Player Matchup

Chiron
Chiron
DutchElite333
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
RicherdFist
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,444 Elo+
Solo
Medusa
Medusa
ilke994
Medusa
Level 52
God Stats
1W - 6L
1,332 SR
Queue Stats
6W - 9L
1,488 Elo+
Party 1
Team Averages
Level 71
1,444 SR
1,454 Elo+

VS

Team Averages
Level 107
1,493 SR
1,516 Elo+
Chronos
Chronos
BakinChurros
Chronos
Level 127
God Stats
7W - 3L
1,480 SR
Queue Stats
166W - 151L
1,548 Elo+
Party 2
Hercules
Hercules
HAMDIDDLYHAM
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RayMid
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,092
645
6,413
9,509
3,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RicherdFist
Cthulhu
10
1 / 9 / 4
7,524
684
5,684
11,749
7,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
ilke994
Medusa
11
4 / 5 / 1
8,373
761
6,590
7,295
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BakinChurros
Chronos
12
7 / 3 / 11
9,266
842
10,930
7,935
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
HAMDIDDLYHAM
Hercules
13
9 / 1 / 9
9,483
862
7,053
13,099
11,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
RayMid
Danzaburou
11
4 / 2 / 12
8,706
791
5,041
7,569
2,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
20
20
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chronos
BakinChurros
Chronos
7
3
11
4.17
L
0
6
3
0.25
W
Hercules
HAMDIDDLYHAM
Hercules
9
1
9
13.5
W
Danzaburou
RayMid
Danzaburou
4
2
12
5
L
Cthulhu
RicherdFist
Cthulhu
1
9
4
0.33
L
Medusa
ilke994
Medusa
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
23,024
28,553
Taken
28,603
13,489
Mitigated
16,935
3,144
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BakinChurros
Chronos
10,930
1,648
0
856
7,935
2,739
1,697
2,419
5,516
29,808
0
L
6,413
1,957
187
1,883
9,509
3,269
0
4,344
4,789
0
34,450
W
Hercules
HAMDIDDLYHAM
Hercules
7,053
2,498
0
6,121
13,099
11,636
739
2,025
11,074
0
28,013
W
Danzaburou
RayMid
Danzaburou
5,041
2,434
0
3,067
7,569
2,560
914
1,863
5,706
0
34,034
L
Cthulhu
RicherdFist
Cthulhu
5,684
570
0
587
11,749
7,781
363
4,668
6,720
13,944
0
L
Medusa
ilke994
Medusa
6,590
3,202
0
487
7,295
2,439
1,161
1,191
5,948
0
23,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
27,455
102
Minions Killed
128
0
Camps Cleared
0
573,358
Distance Traveled
574,514
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,266
842
39
4
0
203,924
2
L
Chiron
7,092
645
53
5
0
192,876
0
W
Hercules
9,483
862
46
4
0
209,306
1
W
Danzaburou
8,706
791
43
4
0
161,284
1
L
Cthulhu
7,524
684
15
1
0
187,492
0
L
Medusa
8,373
761
34
3
0
192,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role