
0
W
Cu Chulainn
KevixJr
Cu Chulainn
2,724
582
0
4,295
11,389
4,662
0
0
10,999
0
38,445
W
5,052
3,014
0
3,255
6,255
1,817
2,812
1,163
5,058
0
38,612
W
Scylla
SargeTom10
Scylla
5,489
549
0
410
5,614
1,613
452
2,820
2,464
24,334
0
L
4,858
942
0
2,483
5,431
3,920
624
260
5,165
0
28,475
W
Cthulhu
TheWindEagle
Cthulhu
2,694
315
137
624
6,683
3,037
296
2,838
3,681
17,754
0
L
671
535
0
70
2,129
372
0
610
1,445
0
4,451
W
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
zmann109
Vulcan
6,033
1,875
0
1,052
6,659
2,259
486
3,235
3,272
30,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
29,947
184
Minions Killed
246
0
Camps Cleared
0
969,445
Distance Traveled
769,452
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,638
513
48
4
0
181,164
3
L
Geb
4,679
425
19
2
0
164,601
0
W
Cu Chulainn
6,208
564
84
8
0
172,835
2
W
Artemis
7,100
645
71
6
0
177,587
0
W
Scylla
6,494
590
55
5
0
190,487
2
L
Odin
6,534
594
52
5
0
231,967
2
W
Cthulhu
6,265
570
36
3
0
211,651
0
L
Neith
4,202
382
12
1
0
200,791
0
W
Loki
3,880
353
0
0
0
16,892
0
L
Vulcan
6,163
560
53
5
0
190,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role