Player Matchup

Cernunnos
Cernunnos
DuhMeatTree
Cernunnos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 25L
1,647 Elo+
Party 1
King Arthur
King Arthur
LilDiabetus8403
King Arthur
Level 28
God Stats
2W - 4L
1,344 SR
Queue Stats
79W - 69L
1,591 Elo+
Solo
Baba Yaga
Baba Yaga
SaltySeaSerpent
Baba Yaga
Level 26
God Stats
0W - 4L
1,471 SR
Queue Stats
152W - 173L
1,519 Elo+
Party 1
Yemoja
Yemoja
lilMcNuggetsS2
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 65L
1,669 Elo+
Solo
Arachne
Arachne
sw1ngandam1ss
Arachne
Level 117
God Stats
2W - 4L
1,213 SR
Queue Stats
217W - 216L
1,472 Elo+
Party 1
Team Averages
Level 43
1,406 SR
1,579 Elo+

VS

Team Averages
Level 14
1,569 SR
1,649 Elo+
Rama
Rama
CerealnoMilk
Rama
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 206L
1,616 Elo+
Solo
Ymir
Ymir
HamburguesaDoble
Ymir
Level 6
God Stats
6W - 0L
1,802 SR
Queue Stats
25W - 15L
1,847 Elo+
Party 2
Tiamat
Tiamat
XxTIDE123xX
Tiamat
Level 7
God Stats
2W - 2L
1,328 SR
Queue Stats
18W - 10L
1,738 Elo+
Party 2
Sobek
Sobek
axelway08
Sobek
Level 9
God Stats
8W - 8L
1,611 SR
Queue Stats
63W - 85L
1,429 Elo+
Solo
King Arthur
King Arthur
xDBxBigDaddy
King Arthur
Level 27
God Stats
12W - 12L
1,605 SR
Queue Stats
158W - 139L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DuhMeatTree
Cernunnos
20
7 / 8 / 7
12,977
541
22,717
26,619
13,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LilDiabetus8403
King Arthur
18
2 / 6 / 4
10,922
455
13,598
31,284
26,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
SaltySeaSerpent
Baba Yaga
15
1 / 7 / 8
10,014
417
11,946
16,246
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 9
10,212
426
10,882
15,488
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
19
4 / 5 / 3
11,829
493
10,610
22,917
12,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
14,227
593
21,425
25,410
11,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 5 / 11
13,384
558
17,760
26,479
13,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
4 / 1 / 9
14,239
593
19,482
16,619
14,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
axelway08
Sobek
16
2 / 5 / 5
11,441
477
3,149
19,260
21,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
xDBxBigDaddy
King Arthur
20
8 / 2 / 4
15,090
629
21,345
30,323
30,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
18
Kills
29
29
Deaths
18
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
5
6
2.6
L
Cernunnos
DuhMeatTree
Cernunnos
7
8
7
1.31
W
5
5
11
2.1
L
King Arthur
LilDiabetus8403
King Arthur
2
6
4
0.67
L
Baba Yaga
SaltySeaSerpent
Baba Yaga
1
7
8
0.71
W
Tiamat
4
1
9
8.5
W
Sobek
axelway08
Sobek
2
5
5
0.9
L
4
3
9
2.83
L
Arachne
4
5
3
1.1
W
King Arthur
xDBxBigDaddy
King Arthur
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
83,161
112,554
Taken
118,091
69,382
Mitigated
91,392
34,965
Healing
46,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,425
18,791
0
12,893
25,410
11,162
5,628
4,152
21,034
0
116,804
L
Cernunnos
DuhMeatTree
Cernunnos
22,717
12,473
0
7,290
26,619
13,037
797
7,421
19,198
0
93,153
W
17,760
5,163
0
8,763
26,479
13,848
307
8,147
18,026
110,106
0
L
King Arthur
LilDiabetus8403
King Arthur
13,598
971
0
10,943
31,284
26,859
0
8,849
22,435
0
72,240
L
Baba Yaga
SaltySeaSerpent
Baba Yaga
11,946
1,410
0
2,823
16,246
7,132
239
7,102
9,144
49,212
0
W
Tiamat
19,482
2,493
0
8,346
16,619
14,270
1,973
6,021
10,598
107,528
0
W
Sobek
axelway08
Sobek
3,149
488
0
5,586
19,260
21,386
216
3,801
15,459
23,588
0
L
10,882
2,846
2,905
3,846
15,488
10,208
313
7,035
8,453
43,208
0
L
Arachne
10,610
5,776
0
7,158
22,917
12,146
78
10,162
12,755
0
92,884
W
King Arthur
xDBxBigDaddy
King Arthur
21,345
1,872
0
11,117
30,323
30,726
1,038
4,122
26,201
0
100,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
68,381
581
Minions Killed
686
0
Camps Cleared
0
2,134,157
Distance Traveled
2,130,482
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,227
593
146
6
0
339,399
2
L
Cernunnos
12,977
541
145
6
0
375,808
0
W
Ymir
13,384
558
141
6
0
421,449
4
L
King Arthur
10,922
455
132
6
0
428,698
2
L
Baba Yaga
10,014
417
98
4
0
419,525
1
W
Tiamat
14,239
593
176
7
0
440,954
3
W
Sobek
11,441
477
32
1
0
473,516
4
L
Yemoja
10,212
426
45
2
0
428,717
5
L
Arachne
11,829
493
161
7
0
481,409
1
W
King Arthur
15,090
629
191
8
0
455,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role