Player Matchup

Neith
Neith
ElNadieTheGae
Neith
Level 85
God Stats
4W - 3L
1,720 SR
Queue Stats
188W - 177L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Greenracon
Cthulhu
Level 80
God Stats
16W - 17L
1,491 SR
Queue Stats
718W - 698L
1,503 Elo+
Solo
Tyr
Tyr
Iroh95
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 255L
1,484 Elo+
Solo
Scylla
Scylla
xllxAlexxllx
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ÉnEgyProVok
Loki
Level 48
God Stats
0W - 1L
1,758 SR
Queue Stats
51W - 50L
1,487 Elo+
Party 1
Team Averages
Level 84
1,594 SR
1,500 Elo+

VS

Team Averages
Level 88
1,512 SR
1,515 Elo+
Hercules
Hercules
DarthLaser
Hercules
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,544 Elo+
Party 3
Kukulkan
Kukulkan
Ingetur
Kukulkan
Level 88
God Stats
5W - 2L
1,654 SR
Queue Stats
54W - 48L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
Laman78
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
TTVOptikonn
Gilgamesh
Level 103
God Stats
9W - 2L
1,696 SR
Queue Stats
263W - 257L
1,485 Elo+
Solo
Freya
Freya
lsh5000
Freya
Level 81
God Stats
1W - 0L
1,213 SR
Queue Stats
38W - 47L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,223
514
8,969
9,823
3,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Greenracon
Cthulhu
11
1 / 4 / 6
6,993
437
7,511
13,566
10,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes

Shoes

+6%
Movement Speed

Tyr
Iroh95
Tyr
13
0 / 6 / 0
7,204
450
5,933
13,076
8,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
2 / 2 / 0
7,262
454
2,898
4,411
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 4
7,392
462
6,288
10,982
3,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthLaser
Hercules
13
2 / 2 / 6
7,966
498
6,337
11,344
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Ingetur
Kukulkan
14
3 / 2 / 5
8,604
538
6,120
5,632
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Laman78
Hun Batz
15
8 / 1 / 3
9,292
581
7,343
8,741
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TTVOptikonn
Gilgamesh
16
7 / 1 / 2
10,019
626
9,845
10,781
8,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
lsh5000
Freya
12
1 / 4 / 7
6,907
432
4,853
11,511
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
21
21
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
DarthLaser
Hercules
2
2
6
2.5
L
4
5
3
1.1
L
Cthulhu
Greenracon
Cthulhu
1
4
6
1
W
Kukulkan
Ingetur
Kukulkan
3
2
5
2.75
L
Tyr
Iroh95
Tyr
0
6
0
0
W
Hun Batz
Laman78
Hun Batz
8
1
3
9.5
W
Gilgamesh
TTVOptikonn
Gilgamesh
7
1
2
8
W
Freya
lsh5000
Freya
1
4
7
1.13
L
Scylla
2
2
0
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
34,498
51,858
Taken
48,009
27,596
Mitigated
25,916
10,299
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DarthLaser
Hercules
6,337
1,207
0
5,090
11,344
8,282
0
2,052
9,292
0
25,419
L
8,969
4,130
0
2,932
9,823
3,653
464
2,327
7,496
0
47,757
L
Cthulhu
Greenracon
Cthulhu
7,511
670
348
1,740
13,566
10,517
0
5,046
8,520
30,702
0
W
Kukulkan
Ingetur
Kukulkan
6,120
805
0
593
5,632
2,043
159
1,759
3,873
56,969
0
L
Tyr
Iroh95
Tyr
5,933
2,028
0
3,199
13,076
8,528
0
0
13,076
0
42,224
W
Hun Batz
Laman78
Hun Batz
7,343
2,919
0
2,708
8,741
3,260
369
1,420
7,321
0
52,235
W
Gilgamesh
TTVOptikonn
Gilgamesh
9,845
2,380
0
2,737
10,781
8,628
0
671
10,110
0
60,852
W
Freya
lsh5000
Freya
4,853
2,096
0
4,434
11,511
3,703
0
4,507
7,004
32,015
0
L
Scylla
2,898
331
0
1,050
4,411
1,430
0
1,561
2,850
37,938
0
L
6,288
1,469
0
1,030
10,982
3,468
0
2,039
8,943
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
42,788
360
Minions Killed
427
0
Camps Cleared
0
1,359,267
Distance Traveled
1,517,285
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,966
498
43
3
0
309,857
5
L
Neith
8,223
514
93
6
0
270,464
4
L
Cthulhu
6,993
437
47
3
0
283,790
2
W
Kukulkan
8,604
538
117
7
0
300,087
1
L
Tyr
7,204
450
77
5
0
295,085
3
W
Hun Batz
9,292
581
99
6
0
326,023
1
W
Gilgamesh
10,019
626
128
8
0
318,756
4
W
Freya
6,907
432
40
3
0
262,562
2
L
Scylla
7,262
454
78
5
0
219,410
1
L
Loki
7,392
462
65
4
0
290,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role