Player Matchup

Merlin
Merlin
ArcaneParadise
Merlin
Level 115
God Stats
0W - 1L
1,780 SR
Queue Stats
6W - 5L
1,451 Elo+
Solo
Horus
Horus
Gabe Reaux
Horus
Level 157
God Stats
31W - 18L
1,608 SR
Queue Stats
315W - 320L
1,476 Elo+
Solo
Izanami
Izanami
XxxC4MiL0xxX
Izanami
Level 148
God Stats
5W - 8L
1,482 SR
Queue Stats
105W - 91L
1,543 Elo+
Solo
Serqet
Serqet
arktizteufel
Serqet
Level 129
God Stats
0W - 3L
1,400 SR
Queue Stats
181W - 181L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
kakashiatake
Baba Yaga
Level 116
God Stats
9W - 11L
1,272 SR
Queue Stats
185W - 190L
1,489 Elo+
Solo
Team Averages
Level 133
1,509 SR
1,490 Elo+

VS

Team Averages
Level 123
1,596 SR
1,548 Elo+
Cernunnos
Cernunnos
ChibiAhri
Cernunnos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,632 Elo+
Solo
Athena
Athena
Djs unicorn
Athena
Level 112
God Stats
5W - 4L
1,685 SR
Queue Stats
35W - 33L
1,533 Elo+
Party 1
Ravana
Ravana
PRINCE-V2_
Ravana
Level 107
God Stats
7W - 6L
1,556 SR
Queue Stats
331W - 286L
1,527 Elo+
Solo
Ah Puch
Ah Puch
sid00
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
vohndfpoihynpseg
Achilles
Level 145
God Stats
2W - 0L
1,740 SR
Queue Stats
60W - 62L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,690
621
8,075
12,140
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
0 / 4 / 8
9,779
699
4,869
18,017
19,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
XxxC4MiL0xxX
Izanami
17
2 / 4 / 4
9,881
706
9,435
15,485
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
16
5 / 7 / 4
10,722
766
5,451
12,153
5,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Baba Yaga
kakashiatake
Baba Yaga
18
6 / 7 / 4
11,234
802
14,265
14,040
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChibiAhri
Cernunnos
18
6 / 4 / 11
12,135
867
13,214
11,656
4,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
18
5 / 3 / 13
12,453
890
11,205
17,239
15,830
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
PRINCE-V2_
Ravana
19
5 / 4 / 10
11,408
815
10,813
12,716
6,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
sid00
Ah Puch
20
4 / 1 / 16
11,863
847
17,052
9,167
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
8 / 2 / 6
11,783
842
13,061
11,822
11,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
14
Kills
28
28
Deaths
14
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Cernunnos
ChibiAhri
Cernunnos
6
4
11
2.88
W
Athena
5
3
13
3.83
L
Horus
0
4
8
1
W
Ravana
PRINCE-V2_
Ravana
5
4
10
2.5
L
Izanami
XxxC4MiL0xxX
Izanami
2
4
4
1
L
Serqet
5
7
4
1
L
Baba Yaga
kakashiatake
Baba Yaga
6
7
4
1.14
W
Ah Puch
sid00
Ah Puch
4
1
16
12
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
65,345
71,835
Taken
62,600
42,642
Mitigated
43,768
10,796
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,075
334
0
5
12,140
5,581
1
4,107
8,033
31,001
0
W
Cernunnos
ChibiAhri
Cernunnos
13,214
6,272
0
2,289
11,656
4,967
593
4,219
7,177
0
33,324
W
Athena
11,205
1,659
0
2,680
17,239
15,830
121
5,305
11,417
30,905
0
L
Horus
4,869
1,655
2,596
5,559
18,017
19,339
0
4,784
13,233
0
12,361
W
Ravana
PRINCE-V2_
Ravana
10,813
2,097
0
972
12,716
6,903
516
5,191
6,939
0
37,558
L
Izanami
XxxC4MiL0xxX
Izanami
9,435
5,778
0
1,099
15,485
6,324
0
7,629
7,856
0
39,333
L
Serqet
5,451
738
0
230
12,153
5,043
0
5,095
7,058
0
19,716
L
Baba Yaga
kakashiatake
Baba Yaga
14,265
1,081
0
1,307
14,040
6,355
0
6,903
7,137
39,678
0
W
Ah Puch
sid00
Ah Puch
17,052
566
0
4,607
9,167
4,562
120
4,015
5,037
59,755
0
W
13,061
2,564
0
1,641
11,822
11,506
0
3,082
8,642
0
34,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
59,642
300
Minions Killed
338
6
Camps Cleared
12
1,223,818
Distance Traveled
1,400,208
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,690
621
71
5
0
241,240
0
W
Cernunnos
12,135
867
55
4
2
248,900
0
W
Athena
12,453
890
44
3
4
303,234
3
L
Horus
9,779
699
13
1
0
264,393
4
W
Ravana
11,408
815
81
6
0
277,788
0
L
Izanami
9,881
706
105
8
0
244,785
2
L
Serqet
10,722
766
34
2
4
236,008
0
L
Baba Yaga
11,234
802
77
6
2
237,392
0
W
Ah Puch
11,863
847
114
8
4
288,243
3
W
Achilles
11,783
842
44
3
2
282,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role