Player Matchup

Sobek
Sobek
EmteeOh
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 156L
1,696 Elo+
Party 1
Tyr
Tyr
GayAutisticFurry
Tyr
Level 24
God Stats
7W - 6L
1,302 SR
Queue Stats
142W - 63L
1,749 Elo+
Party 1
Anubis
Anubis
H3ntaiLoliLord
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2
Thanatos
Thanatos
Honzanek909
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2
Hercules
Hercules
harrydetovenaar
Hercules
Level 65
God Stats
2W - 4L
1,563 SR
Queue Stats
88W - 52L
1,688 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,526 Elo+

VS

Team Averages
Level 35
1,517 SR
1,499 Elo+
Medusa
Medusa
Dakeyras38
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Noghusta
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 159L
1,546 Elo+
Party 3
Hera
Hera
TireAuBlanc
Hera
Level 25
God Stats
1W - 2L
1,413 SR
Queue Stats
60W - 53L
1,536 Elo+
Party 3
Fenrir
Fenrir
deathlyspores
Fenrir
Level 38
God Stats
1W - 4L
1,586 SR
Queue Stats
94W - 127L
1,410 Elo+
Solo
Ymir
Ymir
reidloSllorT
Ymir
Level 40
God Stats
4W - 5L
1,585 SR
Queue Stats
136W - 123L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EmteeOh
Sobek
9
1 / 1 / 7
5,648
565
4,138
6,599
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 0 / 0
6,463
646
6,413
8,289
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 3
6,030
603
2,590
4,484
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Honzanek909
Thanatos
10
6 / 1 / 0
6,502
650
3,786
6,663
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
1 / 2 / 0
5,908
591
5,847
8,514
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakeyras38
Medusa
7
0 / 4 / 2
4,682
468
2,224
6,040
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Noghusta
Guan Yu
7
0 / 3 / 1
4,714
471
4,081
6,424
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
5,243
524
2,724
5,072
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 4 / 0
5,552
555
4,624
7,136
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,993
599
5,639
8,458
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
4
5
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dakeyras38
Medusa
0
4
2
0.25
W
Sobek
EmteeOh
Sobek
1
1
7
4.5
W
7
0
0
7
W
2
1
3
3.5
W
Thanatos
Honzanek909
Thanatos
6
1
0
6
L
Guan Yu
Noghusta
Guan Yu
0
3
1
0.17
L
0
5
0
0
L
3
4
0
0.75
W
Hercules
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
19,292
34,549
Taken
33,130
15,663
Mitigated
14,159
19,066
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dakeyras38
Medusa
2,224
1,302
0
762
6,040
1,272
386
924
4,846
0
14,116
W
Sobek
EmteeOh
Sobek
4,138
406
0
2,470
6,599
4,142
0
781
5,742
13,590
0
W
6,413
1,888
0
4,026
8,289
3,760
0
0
8,289
0
27,498
W
2,590
388
0
2,381
4,484
1,591
838
1,714
2,464
19,548
0
W
Thanatos
Honzanek909
Thanatos
3,786
938
0
6,297
6,663
2,182
781
931
5,630
0
30,167
L
Guan Yu
Noghusta
Guan Yu
4,081
937
280
1,802
6,424
3,427
0
1,032
5,062
0
10,944
L
2,724
269
0
460
5,072
1,101
0
1,583
3,256
26,388
0
L
4,624
774
0
763
7,136
2,079
0
1,652
5,264
0
22,576
W
Hercules
5,847
2,797
0
3,892
8,514
3,988
0
4,093
4,061
0
30,182
L
5,639
2,225
0
3,856
8,458
6,280
0
754
7,614
31,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
26,184
265
Minions Killed
210
0
Camps Cleared
0
1,043,918
Distance Traveled
946,693
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,682
468
29
3
0
173,194
1
W
Sobek
5,648
565
28
3
0
231,616
3
W
Tyr
6,463
646
46
5
0
214,560
4
W
Anubis
6,030
603
53
5
0
184,591
4
W
Thanatos
6,502
650
73
7
0
195,584
2
L
Guan Yu
4,714
471
19
2
0
211,276
1
L
Hera
5,243
524
56
6
0
164,838
2
L
Fenrir
5,552
555
42
4
0
213,002
2
W
Hercules
5,908
591
65
7
0
217,567
1
L
Ymir
5,993
599
64
6
0
184,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role