Player Matchup

Cerberus
Cerberus
DropnessMonster
Cerberus
Level 122
God Stats
2W - 0L
1,652 SR
Queue Stats
76W - 44L
1,669 Elo+
Party 2
Neith
Neith
IPunchCanada
Neith
Level 16
God Stats
3W - 2L
1,744 SR
Queue Stats
68W - 37L
1,615 Elo+
Party 2
Hel
Hel
Klono
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 75
1,632 SR
1,595 Elo+

VS

Team Averages
Level 100
1,501 SR
1,503 Elo+
Scylla
Scylla
ChargingJohnson
Scylla
Level 106
God Stats
41W - 41L
1,506 SR
Queue Stats
1,339W - 1,145L
1,573 Elo+
Party 1
Hercules
Hercules
DeathWormDannyYT
Hercules
Level 107
God Stats
3W - 3L
1,495 SR
Queue Stats
321W - 253L
1,536 Elo+
Party 1
Anhur
Anhur
SirBlueVII
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 320L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 4 / 10
10,500
750
10,117
18,910
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 9
9,230
659
6,158
5,780
2,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Klono
Hel
14
9 / 4 / 4
10,727
766
14,006
14,723
5,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
10,020
716
11,844
8,549
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 7
9,537
681
9,459
14,481
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
12
3 / 5 / 7
9,489
678
6,033
11,059
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
13
Kills
11
11
Deaths
13
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
3
4
7
1.63
W
Cerberus
3
4
10
2
W
1
3
9
1.83
W
Hel
Klono
Hel
9
4
4
2.75
L
Anhur
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
27,336
39,413
Taken
34,089
23,779
Mitigated
17,639
17,196
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,844
1,306
0
990
8,549
2,634
591
5,599
2,950
35,777
0
L
9,459
2,197
0
4,963
14,481
11,297
280
9,488
4,993
0
15,232
W
Cerberus
10,117
810
0
4,002
18,910
16,102
356
5,190
13,422
33,850
0
W
6,158
2,661
0
618
5,780
2,076
1,610
1,823
3,753
0
35,539
W
Hel
Klono
Hel
14,006
1,066
4,946
7,630
14,723
5,601
638
4,241
10,238
40,392
0
L
Anhur
6,033
1,720
0
1,912
11,059
3,708
447
9,084
1,975
0
30,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
29,046
157
Minions Killed
125
0
Camps Cleared
0
775,838
Distance Traveled
652,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,020
716
55
4
0
222,792
2
L
Hercules
9,537
681
14
1
0
230,658
3
W
Cerberus
10,500
750
39
3
0
269,570
1
W
Neith
9,230
659
65
5
0
244,166
0
W
Hel
10,727
766
53
4
0
262,102
1
L
Anhur
9,489
678
56
4
0
198,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role